Utility
Balanced
80Speed · Above Avg

Stats & Training

You won't find a real weakness in Medicham's stat line. It's well-rounded for the Meditate Pokemon, and what it does with that depends on moveset and items. Yields 2 Speed EVs, on a medium-fast 1M XP curve.

Base Stats
Above
HP60
C
Attack60
C
Defense75
C
Sp. Atk60
C
Sp. Def75
C
Speed80
C
Total410
Details
Catch Rate
Challenging90 / 255
Growth Rate
Medium Fast1M XP
Height1.3 m
Weight31.5 kg
Base XP144
Abilities
Pure PowerTop Pick
Doubles Attack in battle.
TelepathyHA
Protects against friendly Pokémon's damaging moves.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entries
No Legends Z A entries available

Through yoga training, it gained the psychic power to predict its foe’s next move.

Medicham Weakness

Medicham is weak to Flying, Ghost, and Fairy. Not too many gaps in the chart, 3 weaknesses to account for.

Medicham Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Ghost, Fairy
0.5x (Resist)Fighting, Rock
Type ChartVulnerable
3Weak
2Resist
0Immune
Score-4
4xCritical
None
½xResist
¼xResist
None
0xImmune
None
How to Beat Medicham in Legends: Z-A (Best Counters)
Annihilape
Annihilape
FightingGhost
A
Ghost is super effective against MedichamView Annihilape →

Legends: Z-A Evolution

Medicham is what Meditite becomes. Breed it for Meditite eggs (average hatch time). A decent partner pool for breeding via one egg group. Eggs are average hatch time. The evolution from Meditite pushed Medicham to 410 total stats. HP saw the largest single gain at +30. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Meditite
FightingPsychic
Medicham
FightingPsychic
HP
30
60+30
ATK
40
60+20
DEF
55
75+20
SP.ATK
40
60+20
SP.DEF
55
75+20
SPE
60
80+20
BST
280D-Tier
410C-Tier+130
ROLE
Balanced
Balanced
TYPE
Utility
Utility
Breeding is not available in this game

Legends: Z-A Medicham Best Moveset

Close Combat is the safe click most turns. Choice Band locks Medicham into it but rewards with raw power at the cost of move flexibility. Jolly nature and max Attack and Speed EVs maximize that first hit. Pure Power helps on the margins.

Best Build

Experimental
Ability
Pure Power
Item
Choice BandPOWER
Best Nature for Medicham
Jolly+SPE

Medicham best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • Close CombatSTAB
  • Zen HeadbuttSTAB
  • Ice Punch
  • Bullet Punch

Moves

Take Down and Dynamic Punch bring the raw damage. But Medicham also picks up coverage across 10 types from TMs, making it tough to find a safe switch. You're not locked into one angle here.

Level-Up Moves

Lv 1
Confusion
D5010025Psychic
Lv 1
Work Up
C30Normal
Lv 9
Detect+4
C5Fighting
Lv 12
Endure+4
C10Normal
Lv 14
Rock Smash
4010015Fighting
Lv 16
Bullet Punch+1
S4010030Steel
Lv 20
Psybeam
6510020Psychic
Lv 23
Calm Mind
C20Psychic
Lv 25
Zen Headbutt
S809015Psychic
Lv 30
Take Down
D908520Normal
Lv 34
Agility
C30Psychic
Lv 41
Recover
C5Normal
Lv 52
Dynamic Punch
D100505Fighting

TM Moves

TM
TM22
Aerial Ace
D6020Flying
TM47
Agility
C30Psychic
TM133
Blaze Kick
D859010Fire
TM33
Body Slam
D8510015Normal
TM10
Brick Break
C7510015Fighting
TM11
Bulk Up
A20Fighting
TM06
Calm Mind
C20Psychic
TM107
Close Combat
S1201005Fighting
TM108
Comet Punch
D188515Normal
TM131
Drain Punch
A7510010Fighting
TM35
Endure+4
C10Normal
TM109
Facade
D7010020Normal
TM141
Fake Out+3
S4010010Normal
TM29
Fire Punch
B7510015Fire
TM102
Focus Blast
C120705Fighting
TM55
Giga Impact
C150905Normal
TM44
Hyper Beam
C150905Normal
TM24
Ice Punch
A7510015Ice
TM16
Light Screen
C30Psychic
TM113
Low Sweep
D6510020Fighting
TM99
Metronome
C10Normal
TM77
Poison Jab
B8010020Poison
TM18
Power-Up Punch
D4010020Fighting
TM17
Protect+4
B10Normal
TM63
Psychic
C9010010Psychic
TM03
Psyshock
C8010010Psychic
TM31
Reflect
C20Psychic
TM12
Rock Slide
B759010Rock
TM04
Rock Smash
4010015Fighting
TM36
Rock Tomb
D609515Rock
TM74
Shadow Ball
D8010015Ghost
TM85
Substitute
C10Normal
TM27
Swift
D6020Normal
TM95
Taunt
C10020Dark
TM23
Thunder Punch
A7510015Electric
TM115
Trailblaze
A5010020Grass
TM150
Vacuum Wave+1
D4010030Fighting
TM103
Work Up
C30Normal
TM59
Zen Headbutt
S809015Psychic

Egg Moves

Medicham doesn't have any Egg moves

Tutor Moves

Medicham can't learn any Tutor moves

How to Get Medicham in Legends: Z-A

Medicham can't be caught in Legends: Z-A. Transfer Meditite from Ruby, Diamond, or HeartGold and evolve through the 2-stage line to get it. The step cards below map the full chain.

How to Obtain Medicham in Legends: Z-A

  1. Meditite
    Step 1Obtain Meditite
  2. Medicham
    Step 2Medicham

Medicham Guide

  • In Legends: Z-A, Medicham looks average on paper at 410 BST. But Pure Power is why it sees play. Build around that and it pulls its weight. C-Tier on our tier list. Close Combat with Choice Band is the standard set.

  • Mega Evolution isn't available in Legends: Z-A, but Medicham does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Medicham hits 510 BST.

  • In Legends: Z-A, Medicham's biggest threats include Salamence (Flying), Misdreavus (Ghost), and Clefable (Fairy), all carrying super-effective STAB moves.

  • Medicham gets Pure Power and Telepathy. But Pure Power is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Medicham is leaning toward the physical side (base 60 Attack). Enough bulk to take a hit or two, too. Speed tells the real story. Base 80 Speed is workable. Faster than some, slower than many.

Game Availability

Available since Ruby & Sapphire, Medicham appears in 15 games spanning 8 generations. Beyond its original form, it gained a Mega form in Generation 6.

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