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Pokemon Lets Go Ponyta

Ponyta Pokedex ID: 77
Stat Amount Bar Graph
Max CP 410
Attack 85
Special Attack 65
Defense 55
Special Defense 65
HP 50
Speed 90

Overview

Pokemon Let's Go Ponyta is a Fire Type pokemon also known as a Fire Horse Pokémon, first discovered in the Kanto region. it's weak against Ground, Rock, Water type moves and has a Max CP of 410, 50 HP, 85 Attack, 65 SP Attack, 55 Defense, 65 SP Defense and 90 Speed. Considering it's stats, the best nature to have is Hasty, this will increase it's Speed and decrease it's Defense stats.

Pokedex Entry

It is a weak runner immediately after birth. It gradually becomes faster by chasing after its parents.

Pokemon Lets Go Ponyta Evolutions

What level does Pokemon Let's Go Ponyta Evolve at?

The Unevolved Form Ponyta Evolves at level 40 into Rapidash.

First Second Third Final
Ponyta410
40 Rapidash500

How to catch Ponyta in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Ponyta Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Ponyta is in the Cerulean Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 51-56. This also makes Cerulean Cave the best place to Catch Combo Chain hunt Shiny Ponyta or for a Flawless IV Stats.

Pokemon Area Spawn Chance Levels Encounter Floor
Route 17 20% 33-38 normal 1F
Route 17 5% 33-38 normal 1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Ponyta.

Best Nature for Ponyta

We recommend a Hasty Nature for Ponyta, you can visit Madam Celadon to force encounter pokemon of Hasty Nature.

Nature Increases Decreases Choice 1 Choice 2
Hasty Speed Defense Pink Yellow
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Pokemon Lets Go Ponyta Moves

Level Up Moves

Pokemon Let's Go Ponyta Moves You Learn From Leveling Up.

LVL Move Type Class Pow PP Acc Effect
1 Growl Normal None -- 40 100% Lowers the target's Attack by one stage.
1 Tackle Normal Physical 50 35 100% Inflicts regular damage with no additional effect.
1 Tail Whip Normal None -- 30 100% Lowers the target's Defense by one stage.
5 Ember Fire Special 40 25 100% Has a 10% chance to burn the target.
10 Quick Attack Normal Physical 40 30 100% Inflicts regular damage with no additional effect.
15 Double Kick Fighting Physical 30 30 100% Hits twice in one turn.
20 Stomp Normal Physical 65 20 100% Has a 30% chance to make the target flinch.
26 Fire Spin Fire Special 35 15 85% Prevents the target from fleeing and inflicts damage for 2-5 turns.
32 Agility Psychic None -- 30 -- Raises the user's Speed by two stages.
38 Fire Blast Fire Special 120 5 85% Has a 10% chance to burn the target.
44 Take Down Normal Physical 90 20 85% User receives 1/4 the damage it inflicts in recoil.
51 Flare Blitz Fire Physical 120 15 100% deals damage and has a 10% chance of burning the target, but the user receives 1?3 of the damage it inflicted in recoil.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Ponyta can Learn.

Item Move Type Class Pow PP Acc Effect
TM1 Headbutt Normal Physical 70 15 100% Has a 30% chance to make the target flinch.
TM5 Rest Psychic None -- 10 -- User sleeps for two turns, completely healing itself.
TM7 Protect Normal None -- 10 -- prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8 Substitute Normal None -- 10 -- Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9 Reflect Psychic None -- 20 -- Reduces damage from physical attacks by half.
TM11 Will-O-Wisp Fire None -- 15 85% Causes the target to become burned, if it hits. Burned Pokémon lose 1?8 of their maximum HP each turn and their Attack is decreased by 50%.
TM12 Facade Normal Physical 70 20 100% deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM19 Iron Tail Steel Physical 100 15 75% deals damage and has a 30% chance of lowering the target's Defense by one stage.
TM27 Toxic Poison None -- 10 90% Badly poisons the target, inflicting more damage every turn.
TM37 Flamethrower Fire Special 95 15 100% Has a 10% chance to burn the target.
TM45 Solar Beam Grass Special 120 10 100% The user of Solar Beam will absorb light on the first turn. On the second turn, Solar Beam deals damage.
TM46 Fire Blast Fire Special 120 5 85% Has a 10% chance to burn the target.

Master Trainer

This Pokemon's Master Trainer is Garret

Weak Against
Ground
2x
Rock
2x
Water
2x
Strong Against
Bug
1/2
Steel
1/2
Fire
1/2
Grass
1/2
Ice
1/2
Fairy
1/2