Special
Balanced
85Speed · Above Avg

Stats & Training

Nothing fancy in Wingull's spread. It leans special with Speed out front. And you'll get 1 Speed EV per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
Below
HP40
D
Attack30
F
Defense30
F
Sp. Atk55
D
Sp. Def30
F
Speed85
C
Total270
Details
Catch Rate
Easy190 / 255
Growth Rate
Medium Fast1M XP
Height0.6 m
Weight9.5 kg
Base XP54
Abilities
Keen Eye
Prevents accuracy from being lowered.
Hydration
Cures any major status ailment after each turn during rain.
Rain DishHA
Heals for 1/16 max HP after each turn during rain.
EV Yield
HPAtkDefSpASpDSpe+1
Speed training source
Pokedex Entries

It soars high in the sky, riding on updrafts like a glider. It carries food tucked in its bill.

Wingull Weakness

Type-wise, Wingull takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. The Water/Flying typing picks up 5 resistances to work with.

Wingull Weakness and Resistance Chart
DamageTypes
4x (Critical)Electric
2x (Weak)Rock
0.5x (Resist)Fire, Water, Fighting, Bug, Steel
0x (Immune)Ground
Type ChartExcellent
2Weak
5Resist
1Immune
Score+2
Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCritical
2xWeak
¼xResist
None
0xImmune
How to Beat Wingull in Black & White (Best Counters)
Zebstrika
Zebstrika
Electric
C
Available Moves
Moves
  • ThunderTM25
  • ThunderboltTM24
  • DischargeLv. 36
  • Volt SwitchTM72
Damage vs Wingull
Thunder 4x
428-504%KO
Thunderbolt 4x
351-414%KO
Discharge 4x
316-372%KO
Volt Switch 4x
275-324%KO
View Zebstrika builds →

Black & White Evolution

Wingull is the base form in a two-stage line leading to Pelipper. Check the evolution method below. A decent partner pool for breeding via two egg groups. Eggs are average hatch time. Evolving adds up to 170 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wingull
WaterFlying
Pelipper
WaterFlying
HP
40
60+20
ATK
30
50+20
DEF
30
100+70
SP.ATK
55
95+40
SP.DEF
30
70+40
SPE
85
65-20
BST
270C-Tier
440B-Tier+170
ROLE
Balanced
Balanced
TYPE
Special
Special

Breeding

Very Easy

Breed Wingull easily with 45 breeding partners from the Flying and Water1 egg groups. Pass egg moves like Agility, Aqua Ring, Brine and 6 more to offspring.

Egg Groups
FlyingWater1
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
9moves
Breed With (best first)
togekissazumarilltogeticblastoisegolduckferaligatrkingdraswampertaltariaslowbroslowkingoctillery

Black & White Wingull Best Moveset

Best Build

No build content available for this Pokemon in Gen 5.

Try selecting a different game/generation filter, or check back later.

Moves

Breeding's the move. Agility and Aqua Ring give Wingull options it can't learn any other way, and coverage across 9 types already covers a decent range on top of Hurricane and Fly. The egg moves push it further.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 1
Water Gun
4010025Water
Lv 6
Supersonic
D5520Normal
Lv 11
Wing Attack
D6010035Flying
Lv 16
Mist
30Ice
Lv 19
Water Pulse
D6010020Water
Lv 24
Quick Attack+1
D4010030Normal
Lv 29
Roost
C10Flying
Lv 34
Pursuit
D4010020Dark
Lv 37
Agility
C30Psychic
Lv 42
Aerial Ace
D6020Flying
Lv 47
Air Slash
D759520Flying
Lv 50
Hurricane
C1207010Flying

TM Moves

TM
TM40
Aerial Ace
D6020Flying
TM45
Attract
C10015Normal
TM14
Blizzard
D120705Ice
TM32
Double Team
15Normal
TM49
Echoed Voice
4010015Normal
TM42
Facade
D7010020Normal
HM02
Fly
D909515Flying
TM21
Frustration
10020Normal
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM13
Ice Beam
D9510010Ice
TM88
Pluck
6010020Flying
TM17
Protect+4
C10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
6010015Normal
TM55
Scald
C8010015Water
TM90
Substitute
C10Normal
TM87
Swagger
9015Normal
TM46
Thief
6010010Dark
TM06
Toxic
C9010Poison
TM89
U-turn
D7010020Bug

Egg Moves

Egg
Egg
Agility
C30Psychic
Egg
Aqua Ring
D20Water
Egg
Brine
D6510010Water
Egg
Gust
D4010035Flying
Egg
Knock Off
D6510020Dark
Egg
Mist
30Ice
Egg
Roost
C10Flying
Egg
Twister
4010020Dragon
Egg
Water Sport
15Water

Tutor Moves

Wingull can't learn any Tutor moves

Transfer Moves

Gen
Gen 4
Captivate
10020Normal
Gen 4
Defog
D15Flying
Gen 3
Double-Edge
D12010015Normal
Gen 4
Endure+4
D10Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Ominous Wind
601005Ghost
Gen 4
Secret Power
7010020Normal
Gen 4
Shock Wave
6020Electric
Gen 4
Steel Wing
709025Steel
Gen 4
Swift
6020Normal

Black & White Wingull Locations

Wingull appears at high spawn rates across 6 spots in mid-game water routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Best Locations to Catch Wingull in Black & White

surfing encounters for Wingull across 6 spots at Lv. 25-55. The catch is that Black and White don't share every location, so compare what's available in your version.

Undella Bay
BlackSurfing on water Lv.25-55 Water
60%Mid
Any
Undella Bay
WhiteSurfing on water Lv.25-55 Water
60%Mid
Any
Undella Town
WhiteSurfing on water Lv.25-55 City
60%Mid
Any
Undella Town
BlackSurfing on water Lv.25-55 City
60%Mid
Any
Route 13
BlackSurfing on water Lv.25-55 Route
CommonMid
Any
Route 13
WhiteSurfing on water Lv.25-55 Route
CommonMid
Any

Wingull Guide

  • Wingull evolves into Pelipper at level 25. One evolution, no branching. Solid jump from 270 BST.

  • Wingull evolves into Pelipper at level 25. Takes some grinding. Plan your team around the mid-game wait.

  • In Black & White, For a casual playthrough, Wingull works as a placeholder. Water/Flying coverage is useful early. The real payoff is Pelipper. That's where the stats start mattering.

  • Wingull is catchable in Black & White. Check the Locations section above for specific routes, encounter rates, and methods. It also appears in 15 other games across the series.

Game Availability

Debuting in Ruby & Sapphire, Wingull appears in 16 games across 8 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.

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