Guides Pokedex

Pokemon Lets Go Hitmonchan

Hitmonchan Pokedex ID: 107
StatAmountBar Graph
Max CP455
Attack105
Special Attack35
Defense79
Special Defense110
HP50
Speed76

Overview

Pokemon Let's Go Hitmonchan is a Fighting Type pokemon also known as a Punching Pokémon, first discovered in the Kanto region. it's weak against Flying, Psychic, Fairy type moves and has a Max CP of 455, 50 HP, 105 Attack, 35 SP Attack, 79 Defense, 110 SP Defense and 76 Speed. Considering it's stats, the best nature to have is Careful, this will increase it's Sp. Def and decrease it's Sp. Atk stats.

Pokedex Entry

Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

Pokemon Lets Go Hitmonchan Evolutions

What level does Pokemon Let's Go Hitmonchan Evolve at?

Currently there is no evolutions for this Pokémon in Let's Go.

FirstSecondThirdFinal
Hitmonchan455

How to catch Hitmonchan in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Hitmonchan Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Hitmonchan is in the Victory Road zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 41-46. This also makes Victory Road the best place to Catch Combo Chain hunt Shiny Hitmonchan or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Victory RoadRare Spawn41-46normal3F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

How To Catch Hitmonchan is done after completing Saffron City Fighting Dojo.
After which you will have to choose between Hitmonlee and Hitmonchan.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Hitmonchan.

Best Nature for Hitmonchan

We recommend a Careful Nature for Hitmonchan, you can visit Madam Celadon to force encounter pokemon of Careful Nature.

NatureIncreasesDecreasesChoice 1Choice 2
CarefulSp. DefSp. AtkGreenBlue
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Pokemon Lets Go Hitmonchan Moves

Level Up Moves

Pokemon Let's Go Hitmonchan Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
1Comet PunchNormalPhysical181585%Hits 2-5 times in one turn.
5LeerNormalNone--30100%Lowers the target's Defense by one stage.
10AgilityPsychicNone--30--Raises the user's Speed by two stages.
15FeintNormalPhysical3010100%only hits if the target used Protect or Detect in the same turn.
20SwiftNormalSpecial6020--Never misses.
25Dizzy PunchNormalPhysical7010100%Has a 20% chance to confuse the target.
30Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
30Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
30Thunder PunchElectricPhysical7515100%deals damage and has a 10% chance of paralyzing the target.
35Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
40Mega PunchNormalPhysical802085%Inflicts regular damage with no additional effect.
45CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Hitmonchan can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3Helping HandNormalNone--20--boosts the power of the partner's move.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM13Brick BreakFightingPhysical7515100%deals damage, but removes the effects of Reflect and Light Screen before attacking.
TM15Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
TM22Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM23Thunder PunchElectricPhysical7515100%deals damage and has a 10% chance of paralyzing the target.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM30Bulk UpFightingNone--20--raises the user's Attack and Defense by one stage each.
TM31Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
TM35Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
TM41EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.

Master Trainer

This Pokemon's Master Trainer is Wong

Weak Against
Flying
2x
Psychic
2x
Fairy
2x
Strong Against
Rock
1/2
Bug
1/2
Dark
1/2