Diablo 4 Aspects
Full list of D4 Aspects, which you can sort and search them by Tier, Type and even the equipment slot you will be able to imprint them in. Easily and quickly find the Aspect you are looking for or what aspects will be best for your helm, chest, pants, ring, amulet, etc.
D4 Best Aspects Tier List
This is a Tier List of the Best D4 Aspects, we include class exclusive and aspects that can be used with any class in the game. Aspects are ranked by their overall performance in the end game and how well they synergize with other aspects, skills, unique items, etc.
Aspect of Disobedience
All • Defensive
Codex
S
You gain [0.25-0.50%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [25.00-50.00%] .
➔
Aspect of Fortune
Sorceress • Utility
S
Your Lucky Hit Chance is increased by [10-20%] while you have a Barrier active.
➔
Bold Chieftain's Aspect
Barbarian • Resource
S
Whenever you cast a Shout Skill, its Cooldown is reduced by [1.0-1.9] seconds per Nearby enemy, up to a maximum of 6 seconds.
➔
Edgemaster's Aspect
All • Offensive
Codex
S
Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
➔
Everliving Aspect
Sorceress • Defensive
S
You take [20-25%] less damage from Crowd Controlled or Vulnerable enemies.
➔
Mangler's Aspect
Rogue • Utility
S
Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for 2 seconds.
➔
Accelerating Aspect
All • Offensive
A
Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds.
➔
Aspect of Control
Sorceress • Offensive
Codex
A
You deal [25-35%] more damage to Immobilized, Stunned, or Frozen enemies.
➔
Aspect of Decay
Necromancer • Offensive
A
Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within 10 seconds by [25-45%] , stacking up to 5 times.
➔
Aspect of Might
All • Defensive
Codex
A
Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds.
➔
Aspect of Bursting Venoms
Rogue • Offensive
A
Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a 10% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool, Poison Imbuement has no Cooldown and no Charge limit.
➔
Aspect of Shielding Storm
Necromancer • Defensive
A
Each time that Bone Storm damages an enemy, gain a Barrier equal to [2-5%] of your Base Life for 10 seconds.
➔
Aspect of the Protector
All • Defensive
Codex
A
Damaging an Elite enemy grants you a Barrier absorbing up to [X] damage for 10 seconds. This effect can only happen once every 30 seconds.
➔
Aspect of the Umbral
All • Resource
Codex
A
Restore [1-4] of your Primary Resource when you Crowd Control an enemy.
➔
Conceited Aspect
All • Offensive
A
Deal [15-25%] increased damage while you have a Barrier active.
➔
Exploiter's Aspect
All • Utility
A
You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] increased damage to them.
➔
Frostblitz Aspect
Sorceress • Defensive
A
Frost Nova gains an additional Charge but the Cooldown per Charge is increased by [40-30%] .
➔
Ghostwalker Aspect
All • Mobility
Codex
A
While Unstoppable and for 4 seconds after, you gain [10-25%] increased Movement Speed and can move freely through enemies.
➔
Rapid Aspect
All • Offensive
Codex
A
Basic Skills gain [15-30%] Attack Speed.
➔
Aspect of Binding Embers
Sorceress • Utility
B
Flame Shield lets you move unhindered through enemies. Enemies you move through while Flame Shield is active are Immobilized for [2.0-3.0] seconds.
➔
Aspect of Echoing Fury
Barbarian • Resource
Codex
B
Your Shout Skills generate [2.0-4.0] Fury per second while active.
➔
Aspect of Explosive Mist
Necromancer • Offensive
B
Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2-0.5] seconds.
➔
Aspect of Frozen Memories
Sorceress • Offensive
B
The Avalanche Key Passive now applies to 1 additional cast.
➔
Aspect of Limitless Rage
Barbarian • Offensive
B
Each point of Fury you generate while at Maximum Fury grants your next Core Skill [1-2%] increased damage, up to [15-30%] .
➔
Aspect of Retaliation
Druid • Offensive
Codex
B
Your Core Skills deal up to [20-40%] increased damage based on your amount of Fortify.
➔
Aspect of Retribution
All • Offensive
Codex
B
Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal [20-40%] increased damage to Stunned enemies.
➔
Aspect of Shared Misery
All • Utility
Codex
B
Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50%] chance for that Crowd Control effect to spread to another unaffected enemy.
➔
Aspect of Surprise
Rogue • Offensive
B
When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 2 seconds.
➔
Aspect of the Embalmer
Necromancer • Defensive
B
Consuming a Corpse has a [20-30%] chance to spawn a Blood Orb.
➔
Aspect of the Expectant
All • Offensive
Codex
B
Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10%], up to 30%.
➔
Aspect of Unstable Imbuements
Rogue • Offensive
Codex
B
When casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing [X] damage of the same type.
➔
Bladedancer's Aspect
Rogue • Offensive
Codex
B
Twisting Blades orbit for a short time after they return to you, dealing [10-15%] of Twisting Blades' return damage per hit. Based on the distance the blades returned, the orbit damage increases up to [20-30%] of the return damage.
➔
Blood Getter's Aspect
Necromancer • Utility
B
Your maximum number of Skeletal Warriors is increased by 2.
➔
Dire Wolf's Aspect
Druid • Offensive
B
Grizzly Rage now Shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain [15-25%] Movement Speed instead of Damage Reduction and [30-50%] Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life.
➔
Mage-Lord's Aspect
Sorceress • Offensive
B
The Vyr's Mastery Key Passive's Damage Reduction is increased by [6-9%] for each Close enemy, up to [18-27%] .
➔
Osseous Gale Aspect
Necromancer • Offensive
B
Bone Storm consumes up to 8 Corpses to increase its duration by up to [5-10] seconds.
➔
Prodigy's Aspect
Sorceress • Resource
Codex
B
Using a Cooldown restores [15-25] Mana.
➔
Smiting Aspect
All • Offensive
B
You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.
➔
Weapon Master's Aspect
Barbarian • Utility
B
Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a [37-55%] chance to Stun them for 2 seconds.
➔
Aspect of Anemia
Barbarian • Utility
Codex
C
Lucky Hit: Direct damage against Bleeding enemies has up to a [20-30%] chance to Stun them for 2 seconds.
➔
Aspect of Berserk Ripping
Barbarian • Offensive
Codex
C
Whenever you deal direct damage while Berserking, inflict [20-30%] of the Base damage dealt as additional Bleeding damage over 5 seconds.
➔
Aspect of Bul-Kathos
Barbarian • Defensive
Codex
C
Leap creates an Earthquake that deals [X] Physical damage over 4 seconds. While standing in Earthquakes, you gain [15-25%] increased Damage Reduction.
➔
Aspect of Corruption
Rogue • Offensive
Codex
C
Your Imbuement Skill effects have [20-40%] increased potency against Vulnerable enemies.
➔
Aspect of Encircling Blades
Rogue • Offensive
Codex
C
Flurry damages enemies in a circle around you and deals [8-15%] increased damage.
➔
Aspect of Encroaching Wrath
Barbarian • Offensive
C
After spending 100 Fury, your next Weapon Mastery Skills deals [82-100%] increased damage.
➔
Aspect of Grasping Veins
Necromancer • Offensive
Codex
C
Gain [10-20%] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [20-40%] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils.
➔
Aspect of Grasping Whirlwind
Barbarian • Utility
C
Whirlwind periodically Pulls enemies to you.
➔
Aspect of Hardened Bones
Necromancer • Defensive
C
While your have 7 or more Minions, your Minions gain [15-20%] increased Damage Reduction.
➔
Aspect of Mending Stone
Druid • Defensive
Codex
C
The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes [X] of your active Earthen Bulwark's Barrier.
➔
Aspect of Natural Balance
Druid • Offensive
C
Casting a Storm Skill grants your Earth Skills [30.0-45.0%] Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by [8.0-12.0%] for 4 seconds.
➔
Aspect of Noxious Ice
Rogue • Utility
C
Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [14-29%] additional Poison damage to Frozen enemies.
➔
Aspect of Numbing Wrath
Barbarian • Defensive
Codex
C
Each point of Fury generated while at Maximum Fury grants [X] Fortify.
➔
Aspect of Perpetual Stomping
Barbarian • Mobility
Codex
C
Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
➔
Aspect of Piercing Cold
Sorceress • Offensive
Codex
C
Ice Shards pierce [3-4] times, dealing [25-20%] less damage per subsequent enemy hit.
➔
Aspect of Quickening Fog
Rogue • Utility
C
You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.4-0.6] seconds for each enemy Dazed this way, up to [2-3] seconds.
➔
Aspect of Rathma's Chosen
Necromancer • Offensive
C
Whenever your Blood Skills Overpower you gain [20-50%] Attack Speed for 4 seconds.
➔
Aspect of Serration
Necromancer • Offensive
C
The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1% per Essence, up to [30-40%] .
➔
Aspect of the Dire Whirlwind
Barbarian • Offensive
Codex
C
Whirlwind's Critical Strike Chance is increased by [3-8%] for each second it is channeled, up to [9-24%] .
➔
Aspect of the Rampaging Werebeast
Druid • Offensive
Codex
C
The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% for the duration.
➔
Aspect of the Relentless Armsmaster
Barbarian • Resource
Codex
C
Gain [20-36%] increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active.
➔
Aspect of the Stampede
Druid • Offensive
C
Gain 1 additional Companion. In addition, your Companion Skills deal [16-26%] bonus damage.
➔
Aspect of the Ursine Horror
Druid • Offensive
Codex
C
Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal [X] damage over 2 seconds.
➔
Aspect of the Void
Necromancer • Utility
C
Blight's defiled area, when spawned, Pulls in enemies around the affected area.
➔
Aspect of Torment
Necromancer • Resource
Codex
C
Critical Strikes with Bone Skills increase your Essence Regeneration by [90-170%] for 4 seconds.
➔
Aspect of Ultimate Shadow
Necromancer • Offensive
C
Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects: Enemies damaged by Bone Storm take [X] Shadow Damage over 2 seconds. Blood Wave desecrates the ground it travels over, dealing [.43-.48] Shadow damage over 4 ...
➔
Ballistic Aspect
Druid • Utility
Codex
C
When you have Fortify your Earth Skills gain +2 Ranks.
➔
Blast-Trapper's Aspect
Rogue • Offensive
Codex
C
Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds.
➔
Blighted Aspect
Necromancer • Offensive
Codex
C
You deal [50-120%] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times.
➔
Cheat's Aspect
Rogue • Defensive
Codex
C
You take [15.0-25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.
➔
Coldbringer's Aspect
Necromancer • Utility
C
Every 8 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for 8% over 6 seconds.
➔
Elementalist's Aspect
Sorceress • Offensive
Codex
C
Core or Mastery Skills cast at or above 100 Mana gain a [20.0-40.0%] increased Critical Strike Chance.
➔
Fastblood Aspect
Necromancer • Resource
Codex
C
Blood Orbs reduce your Ultimate Cooldown by [1-1.5] seconds.
➔
Incendiary Aspect
Sorceress • Resource
Codex
C
Lucky Hit: Damage from Pyromancy skills has up to a [12-17%] chance to restore 10 Mana.
➔
Iron Blood Aspect
Barbarian • Defensive
Codex
C
Gain [2.0-4.0%] Damage Reduction for each Nearby Bleeding enemy up to [10-20%] maximum.
➔
Mighty Storm's Aspect
Druid • Offensive
C
The Earthen Might Key Passive also applies to your Storm Skills.
➔
Nighthowler's Aspect
Druid • Offensive
Codex
C
Blood Howl increases Critical Strike Chance by [5.0-10.0%]. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.
➔
Overcharged Aspect
Druid • Offensive
Codex
C
Lucky Hit: Up to a [10-20%] chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse [X] additional damage to surrounding enemies.
➔
Protecting Aspect
All • Defensive
C
When hit while not Healthy, a magical bubble is summoned around you for [3-5] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds.
➔
Ravager's Aspect
Rogue • Mobility
C
Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1-6%] for 2 seconds, up to [5-30%] .
➔
Ravenous Aspect
Rogue • Resource
Codex
C
Killing a Vulnerable enemy grants you [50-70%] increased Energy Regeneration for 4 seconds.
➔
Relentless Berserker's Aspect
Barbarian • Utility
Codex
C
Lucky Hit: Damaging an enemy with a Core Skill has up to a [22-40%] chance to extend the duration of Berserking by 2 second. Double this duration if it was a Critical Strike.
➔
Serpentine Aspect
Sorceress • Offensive
C
You may have 1 additional Hydra active, but Hydra's duration is increased by [14-24%] .
➔
Splintering Aspect
Necromancer • Offensive
Codex
C
Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for [1.5-2.5] seconds. Bone Shards from Bone Spear deal [75-125%] bonus damage to Vulnerable enemies and pierce them.
➔
Stable Aspect
Sorceress • Offensive
C
While Unstable Currents is not active, your Shock Skills have a [7-12%] chance to trigger a free cast from it.
➔
Storm Swell Aspect
Sorceress • Offensive
Codex
C
You deal [21-30%] increased damage to Vulnerable enemies while you have a Barrier.
➔
Symbiotic Aspect
Druid • Utility
C
When the Nature's Fury Key Passive triggers a free Skill, your non Ultimate Cooldowns of the opposite type are reduced by [3-5] seconds.
➔
Unyielding Commander's Aspect
Necromancer • Offensive
Codex
C
While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take 90% reduced damage.
➔
Vengeful Aspect
Rogue • Offensive
Codex
C
Lucky Hit: Making an enemy Vulnerable has up to a [40-60%] chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%.
➔
Vigorous Aspect
Druid • Defensive
Codex
C
Gain [10.0-15.0%] Damage Reduction while Shapeshifted into a Werewolf.
➔
Viscous Aspect
Necromancer • Utility
C
Your maximum number of Skeletal Mages is increased by 2.
➔
Wind Striker Aspect
All • Mobility
Codex
C
Critical Strikes grant [8.0-16.0%] Movement Speed for 1 second, up to 6 seconds.
➔
Aspect of Abundant Energy
Sorceress • Offensive
D
Crackling Energy has a [30-40%] chance to chain to an additional enemy.
➔
Aspect of Ancestral Echoes
Barbarian • Offensive
Codex
D
Lucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind has up to a [50-60%] chance to summon an Ancient to perform the same Skill. Can only happen once every 5 seconds.
➔
Aspect of Ancestral Force
Barbarian • Offensive
Codex
D
Hammer of the Ancients quakes outwards, dealing [40-58%] of its damage to enemies.
➔
Aspect of Armageddon
Sorceress • Offensive
D
A hail of Meteorites falls during Inferno, dealing [.35-.4] Fire Damage on impact. Your Meteorites Immobilize enemies for 3 seconds.
➔
Aspect of Branching Volleys
Rogue • Offensive
Codex
D
Barrage's arrows have a [15-25%] chance to split into 2 arrows whenever they ricochet.
➔
Aspect of Empowering Reaper
Necromancer • Offensive
Codex
D
Critical Strikes from Sever have a [10-20%] chance to spawn a pool of Blight under the target that deals [20-60%] bonus damage. This effect can only happen once every 3 seconds.
➔
Aspect of Engulfing Flames
Sorceress • Offensive
D
While enemies are affected by more Damage Over Time than their total Life, you deal [60-80%] increased Burning damage to them.
➔
Aspect of Explosive Verve
Rogue • Utility
Codex
D
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18%] increased Movement speed for 3 seconds.
➔
Aspect of Exposed Flesh
Necromancer • Resource
D
Lucky Hit: Up to a 10% chance to generate [30-50] Essence when hitting a Vulnerable enemy.
➔
Aspect of Frenzied Dead
Necromancer • Offensive
D
Each time one of your Summoning Minions damages an enemy, they gain [10-14%] Attack Speed for 3 seconds, up to [30-42%] .
➔
Aspect of Giant Strides
Barbarian • Resource
D
Reduces the Cooldown of Leap by [3-5] seconds per enemy hit, up to a maximum of 9 seconds.
➔
Aspect of Hungry Blood
Necromancer • Offensive
D
When Blood Lance hits an enemy that is already lanced, it has a [13-23%] chance to fire a Blood Lance at a Nearby enemy.
➔
Aspect of Inner Calm
All • Offensive
Codex
D
Deal [5.0-10.0%] increased damage for each second you stand still, up to 30%.
➔
Aspect of Potent Blood
Necromancer • Resource
Codex
D
While at full Life, Blood Orbs grant [10-20] Essence.
➔
Aspect of Reanimation
Necromancer • Offensive
Codex
D
Your Skeletons gain increased damage while alive, up to [30-40%] after 10 seconds.
➔
Aspect of Repeating
Rogue • Offensive
D
Rapid Fire has a [25%] chance to ricochet to another target.
➔
Aspect of Shattered Stars
Sorceress • Offensive
D
Meteorites fall around Meteor, dealing [X] Fire damage in impact. Your Meteorites additionally Burn enemies they hit for [X] damage over [.2-.25] seconds.
➔
Aspect of Splintering Energy
Sorceress • Offensive
Codex
D
Lightning Spear has a [41-50%] chance to spawn an additional Lightning Spear when you cast it.
➔
Aspect of Static Cling
Sorceress • Offensive
Codex
D
Your casts of Charged Bolts have a [15.0-25.0%] chance to be attracted to enemies and and last 300% longer.
➔
Aspect of Stolen Vigor
Rogue • Defensive
D
Each stack of the Momentum Key Passive Heals you for [.04-.08] Life per second.
➔
Aspect of Synergy
Rogue • Offensive
D
Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20% . Using a Subterfuge Skill increases the damage of your next Agility Skill by [10-30%] .
➔
Aspect of The Aftershock
Druid • Offensive
D
Landslide's earth pillars each strike a second time and deal an additional [6-12%] bonus damage per hit.
➔
Aspect of the Blurred Beast
Druid • Offensive
D
While dashing, Shred seeks out Neaby Poisoned enemies instantly dealing [70-100%] of the Poisoning damage to them.
➔
Aspect of the Dark Howl
Druid • Utility
D
Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilze Poisoned enemies for [2-4] seconds.
➔
Aspect of the Frozen Tundra
Sorceress • Offensive
D
While Deep Freeze is active, exploding Ice Spikes form in the area, dealing [.3-.4] Cold Damage. Your Ice Spikes have [25-35%] increased explosion radius.
➔
Aspect of the Trampled Earth
Druid • Offensive
D
Trample now summons 6 Landslide pillars of earth during its duration that deal [70-80%] normal damage. Trample is now also a Nature Magic and Earth Skill.
➔
Aspect of the Wildrage
Druid • Offensive
D
Your Companions gain the bonuses from the Bestial Rampage Key Passive.
➔
Aspect of Untimely Death
Necromancer • Offensive
D
Each percent of your Maximum Life you Heal beyond 100% grants you 0.5% bonus Overpower damage on your next Overpowering attack, up to a [20.0-60.0%] bonus.
➔
Bear Clan Berserker's Aspect
Barbarian • Resource
D
Killing an enemy while Berserking has a 40% chance to grant [16-32%] increased Cooldown Reduction to your Brawling Skills for 2 seconds.
➔
Blood Seeker's Aspect
Necromancer • Offensive
Codex
D
Blood Lance deals [15-25%] increased damage to its primary target per lanced enemy.
➔
Blood-Bathed Aspect
Necromancer • Offensive
Codex
D
Blood Surge's nova echoes again after a short delay, dealing [60-50%] less damage.
➔
Blood-Soaked Aspect
Necromancer • Offensive
D
Blood Mist leaves a trail that lasts for 4 seconds and deals [.24-.31] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active.
➔
Crashstone Aspect
Druid • Offensive
Codex
D
Earth Skills deal [30-40%] more Critical Strike Damage to Crowd Controlled enemies.
➔
Earthquake Aspect
Barbarian • Offensive
D
Ground Stomp creates an Earthquake damaging enemies for [X] Physical Damage over 4 seconds. While standing in Earthquake, you deal [15-25%] increased damage.
➔
Eluding Aspect
All • Utility
Codex
D
Becoming lnjured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40-20] second Cooldown.
➔
Frostbitten Aspect
Rogue • Utility
D
Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies.
➔
Glacial Aspect
Sorceress • Offensive
D
When you cast Blizzard it will periodically spawn exploding Ice Spikes that deal [.25-.35] damage. Your Ice Spikes deal [15%] increased damage to Frozen enemies.
➔
Gravitational Aspect
Sorceress • Offensive
D
Ball Lightning orbits around you, but its damage is decreased by [15-25%] .
➔
Icy Alchemist's Aspect
Rogue • Offensive
D
Lucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a 75% chance to release an explosion that deals [X] Cold damage to the target and surround enemies, Chilling them for 25%.
➔
Infiltrator's Aspect
Rogue • Offensive
D
Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poision Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5-8] seconds per trap placed.
➔
Lightning Dancer's Aspect
Druid • Offensive
D
Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing [.7-.8] Lightning damage.
➔
Luckbringer Aspect
Barbarian • Utility
D
Gain [12-20%] increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.
➔
Needleflare Aspect
All • Offensive
Codex
D
Thorns damage dealt has a [20-40%] chance to deal damage to all enemies around you.
➔
Requiem Aspect
Necromancer • Resource
Codex
D
You gain [3.0-5.0] Maximum Essence per active Minion.
➔
Sacrificial Aspect
Necromancer • Offensive
Codex
D
Your Sacrifice bonuses are increased by [15-25%] .
➔
Shockwave Aspect
Druid • Offensive
D
Pulverize creates a shockwave that travels forward, dealing [60-100%] of its damage to targets in the path.
➔
Skinwalker's Aspect
Druid • Defensive
Codex
D
When you use a Shapeshifting Skill that changes your form, gain [.07-.12] Life. If you are at full Life, gain the same amount as Fortify.
➔
Skullbreaker's Aspect
Barbarian • Offensive
D
Stunning a Bleeding enemy deals [22-40%] of their total Bleeding amount to them as Physical damage.
➔
Starlight Aspect
All • Resource
D
Gain [10-20] of your Primary Resource for every 25% of your Life that you Heal.
➔
Stormchaser's Aspect
Druid • Offensive
D
Tornado will seek up to [1-3] targets.
➔
Stormclaw's Aspect
Druid • Offensive
Codex
D
Critical Strikes with Shred deal [20-30%] of the damage dealt as Lightning damage to the target and surrounding enemies.
➔
Trickshot Aspect
Rogue • Offensive
Codex
D
Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal [10-25%] of Penetrating Shot's Base damage and do not split.
➔
Umbrous Aspect
Rogue • Defensive
D
Lucky Hit: Critical Strikes with Marksman Skills have up to a [40-60%] chance to grant a free Dark Shroud shadow.
➔
Aspect of Ancient Flame
Sorceress • Offensive
?
While both bonuses from Esu's Ferocity Key Passive are active, your Attack Speed is increased by [40-50%] .
➔
Aspect of Arrow Storms
Rogue • Offensive
Codex
?
Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy's location, dealing [X] Physical damage over 3 seconds. You can have up to 5 active arrow storms.
➔
Aspect of Berserk Fury
Barbarian • Resource
?
You gain [3-6] Fury per second while Berserking.
➔
Aspect of Biting Cold
Sorceress • Offensive
Codex
?
When you Freeze an enemy there is a [30-40%] chance they become Vulnerable for 3 seconds.
➔
Aspect of Burning Rage
Barbarian • Offensive
?
While Berserking, you deal [.3-.38] Fire damage every second to surrounding enemies.
➔
Aspect of Bursting Bones
Necromancer • Offensive
Codex
?
When a segment of Bone Prison is destroyed or expires, it deals [.045-.06] damage in an area around itself.
➔
Aspect of Concentration
Sorceress • Resource
?
Your Mana Regeneration is increased by [40-50%] if you have not taken damage in the last 2 seconds.
➔
Aspect of Conflagration
Sorceress • Offensive
Codex
?
While channeling lncinerate, your Burning damage is increased by [20-40%] .
➔
Aspect of Cruel Sustenance
Rogue • Defensive
?
Explosions from the Victimize Key Passive Heal you for [X] Life for each enemy damaged, up to a maximum of [X] Life.
➔
Aspect of Cyclonic Force
Druid • Defensive
Codex
?
Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies.
➔
Aspect of Efficiency
Sorceress • Resource
Codex
?
Casting a Basic Skill reduces the Mana cost of your next Core Skill by [15-25%].
➔
Aspect of Elusive Menace
Rogue • Defensive
?
While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by [3-7%] whenever you're hit by a enemy. Successfully Dodging resets this bonus.
➔
Aspect of Frozen Orbit
Sorceress • Offensive
?
Frozen Orb stays in place after reaching its destination and explodes 2 additional times for [30-40%] of its damage.
➔
Aspect of Frozen Wake
Sorceress • Offensive
?
While Ice Armor is active, you leave behind exploding Ice Spikes that deal [.25-.35] damage. Your Ice Spikes Chill enemies for 10%.
➔
Aspect of Imitated Imbuement
Rogue • Offensive
?
Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill grants your active Shadow Clone [8-16%] increased damage for 9 seconds.
➔
Aspect of Lethal Dusk
Rogue • Defensive
?
Evading through an enemy infected by your Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [1-5%] Maximum Life on Kill for 6 seconds.
➔
Aspect of Metamorphic Stone
Druid • Offensive
?
Boulder is now a Core Skill and costs 50 Spirit to cast dealing [100-120%] of normal damage.
➔
Aspect of Nature's Savagery
Druid • Offensive
?
Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature's Fury Key Passive.
➔
Aspect of Overwhelming Currents
Sorceress • Offensive
?
Currents has a [10-20%] chance to cast an additional Shock Skill.
➔
Aspect of Plunging Darkness
Necromancer • Offensive
Codex
?
Bone Prison spawns a pool of Blight that deals [75-125%] bonus damage over 6 seconds.
➔
Aspect of Quicksand
Druid • Utility
Codex
?
Damage from Earth Skills Slow enemies hit by [25-50%] for 5 seconds.
➔
Aspect of Singed Extremities
Sorceress • Utility
Codex
?
After lmmobilize wears off, enemies are Slowed by [40-60%] for 4 seconds.
➔
Aspect of Siphoned Victuals
Rogue • Defensive
Codex
?
Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a [10-20%] chance to drop a Healing Potion.
➔
Aspect of Swelling Curse
Necromancer • Offensive
Codex
?
Bone Spirit deals increased damage based on distance traveled, up to [15-25%] .
➔
Aspect of Tempering Blows
Barbarian • Defensive
Codex
?
After swapping weapons 6 times, gain [X] Fortify.
➔
Aspect of the Alpha
Druid • Offensive
?
Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal [90-115%] additional damage and can spread Rabies.
➔
Aspect of the Bounding Conduit
Sorceress • Mobility
Codex
?
Gain [25-30%] Movement Speed for 3 seconds after Teleporting.
➔
Aspect of the Calm Breeze
Druid • Resource
Codex
?
Lucky Hit: Wind Shear has up to a [7-12%] chance to fully restore your Spirit.
➔
Aspect of the Changeling's Debt
Druid • Resource
Codex
?
Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150%] of the Poisoning damage and consume the Poisoning.
➔
Aspect of the Crowded Sage
All • Defensive
?
You Heal for [X] Life per second for each Close enemy, up to [X] Life per second.
➔
Aspect of the Damned
Necromancer • Offensive
Codex
?
You deal [40-50%] increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden.
➔
Aspect of the Deflecting Barrier
All • Defensive
Codex
?
While you have a Barrier active, there is a [7-13%] chance to ignore incoming direct damage from Distant enemies.
➔
Aspect of the Iron Warrior
Barbarian • Defensive
Codex
?
Iron Skin grants Unstoppable, and [18-28%] Damage Reduction.
➔
Aspect of the Tempest
Druid • Offensive
Codex
?
Hurricane damage is increased by [10-18%] each second while active.
➔
Aspect of the Unbroken Tether
Sorceress • Offensive
?
Chain Lightning has a [30-40%] chance to chain 4 additional times.
➔
Aspect of the Unsatiated
Druid • Resource
Codex
?
After killing an enemy with Shred, your next Werewolf Skill generates [20-30%] more Spirit and deals [20-30%] increased damage.
➔
Aspect of the Unwavering
Sorceress • Defensive
Codex
?
Taking direct damage has a [2-6%] chance to reset the Cooldown of one of your Defensive Skills.
➔
Aspect of Three Curses
Sorceress • Offensive
Codex
?
Meteor deals [20-40%] increased Critical Strike Damage, Double this bonus against Healthy targets.
➔
Aspect of Uncanny Treachery
Rogue • Defensive
Codex
?
Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [15-45%] Control Impaired Duration Reduction for 4 seconds.
➔
Aspect of Unrelenting Fury
Barbarian • Resource
Codex
?
Killing an enemy with a Core Skill refunds [20-30%] of its base Fury cost. Can only happen once per Skill cast. Cost refund also granted when hitting Bosses
➔
Aspect of Volatile Shadows
Rogue • Offensive
Codex
?
When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals [.2-.27] Shadow damage.
➔
Assimilation Aspect
All • Resource
?
You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge, you gain [5-10] of your Primary Resource.
➔
Balanced Aspect
Druid • Resource
?
Increases your Maximum Spirit by [60-80] and Spirit Generation by 20% while Grizzly Rage is active.
➔
Brawler's Aspect
Barbarian • Offensive
Codex
?
Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing [1.5-1.8] damage to surrounding enemies.
➔
Cadaverous Aspect
Necromancer • Offensive
?
Consuming a Corpse increases the damage of your next Core Skill by [5-10%] , up to [25-50%] .
➔
Charged Aspect
Sorceress • Mobility
Codex
?
Collecting Crackling Energy increases your Movement Speed by [10-15%] for 8 seconds.
➔
Death Wish Aspect
Barbarian • Offensive
Codex
?
Gain [.65-.85] Thorns while Berserking.
➔
Devilish Aspect
Barbarian • Offensive
?
After generating 100 Fury, your next Core Skill creates a Dust Devil that deals [X] damage to enemies behind the target.
➔
Dust Devil's Aspect
Barbarian • Offensive
?
Whirlwind leaves behind Dust Devils that deal [X] damage to surrounding enemies.
➔
Earthguard Aspect
Druid • Defensive
?
Gain [15-25%] bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%.
➔
Earthstriker's Aspect
Barbarian • Offensive
Codex
?
After swapping weapons 10 times, your next attack will Overpower and deal [30-50%] increased Overpower damage.
➔
Encased Aspect
Sorceress • Defensive
?
While Deep Freeze is active, you restore [20-30%] of your Maximum Life and Mana per second.
➔
Energizing Aspect
Rogue • Resource
Codex
?
Damaging an Elite enemy with a Basic Skill generates [3-7] Energy.
➔
Enshrouding Aspect
Rogue • Defensive
Codex
?
Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants [2.0-4.0%] increased Damage Reduction.
➔
Escape Artist's Aspect
Rogue • Defensive
?
Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next [2-7] attacks within 10 seconds. This effect can only occur once every 45 seconds.
➔
Flamewalker's Aspect
Sorceress • Mobility
Codex
?
Coming in contact with your Firewall grants you [15-25%] Movement Speed for 6 seconds.
➔
Flesh-Rending Aspect
Necromancer • Resource
Codex
?
After Decompose spawns a Corpse, gain [20-40] Essence.
➔
Hulking Aspect
Necromancer • Resource
Codex
?
Your Golem has a [2-5%] chance to reduce its active Cooldown by 2 seconds and a [2-2.5%] chance to spawn a Corpse each time it damages an enemy with its normal attack.
➔
Mangled Aspect
Druid • Resource
Codex
?
When you are struck as a Werebear you have a [30-40%] chance to gain 3 Spirit.
➔
Opportunist's Aspect
Rogue • Offensive
Codex
?
When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [X] Physical damage and Stun enemies for 0.50 seconds.
➔
Recharging Aspect
Sorceress • Resource
Codex
?
Each time Chain Lightning bounces off you, gain [1.5-3] Mana.
➔
Rotting Aspect
Necromancer • Offensive
?
Decompose can chain up to 2 addtional targets. When Decompose spawns a Corpse, it has a [30-60%] chance to spawn a Corpse under all afflicted targets.
➔
Runeworker's Conduit Aspect
Druid • Offensive
?
Critical Strikes with Storm Skills that you cast charge the air around you for [1.0-2.0] seconds causing a Lightning Bolt to periodically hit an enemy in the area for [1.4] Lightning damage. This duration can be extended by additional Critical Strikes.
➔
Seismic-shift Aspect
Druid • Offensive
?
Earth Spike launches in a line and has a [2-1] second Cooldown.
➔
Shadowslicer Aspect
Rogue • Offensive
Codex
?
When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing [80-100%] of the Base damage.
➔
Shattered Aspect
Sorceress • Offensive
?
Explosions from the Shatter Key Passive deal [30-40%] increased damage if enemies die while Frozen.
➔
Shepherd's Aspect
Druid • Offensive
Codex
?
Core Skills deal an additional [6-10%] damage for each active Companion.
➔
Slaking Aspect
Barbarian • Resource
Codex
?
Lucky Hit: You have up to a [40-60%] chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy.
➔
Snap Frozen Aspect
Rogue • Defensive
?
Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs [X] damage for 5 seconds, absorbing up to a maximum of [X] damage.
➔
Snowguard's Aspect
Sorceress • Defensive
Codex
?
While within your own Blizzard for 3 seconds after leaving it, you take [20-25%] less damage.
➔
Snowveiled Aspect
Sorceress • Defensive
Codex
?
Casting Ice Armor makes you Unstoppable for [3-5] seconds. Also grants 10% bonus Armor for 3-5 seconds.
➔
Steadfast Berserker's Aspect
Barbarian • Defensive
?
Lucky Hit: Up to a 35% chance to gain [X] Fortify whenever you deal direct damage while Berserking.
➔
Stormshifter's Aspect
Druid • Utility
Codex
?
While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills.
➔
Tidal Aspect
Necromancer • Offensive
?
Blood Wave fires two additional waves, each dealing [50-60%] less damage then the previous.
➔
Torturous Aspect
Necromancer • Utility
Codex
?
Enemies afflicted by your Iron Maiden have a [15-25%] chance to be Stunned for 1 second when they deal direct damage.
➔
Toxic Alchemist's Aspect
Rogue • Offensive
?
Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies [.11-.16] Poisoning damage over 5 seconds to the target and surrounding enemies.
➔
Trickster's Aspect
Rogue • Offensive
Codex
?
Caltrops also throw a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 0.5 seconds.
➔
Veteran Brawler's Aspect
Barbarian • Offensive
Codex
?
Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals [15-20%] increased damage, up to [225-300%] .
➔
Windlasher Aspect
Barbarian • Offensive
?
Casting Double Swing twice within 1.5 seconds creates a Dust Devil that deals [X] damage to enemies behind the target.
➔
Audacity Aspect
All • Utility
New
?
When there are at least 5 Close enemies, Stun them for [2 - 4] seconds. This can only occur once every 20 seconds.
➔
Craven Aspect
All • Mobility
New
?
You gain [20 - 40%] increased Movement Speed when moving away from Slowed or Chilled enemies.
➔
Ancestral Charge Aspect
Barbarian • Offensive
New
?
Charge calls forth 4 Ancients who also Charge, dealing [75 - 125%] of normal damage.
➔
Subterranean Aspect
Druid • Offensive
New
?
Poison Creeper’s active also casts Landslide in a circle around you. Earth Skills deal [10 - 20%] increased damage to Poisoned enemies.
➔
Gore Quills Aspect
Necromancer • Offensive
New
?
Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals [20 - 50%] of normal damage and prioritizes targeting un-lanced enemies.
➔
Pestilent Points Aspect
Rogue • Offensive
New
?
Every third cast of Puncture is Poison Imbued with [100 - 150%] of normal potency.
➔
Searing Wards Aspect
Sorcerer • Offensive
New
?
After spending [200 - 100] Mana your next Firewall is free to cast and will destroy incoming Small Missiles.
➔
Battle-Mad Aspect
Barbarian • Offensive
?
Gain Berserking for [2-3.5] seconds after swapping weapons 10 times.
➔
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