Mixed
Balanced
80Speed · Above Avg

Stats & Training

Nothing fancy in Skiploom's spread. It leans mixed with Speed out front. And you'll get 2 Speed EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
Avg
HP55
D
Attack45
D
Defense50
D
Sp. Atk45
D
Sp. Def65
C
Speed80
C
Total340
Details
Catch Rate
Moderate120 / 255
Growth Rate
Medium Slow1.06M XP
Height0.6 m
Weight1.0 kg
Base XP119
Abilities
Chlorophyll
Doubles Speed during strong sunlight.
Leaf Guard
Protects against major status ailments during strong sunlight.
InfiltratorHANot in game
Bypasses light screen, reflect, and safeguard.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entries

It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.

Skiploom Weakness

Skiploom is weak to Ice, Fire, Poison, Flying, and Rock. Watch out for Ice attacks, those deal 4x damage. On the flip side, it's immune to Ground-type moves entirely.

Skiploom Weakness and Resistance Chart
DamageTypes
4x (Critical)Ice
2x (Weak)Fire, Poison, Flying, Rock
0.5x (Resist)Water, Fighting
0.25x (Resist)Grass
0x (Immune)Ground
Type ChartVulnerable
5Weak
3Resist
1Immune
Score-5
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCritical
½xResist
¼xResist
0xImmune
How to Beat Skiploom in FireRed & LeafGreen (Best Counters)

In FireRed & LeafGreen, Charizard can KO Skiploom with Fire Blast (180-213%). Regice's Ice Beam also KOs at 282-332%.

Charizard
Charizard
FireFlying
B
Recommended Build
AbilityBlaze
ItemLeftovers
NatureHasty
Moves
  • Fire Blast
  • Hidden Power Grass
  • SubstituteUtility
  • Focus Punch
Damage vs Skiploom
Fire Blast 2x
180-213%KO
View Charizard builds →

FireRed & LeafGreen Evolution

Skiploom sits between Hoppip and Jumpluff in this three-stage line. Not the final form yet. For breeding, average hatch time with a decent partner pool via two egg groups. Speed has grown the most so far (+30), but there's still another 120 stats to gain in the final evolution. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Hoppip
GrassFlying
Skiploom
GrassFlying
Jumpluff
GrassFlying
HP
35
55+20
75+20
ATK
35
45+10
55+10
DEF
40
50+10
70+20
SP.ATK
35
45+10
55+10
SP.DEF
55
65+10
95+30
SPE
50
80+30
110+30
BST
250D-Tier
340D-Tier+90
460C-Tier+120
ROLE
Balanced
Balanced
Pivot
TYPE
Utility
Utility
Utility

Breeding

Very Easy

Breed with Skiploom to get Hoppip eggs easily using 27 partners from the Fairy and Plant egg groups. Notable egg moves include Amnesia, Confusion, Double-Edge and 4 more.

Egg Groups
FairyPlant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
7moves
Breed With (best first)
raichuazumarilltogeticpikachuvenusaurmeganiumglalieludicoloshiftryjumpluffbreloomcacturne

FireRed & LeafGreen Skiploom Best Moveset

Best Build

No build content available for this Pokemon in Gen 3.

Try selecting a different game/generation filter, or check back later.

Moves

Egg moves make a real difference. Skiploom gets Amnesia and Confusion exclusively through breeding, filling gaps that TMs and level-up can't touch. Normal and Psychic coverage rounds out the picture alongside Solar Beam and Giga Drain.

Level-Up Moves

Lv 1
Splash
40Normal
Lv 1
Synthesis
D5Grass
Lv 1
Tackle
3510035Normal
Lv 1
Tail Whip
10030Normal
Lv 5
Synthesis
D5Grass
Lv 5
Tail Whip
10030Normal
Lv 10
Tackle
3510035Normal
Lv 13
Poison Powder
7535Poison
Lv 15
Stun Spore
C7530Grass
Lv 17
Sleep Powder
C7515Grass
Lv 22
Leech Seed
C9010Grass
Lv 29
Cotton Spore
8540Grass
Lv 36
Mega Drain
4010010Grass

TM Moves

TM
TM40
Aerial Ace
D6020Flying
TM45
Attract
10015Normal
TM09
Bullet Seed
1010030Grass
TM32
Double Team
15Normal
TM42
Facade
D7010020Normal
HM05
Flash
7020Normal
TM21
Frustration
10020Normal
TM19
Giga Drain
D751005Grass
TM10
Hidden Power
6010015Normal
TM17
Protect+4
C10Normal
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM43
Secret Power
7010020Normal
TM22
Solar Beam
C12010010Grass
TM11
Sunny Day
C5Fire
TM06
Toxic
C8510Poison

Egg Moves

Egg
Egg
Amnesia
D20Psychic
Egg
Confusion
5010025Psychic
Egg
Double-Edge
D12010015Normal
Egg
Encore
C1005Normal
Egg
Helping Hand+5
20Normal
Egg
Psych Up
D10Normal
Egg
Reflect
D20Psychic

Tutor Moves

Tut
Tutor
Double-Edge
D12010015Normal
Tutor
Mimic
10Normal
Tutor
Substitute
C10Normal
Tutor
Swords Dance
C30Normal

How to Get Skiploom in FireRed & LeafGreen

You're catching Hoppip first, not Skiploom. Hoppip appears at solid rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.

How to Obtain Skiploom in FireRed & LeafGreen

To get Skiploom, start by catching Hoppip through surfing and walking encounters at Lv. 5-16. The chain covers 1 catchable stage before reaching the final form.

  1. Hoppip
    Step 1Catch Hoppip
    Five Island
    FireRedSurfing on water Lv.5-15 Water
    CommonEarly
    Five Island
    LeafGreenSurfing on water Lv.5-15 Water
    CommonEarly
    Five Isle Meadow
    LeafGreenSurfing on water Lv.5-15
    CommonEarly
    Five Isle Meadow
    FireRedSurfing on water Lv.5-15
    CommonEarly
    Memorial Pillar
    LeafGreenSurfing on water Lv.5-15
    CommonEarly
    Memorial Pillar
    FireRedSurfing on water Lv.5-15
    CommonEarly
    Resort Gorgeous
    FireRedSurfing on water Lv.5-15 Facility
    CommonEarly
    Resort Gorgeous
    LeafGreenSurfing on water Lv.5-15 Facility
    CommonEarly
    Water Labyrinth
    FireRedSurfing on water Lv.5-15 Building
    CommonEarly
    Water Labyrinth
    LeafGreenSurfing on water Lv.5-15 Building
    CommonEarly
    Memorial Pillar
    LeafGreenGrass Lv.6-16
    CommonEarly
    Memorial Pillar
    FireRedGrass Lv.6-16
    CommonEarly
    Five Isle Meadow
    FireRedGrass Lv.10-15
    UncommonEarly
    Five Isle Meadow
    LeafGreenGrass Lv.10-15
    UncommonEarly
  2. Skiploom
    Step 2Skiploom

Skiploom Guide

  • Skiploom evolves into Jumpluff at level 27. One evolution, no branching. Solid jump from 340 BST.

  • Skiploom evolves into Jumpluff at level 27. Takes some grinding. Plan your team around the mid-game wait.

  • In FireRed & LeafGreen, For a casual playthrough, Skiploom works as a placeholder. Grass/Flying coverage is useful early. The real payoff is Jumpluff. That's where the stats start mattering.

  • Skiploom is catchable in FireRed & LeafGreen. Check the Locations section above for specific routes, encounter rates, and methods. It also appears in 15 other games across the series.

Game Availability

Debuting in Gold & Silver, Skiploom appears in 16 games across 9 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback