Special
Wallbreaker
60Speed · Below Avg

Stats & Training

Magnezone's spread isn't flashy. Sp. Atk leads, Speed trails, 3 stats clear the bar. Tough to catch and worth 3 Sp. Atk EVs, on a medium-fast 1M XP curve.

Base Stats
High
HP70
C
Attack70
C
Defense115
B
Sp. Atk130
A
Sp. Def90
B
Speed60
C
Total535
Details
Catch Rate
Difficult30 / 255
Growth Rate
Medium Fast1M XP
Height1.2 m
Weight180.0 kg
Base XP268
Abilities
Magnet PullTop Pick
Prevents steel opponents from fleeing or switching out.
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
AnalyticHARare
Strengthens moves to 1.3× their power when moving last.
EV Yield
HPAtkDefSpA+3SpDSpe
Strong Special Attack training target
Pokedex Entries

Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.

Magnezone Weakness

Type-wise, Magnezone takes extra damage from Ground, Fire, and Fighting. Watch out for Ground attacks, those deal 4x damage. Poison moves do nothing thanks to a full immunity. 12 resistances give it solid defensive coverage on top of that. Magnezone's physical bulk (base 115 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Magnezone Weakness and Resistance Chart
DamageTypes
4x (Critical)Ground
2x (Weak)Fire, Fighting
0.5x (Resist)Normal, Electric, Grass, Ice, Psychic, Bug, Rock, Ghost, Dragon, Dark
0.25x (Resist)Flying, Steel
0x (Immune)Poison
Type ChartExcellent
3Weak
12Resist
1Immune
Score+9
Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
How to Beat Magnezone in Black 2 & White 2 (Best Counters)
Excadrill
Excadrill
GroundSteel
A
Available Moves
Moves
  • EarthquakeLv. 36
  • DigTM28
  • Brick BreakTM31
  • BulldozeTM78
Damage vs Magnezone
Earthquake 4x
183-215%KO
Dig 4x
148-174%KO
Brick Break 2x
46-54%
Bulldoze 4x
112-132%KO
View Excadrill builds →

Black 2 & White 2 Evolution

Magnezone doesn't evolve through normal leveling. You'll need an evolution item to get here from Magnemite's line. Breed this form to get Magnemite eggs (average hatch time). Evolving from Magnemite gave Magnezone the biggest boost in HP (+45), bringing the total to 535 stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Magnemite
ElectricSteel
Magneton
ElectricSteel
Magnezone
ElectricSteel
HP
25
50+25
70+20
ATK
35
60+25
70+10
DEF
70
95+25
115+20
SP.ATK
95
120+25
130+10
SP.DEF
55
70+15
90+20
SPE
45
70+25
60-10
BST
325C-Tier
465B-Tier+140
535B-Tier+70
ROLE
Balanced
Cannon
Wallbreaker
TYPE
Special
Special
Special

Breeding

Challenging

Magnezone is genderless — breed with Ditto to produce Magnemite eggs. Part of the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Black 2 & White 2 Magnezone Best Moveset

Click Volt Switch, bring in a teammate, repeat. Magnezone's pivot game is backed by Air Balloon for temporary Ground immunity and max Sp. Atk and Speed EVs. Magnetpull works in the background while the remaining moves covers bad matchups.

Best Build

Recommended
Special Sweeper
Ability
Magnet Pull
Item
Air Balloon
Best Nature for Magnezone
Modest+SPA

Magnezone best EVs are Sp. Atk and Speed

EVs

Special Sweeper Moveset

  • Hidden Power Fire
  • ThunderboltSTAB
  • Flash CannonSTAB
  • Volt SwitchSTAB

Moves

Magnezone develops a solid moveset just through leveling. Zap Cannon and Explosion show up naturally, and the progression handles both STAB and utility without leaning on TMs for the core attacks.

Level-Up Moves

Lv 1
Barrier
D30Psychic
Lv 1
Mirror Coat-5
D10020Psychic
Lv 1
Sonic Boom
9020Normal
Lv 1
Supersonic
D5520Normal
Lv 1
Tackle
D5010035Normal
Lv 1
Thunder Shock
4010030Electric
Lv 4
Supersonic
D5520Normal
Lv 7
Thunder Shock
4010030Electric
Lv 11
Sonic Boom
9020Normal
Lv 15
Thunder Wave
C10020Electric
Lv 18
Magnet Bomb
6020Steel
Lv 21
Spark
6510020Electric
Lv 25
Mirror Shot
658510Steel
Lv 29
Metal Sound
8540Steel
Lv 34
Electro Ball
10010Electric
Lv 39
Flash Cannon
A8010010Steel
Lv 45
Screech
8540Normal
Lv 51
Discharge
B8010015Electric
Lv 56
Lock-On
5Normal
Lv 62
Magnet Rise
B10Electric
Lv 67
Gyro Ball
D1005Steel
Lv 73
Zap Cannon
120505Electric

TM Moves

TM
TM57
Charge Beam
C509010Electric
TM32
Double Team
15Normal
TM64
Explosion
B2501005Normal
TM42
Facade
D7010020Normal
TM70
Flash
D10020Normal
TM91
Flash Cannon
A8010010Steel
TM21
Frustration
10020Normal
TM68
Giga Impact
C150905Normal
TM74
Gyro Ball
D1005Steel
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM16
Light Screen
C30Psychic
TM17
Protect+4
C10Normal
TM77
Psych Up
10Normal
TM18
Rain Dance
C5Water
TM33
Reflect
C20Psychic
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
6010015Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
A5Fire
TM87
Swagger
9015Normal
TM25
Thunder
B1207010Electric
TM73
Thunder Wave
C10020Electric
TM24
Thunderbolt
S9510015Electric
TM06
Toxic
C9010Poison
TM72
Volt Switch
A7010020Electric
TM93
Wild Charge
C9010015Electric

Egg Moves

Magnezone doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Electroweb
C559515Electric
Tutor
Gravity
5Psychic
Tutor
Iron Defense
D15Steel
Tutor
Iron Head
C8010015Steel
Tutor
Magic Coat+4
D15Psychic
Tutor
Magnet Rise
B10Electric
Tutor
Recycle
D10Normal
Tutor
Signal Beam
C7510015Bug
Tutor
Sleep Talk
D10Normal
Tutor
Snore
4010015Normal

Reminder Moves

Rem
Rem
Tri Attack
C8010010Normal

Transfer Moves

Gen
Gen 4
Endure+4
D10Normal
Gen 4
Natural Gift
10015Normal
Gen 4
Rollout
309020Rock
Gen 4
Secret Power
7010020Normal
Gen 4
Shock Wave
6020Electric
Gen 4
Swift
6020Normal

How to Get Magnezone in Black 2 & White 2

You'll want endgame access before hunting Magnezone. Moderate rates across 2 encounter spots means the location matters. Sort by Best below and target the top-rated area first.

Where To Catch Magnezone in Black 2 & White 2

The path to Magnezone starts with Magnemite at Lv. 10-59 via walking encounters. 3 catchable stages total, with locations listed for each one below.

  1. Magnemite
    Step 1Catch Magnemite
    Virbank Complex - Inside
    Black 2Grass Lv.10-12 Power-plant
    CommonEarly
    Any
    Virbank Complex - Inside
    White 2Grass Lv.10-12 Power-plant
    CommonEarly
    Any
    Virbank Complex - Inside
    Black 2Grass Lv.11-13 Power-plant
    CommonEarly
    AnyDouble grass
    Virbank Complex - Inside
    White 2Grass Lv.11-13 Power-plant
    CommonEarly
    AnyDouble grass
    Virbank Complex - Outside
    White 2Grass Lv.10-11 Power-plant
    UncommonEarly
    Any
    Virbank Complex - Outside
    Black 2Grass Lv.10-11 Power-plant
    UncommonEarly
    Any
  2. Magneton
    Step 2Catch or Evolve Magneton
    P2 Laboratory
    White 2Grass Lv.57-59 Building
    UncommonPost
    Any
    P2 Laboratory
    Black 2Grass Lv.57-59 Building
    UncommonPost
    Any
    or evolve from Magnemite (Step 1)
  3. Magnezone
    Step 3Magnezone
    P2 Laboratory
    White 2Grass Lv.59 Building
    RarePost
    AnyShaking spot
    P2 Laboratory
    Black 2Grass Lv.59 Building
    RarePost
    AnyShaking spot
    or evolve from Magneton (Step 2)

Magnezone Guide

  • In Black 2 & White 2, Magnezone has a 535 base stat total and ranks as B-Tier: a solid option in Black 2 & White 2 for the right team. It works best as a wallbreaker. Hiddenpowerfire with Air Balloon is the standard set.

  • In Black 2 & White 2, Magnezone's biggest threats include Swampert (Ground), Blaziken (Fire), and Lucario (Fighting), all carrying super-effective STAB moves. Swampert is the most dangerous since Ground moves deal 4x damage.

  • Magnet Pull is the go-to ability for Magnezone. It prevents steel opponents from fleeing or switching out. Its hidden ability Analytic can work in specific setups. Sturdy is the other option. Pick based on what your team needs.

  • In Black 2 & White 2, Magnezone fills the wallbreaker role. It's a special attacker with base 130 Sp. Atk. At base 60 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • For Black 2 & White 2, the core moveset is Hiddenpowerfire, Thunderbolt, Flash Cannon, and Volt Switch. Hiddenpowerfire leads at 21% usage. Thunderbolt provides reliable STAB damage.

Game Availability

Magnezone has been available in 13 games since Diamond & Pearl, though obtaining it requires an item-based evolution. This extra step makes it less common than Pokemon found through standard wild encounters.

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