Stat | Amount | Bar Graph |
---|---|---|
Max CP | 253 | |
Attack | 56 | |
Special Attack | 25 | |
Defense | 35 | |
Special Defense | 35 | |
HP | 30 | |
Speed | 72 |
Overview
Pokemon Let's Go Alolan Rattata is a Normal and Dark Type pokemon also known as a Mouse Pokémon, first discovered in the Kanto region. it's weak against Bug, Fairy, Fighting type moves and has a Max CP of 253, 30 HP, 56 Attack, 25 SP Attack, 35 Defense, 35 SP Defense and 72 Speed. Considering it's stats, the best nature to have is Jolly, this will increase it's Speed and decrease it's Sp. Atk stats.
Pokedex Entry
Its incisors continue growing until its death. If its Trainer doesn’t offer it a file to gnaw on, it will gnaw on door frames, table legs, and so on.
Pokemon Lets Go Alolan Rattata Evolutions
What level does Pokemon Let's Go Alolan Rattata Evolve at?
The Unevolved Form Alolan Rattata Evolves at level 20 into Alolan Raticate.
First | → | Second | → | Third | → | Final |
---|---|---|---|---|---|---|
Rattata253 | 20 → | Raticate413 | ||||
Alolan Rattata253 | 20 → | Alolan Raticate413 |
How to catch Alolan Rattata in Pokemon Let's Go
Where to catch and find Pokemon Lets Go Alolan Rattata Locations and their Spawn Rate Chance for that Zone.
The best place to find pokemon let's go Alolan Rattata is in the Cerulean Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 51-56. This also makes Cerulean Cave the best place to Catch Combo Chain hunt Shiny Alolan Rattata or for a Flawless IV Stats.
Pokemon | Area | Spawn Chance | Levels | Encounter | Floor |
---|---|---|---|---|---|
Route 1 | 30% | 03-04 | normal | 1F | |
Route 22 | 30% | 03-04 | normal | 1F | |
Route 3 | 30% | 03-08 | normal | 1F | |
Route 5 | 30% | 11-16 | normal | 1F | |
Route 11 | 25% | 13-18 | normal | 1F | |
Route 4 | 25% | 07-12 | normal | 1F | |
Pokemon Mansion | 20% | 39-44 | normal | 1F | |
Pokemon Mansion | 20% | 39-44 | normal | 2F | |
Pokemon Mansion | 20% | 39-44 | normal | 3F | |
Pokemon Mansion | 20% | 39-44 | normal | 4F | |
Route 21 | 20% | 37-42 | normal | 1F | |
Pokemon Mansion | 20% | 39-44 | normal | 1F | |
Pokemon Mansion | 20% | 39-44 | normal | 2F | |
Pokemon Mansion | 20% | 39-44 | normal | 3F | |
Pokemon Mansion | 20% | 39-44 | normal | 4F | |
Route 2 | 20% | 03-04 | normal | 1F | |
Route 2 | 20% | 03-08 | normal | 2F | |
Route 6 | 20% | 11-16 | normal | 1F | |
Route 9 | 20% | 17-22 | normal | 1F | |
Route 16 | 15% | 31-36 | normal | 1F | |
Route 18 | 15% | 33-38 | normal | 1F | |
Route 7 | 15% | 22-27 | normal | 1F | |
Route 8 | 15% | 22-27 | normal | 1F | |
Route 10 | 15% | 18-23 | normal | 1F | |
Route 16 | 15% | 31-36 | normal | 1F | |
Route 18 | 15% | 33-38 | normal | 1F | |
Route 7 | 15% | 22-27 | normal | 1F | |
Route 8 | 15% | 22-27 | normal | 1F | |
Route 10 | 10% | 18-23 | normal | 1F | |
Route 11 | 10% | 13-18 | normal | 1F | |
Route 9 | 10% | 17-22 | normal | 1F | |
Route 21 | 10% | 37-42 | normal | 1F | |
Route 17 | 5% | 33-38 | normal | 1F | |
Route 17 | 5% | 33-38 | normal | 1F |
The list above shows all the spawn locations of this pokemon and it's evolution forms.
You can find the NPC that will trade Alolan Rattata at the Pokemon Center in Cerulean City.
Transferring and Catching
The type of Pokemon Candy you receive from Transferring and Catching Alolan Rattata.
Best Nature for Alolan Rattata
We recommend a Jolly Nature for Alolan Rattata, you can visit Madam Celadon to force encounter pokemon of Jolly Nature.
Nature | Increases | Decreases | Choice 1 | Choice 2 |
---|---|---|---|---|
Jolly | Speed | Sp. Atk | Pink | Blue |
Pokemon Lets Go Alolan Rattata Moves
Level Up Moves
Pokemon Let's Go Alolan Rattata Moves You Learn From Leveling Up.
LVL | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | Normal | Physical | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
3 | Tail Whip | Normal | None | -- | 30 | 100% | Lowers the target's Defense by one stage. |
6 | Quick Attack | Normal | Physical | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
9 | Focus Energy | Normal | None | -- | 30 | -- | Increases the user's chance to score a critical hit. |
12 | Bite | Dark | Physical | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
15 | Super Fang | Normal | Physical | 1 | 10 | 90% | Inflicts damage equal to half the target's HP. |
18 | Crunch | Dark | Physical | 80 | 15 | 100% | deals damage and has a 20% chance of lowering the target's Defense by one stage. |
21 | Hyper Fang | Normal | Physical | 80 | 15 | 90% | Has a 10% chance to make the target flinch. |
24 | Sucker Punch | Dark | Physical | 70 | 5 | 100% | Deals damage and has a priority of +1. However, the move only works if the target uses a direct attack in the same turn. If the target is not preparing an attack, Sucker Punch will fail. |
27 | Double-Edge | Normal | Physical | 120 | 15 | 100% | deals damage, but the user receives 1?3 of the damage it inflicted in recoil. |
Learnable TMs Moves
These are the Technical Machines (TM) Moves that Alolan Rattata can Learn.
Item | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
TM1 | Headbutt | Normal | Physical | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
TM2 | Taunt | Dark | None | -- | 20 | 100% | Opponent can only use moves that attack. |
TM5 | Rest | Psychic | None | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM7 | Protect | Normal | None | -- | 10 | -- | prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves. |
TM8 | Substitute | Normal | None | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM10 | Dig | Ground | Physical | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM12 | Facade | Normal | Physical | 70 | 20 | 100% | deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed. |
TM18 | U-turn | Bug | Physical | 70 | 20 | 100% | User switches out immediately after attacking. |
TM19 | Iron Tail | Steel | Physical | 100 | 15 | 75% | deals damage and has a 30% chance of lowering the target's Defense by one stage. |
TM20 | Dark Pulse | Dark | Special | 80 | 15 | 100% | deals damage and has a 20% chance of causing the target to flinch |
TM27 | Toxic | Poison | None | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM43 | Shadow Ball | Ghost | Special | 80 | 15 | 100% | deals damage and has a 20% chance of lowering the target's Special Defense by one stage. |
TM51 | Blizzard | Ice | Special | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM52 | Sludge Bomb | Poison | Special | 90 | 10 | 100% | deals damage and has a 30% chance of poisoning the target. |
TM55 | Ice Beam | Ice | Special | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
Master Trainer
This pokemon does NOT have a Alolan Rattata Master Trainer in Let's Go
Weak Against |
---|
Bug 2x |
Fairy 2x |
Fighting 4x |
Strong Against |
---|
Dark 1/2 |
Ghost Immune |
Psychic Immune |