Special
Balanced
85Speed · Above Avg

Stats & Training

Seadra's spread isn't flashy. Defense leads, HP trails, 4 stats clear the bar. Moderately hard to find and worth 2 Defense and Special stat exp, on a medium-fast 1M XP curve.

Base Stats
Above
HP55
D
Attack65
C
Defense95
B
Sp. Atk95
B
Sp. Def95
B
Speed85
C
Total490
Details
Catch Rate
Challenging75 / 255
Growth Rate
Medium Fast1M XP
Height1.2 m
Weight25.0 kg
Base XP154
Abilities
Abilities were introduced in Generation III. Shown below for reference.
Poison Point
Has a 30% chance of poisoning attacking Pokémon on contact.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
DampHA
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
EV Yield
HPAtkDef+1SpA+1SpDSpe
Defense training target
Pokedex Entries

Touching the back fin causes numbness. It hooks its tail to coral to stay in place while sleeping.

Yellow

Seadra Weakness

Electric and Grass moves hit Seadra for super-effective damage. Its Water typing keeps the defensive matchups simple. With 55 HP and balanced defenses, Seadra can afford to eat a neutral hit or two.

Seadra Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice
Type ChartAvg
2Weak
3Resist
0Immune
Score-1
Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
4xCritical
None
½xResist
¼xResist
None
0xImmune
None
How to Beat Seadra in Yellow (Best Counters)
Tangela
Tangela
Grass
C
Available Moves
Moves
  • Solar BeamTM22
  • Vine WhipLv. 29
  • Mega DrainTM21
  • AbsorbLv. 27
Damage vs Seadra
Solar Beam 2x
107-127%KO
Vine Whip 2x
41-49%
Mega Drain 2x
37-44%
Absorb 2x
20-24%
View Tangela builds →

Yellow Evolution

Partway through Horsea's chain, Seadra is a Water type pushing toward Kingdra. No breeding at this stage. So far, Special got the biggest boost (+70 from Horsea). The final form adds another 50 stats on top. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Horsea
Water
Seadra
Water
HP
30
55+25
ATK
40
65+25
DEF
70
95+25
SP.ATK
70
95+25
SP.DEF
25
45+20
SPE
60
85+25
BST
295C-Tier
440C-Tier+145
ROLE
Balanced
Balanced
TYPE
Special
Special
Breeding not available · Introduced in Gen 2

Yellow Seadra Best Moveset

Best Build

Experimental
Utility
Ability
Not in Gen 1
Item
Not in Gen 1
Nature
Not in Gen 1

Utility Moveset

  • BlizzardCoverage
  • Hydro PumpSTAB
  • SurfSTAB
  • SmokescreenUtility

Moves

Without TMs, Seadra's movepool is bare bones. With them, you get Normal and Ice coverage on top of Hydro Pump and Surf for STAB. The natural kit handles basics, but TMs are doing the real work.

Level-Up Moves

Lv 1
Bubble
2010030Water
Lv 1
Smokescreen
A10020Normal
Lv 19
Smokescreen
A10020Normal
Lv 24
Leer
10030Normal
Lv 30
Water Gun
D4010025Water
Lv 41
Agility
B30Psychic
Lv 52
Hydro Pump
S120805Water

TM Moves

TM
TM34
Bide+1
10Normal
TM14
Blizzard
S110905Ice
TM11
Bubble Beam
C6510020Water
TM32
Double Team
15Normal
TM10
Double-Edge
C12010015Normal
TM15
Hyper Beam
B150905Normal
TM13
Ice Beam
C9510010Ice
TM31
Mimic
10Normal
TM20
Rage
2010020Normal
TM44
Rest
A10Psychic
TM40
Skull Bash
C10010010Normal
TM50
Substitute
C10Normal
HM03
Surf
A9510015Water
TM39
Swift
D6020Normal
TM09
Take Down
908520Normal
TM06
Toxic
C9010Poison
TM12
Water Gun
D4010025Water

Egg Moves

Seadra doesn't have any Egg moves

Tutor Moves

Seadra can't learn any Tutor moves

How to Get Seadra in Yellow

Seadra is available from mid-game fishing spots onward at high spawn rates. 2 encounter spots give you plenty of options. Grab one early and it'll be ready to evolve or train by mid-game.

Where To Catch Seadra in Yellow

To get Seadra, start by catching Horsea through fishing encounters at Lv. 5-35. The chain covers 2 catchable stages before reaching the final form.

  1. Horsea
    Step 1Catch Horsea
    Route 13
    Super Rod Lv.15-20 Route
    50%Early
    Route 11
    Super Rod Lv.5 Route
    25%Early
    Route 10
    Super Rod Lv.10 Route
    25%Early
    Vermilion City - City
    Super Rod Lv.5 City
    10%Early
    Route 12
    Super Rod Lv.20-25 Route
    50%Mid
  2. Seadra
    Step 2Seadra
    Route 12
    Super Rod Lv.25-35 Route
    50%Mid
    Route 13
    Super Rod Lv.20 Route
    25%Mid
    or evolve from Horsea (Step 1)

Seadra Guide

  • In Yellow, Seadra isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Kingdra to unlock its full potential. At 490 BST, it's a stepping stone rather than a team anchor.

  • In Yellow, watch for Raikou (Electric) and Venusaur (Grass) when using Seadra. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • In Yellow, Horsea evolves into Seadra at level 32. Seadra evolves into Kingdra while holding a Dragon Scale. Seadra is a middle-stage evolution in the Horsea line.

  • In Yellow, Seadra fills the balanced role. It's a special attacker with base 95 Special. Base 85 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.

  • In Yellow, Seadra does the job early-game if you need a Water type on your team. Evolve it into Kingdra before the later gyms and it holds up fine through the story.

Game Availability

Seadra has been part of the series since Red & Blue, appearing in 20 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.

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