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Pokemon Lets Go Dratini

Dratini Pokedex ID: 147
StatAmountBar Graph
Max CP300
Attack64
Special Attack50
Defense45
Special Defense50
HP41
Speed50

Overview

Pokemon Let's Go Dratini is a Dragon Type pokemon also known as a Dragon Pokémon, first discovered in the Kanto region. it's weak against Ice, Dragon, Fairy type moves and has a Max CP of 300, 41 HP, 64 Attack, 50 SP Attack, 45 Defense, 50 SP Defense and 50 Speed. Considering it's stats, the best nature to have is Lonely, this will increase it's Attack and decrease it's Defense stats.

Pokedex Entry

It grows by molting repeatedly. Boots made from the tanned cast-off skin are a super luxury item.

Pokemon Lets Go Dratini Evolutions

What level does Pokemon Let's Go Dratini Evolve at?

The Unevolved Form Dratini Evolves at level 30 into Dragonair, which then Evolves at level 55 into Dragonite.

FirstSecondThirdFinal
Dratini300
30 Dragonair420
55 Dragonite600

How to catch Dratini in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Dratini Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Dratini is in the Route 10 zone, it will have a 4% chance to spawn in the area with a level range of 18-23. This also makes Route 10 the best place to Catch Combo Chain hunt Shiny Dratini or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Route 104%18-23water1F
Route 18Rare Spawn33-38normal1F
Route 21Rare Spawn37-42normal1F
Route 22Rare Spawn03-04normal1F
Route 23Rare Spawn41-46normal1F
Route 24Rare Spawn07-12normal1F
Route 25Rare Spawn09-14normal1F
Route 101%18-23normal1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Dratini.

Best Nature for Dratini

We recommend a Lonely Nature for Dratini, you can visit Madam Celadon to force encounter pokemon of Lonely Nature.

NatureIncreasesDecreasesChoice 1Choice 2
LonelyAttackDefenseRedYellow
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Pokemon Lets Go Dratini Moves

Level Up Moves

Pokemon Let's Go Dratini Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1WrapNormalPhysical152090%Prevents the target from fleeing and inflicts damage for 2-5 turns.
7Thunder WaveElectricNone--20100%Paralyzes the target.
14Dragon RageDragonSpecial110100%Inflicts 40 points of damage.
21AgilityPsychicNone--30--Raises the user's Speed by two stages.
28Dragon TailDragonPhysical601090%In battles, the opponent switches. In the wild, the Pokémon runs.
35SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
42OutrageDragonPhysical12010100%The user of Outrage attacks for 2-3 turns, during which it cannot switch out, and then becomes confused.
49Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Dratini can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM6Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM16Thunder WaveElectricNone--20100%Paralyzes the target.
TM17Dragon TailDragonPhysical601090%In battles, the opponent switches. In the wild, the Pokémon runs.
TM19Iron TailSteelPhysical1001575%deals damage and has a 30% chance of lowering the target's Defense by one stage.
TM25WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM34Dragon PulseDragonSpecial8510100%deals damage with no additional effect.
TM36ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM37FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38ThunderElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM39OutrageDragonPhysical12010100%The user of Outrage attacks for 2-3 turns, during which it cannot switch out, and then becomes confused.
TM46Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM47SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
TM48Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM51BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM55Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.

Master Trainer

This Pokemon's Master Trainer is Jirard

Weak Against
Ice
2x
Dragon
2x
Fairy
2x
Strong Against
Fire
1/2
Water
1/2
Grass
1/2
Electric
1/2