Physical
Wallbreaker
55Speed · Slow

Stats & Training

Nothing fancy in Machamp's spread. It leans physical with Attack out front. And you'll get 3 Attack EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
High
HP90
B
Attack130
A
Defense80
C
Sp. Atk65
C
Sp. Def85
C
Speed55
D
Total505
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height1.6 m
Weight130.0 kg
Base XP227
Abilities
GutsNiche
Increases Attack to 1.5× with a major status ailment.
No GuardTop Pick
Ensures all moves used by and against the Pokémon hit.
SteadfastHA
Raises Speed one stage upon flinching.
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entries

It grasps its opponents with its four arms and twists them up in an intricate hold. People call it “the Machamp special.”

Machamp Weakness

Machamp is weak to Flying, Psychic, and Fairy. With 90 HP and balanced defenses, Machamp can afford to eat a neutral hit or two.

Machamp Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Psychic, Fairy
0.5x (Resist)Bug, Rock, Dark
Type ChartAvg
3Weak
3Resist
0Immune
Score-3
4xCritical
None
½xResist
¼xResist
None
0xImmune
None
How to Beat Machamp in Ultra Sun & Ultra Moon (Best Counters)
Lunala
Lunala
PsychicGhost
S
Obtain MethodMahalo Trail Gift
Available Moves
Moves
  • Dream EaterTM85
  • MoonblastLv. 47
  • PsychicTM29
  • FlyTM76
Damage vs Machamp
Dream Eater 2x
103-122%KO
Moonblast 2x
65-78%
Psychic 2x
94-111%KO
Fly 2x
55-65%
View Lunala builds →

Ultra Sun & Ultra Moon Evolution

Machamp evolved from Machop's chain using a trade. It's a non-standard trigger, so check the details below. Breed this form to get Machop eggs (average hatch time). The evolution from Machop pushed Machamp to 505 total stats. Attack saw the largest single gain at +50. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Machop
Fighting
Machoke
Fighting
Machamp
Fighting
HP
70
80+10
90+10
ATK
80
100+20
130+30
DEF
50
70+20
80+10
SP.ATK
35
50+15
65+15
SP.DEF
35
60+25
85+25
SPE
35
45+10
55+10
BST
305D-Tier
405D-Tier+100
505C-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical

Breeding

Easy

Breed with Machamp to get Machop eggs easily using 56 partners from the Humanshape egg group. Notable egg moves include Bullet Punch, Close Combat, Counter and 12 more.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
15moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

Ultra Sun & Ultra Moon Machamp Best Moveset

Adamant nature gives Machamp the physical lean it needs to trade hits effectively. Leftovers adds passive recovery each turn, max HP and Attack EVs split the difference, and the remaining moves punishes anything trying to wall it.

Best Build

Experimental
Ability
No Guard
Item
LeftoversSUSTAIN
Best Nature for Machamp

Machamp best EVs are Attack and HP

EVs

Doubles Physical Tank Moveset

  • Dynamic PunchSTAB
  • Bullet Punch
  • Knock Off
  • Rock Slide

Recommended Teammates

Moves

Cross Chop and Dynamic Punch bring the raw damage. But Machamp also picks up coverage across 10 types from TMs, making it tough to find a safe switch. You're not locked into one angle here.

Level-Up Moves

Lv 1
Focus Energy
D30Normal
Lv 1
Karate Chop
5010025Fighting
Lv 1
Leer
10030Normal
Lv 1
Low Kick
D10020Fighting
Lv 1
Strength
8010015Normal
Lv 1
Wide Guard+3
C10Rock
Lv 3
Focus Energy
D30Normal
Lv 7
Karate Chop
5010025Fighting
Lv 9
Foresight
40Normal
Lv 13
Low Sweep
6510020Fighting
Lv 15
Seismic Toss
D10020Fighting
Lv 19
Revenge-4
C6010010Fighting
Lv 21
Knock Off
A6510020Dark
Lv 25
Vital Throw-1
7010Fighting
Lv 27
Wake-Up Slap
7010010Fighting
Lv 33
Dual Chop
409015Dragon
Lv 37
Submission
808020Fighting
Lv 43
Bulk Up
A20Fighting
Lv 47
Cross Chop
A100805Fighting
Lv 53
Scary Face
10010Normal
Lv 57
Dynamic Punch
S100505Fighting

TM Moves

TM
TM45
Attract
C10015Normal
TM31
Brick Break
B7510015Fighting
TM08
Bulk Up
A20Fighting
TM78
Bulldoze
C6010020Ground
TM100
Confide
D20Normal
TM32
Double Team
15Normal
TM26
Earthquake
B10010010Ground
TM42
Facade
C7010020Normal
TM38
Fire Blast
C110855Fire
TM35
Flamethrower
D9010015Fire
TM56
Fling
D10010Dark
TM52
Focus Blast
C120705Fighting
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM16
Light Screen
C30Psychic
TM47
Low Sweep
6510020Fighting
TM66
Payback
5010010Dark
TM84
Poison Jab
C8010020Poison
TM17
Protect+4
C10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM80
Rock Slide
A759010Rock
TM39
Rock Tomb
C609515Rock
TM48
Round
D6010015Normal
TM88
Sleep Talk
C10Normal
TM23
Smack Down
C5010015Rock
TM71
Stone Edge
A100805Rock
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
D8515Normal
TM46
Thief
C6010025Dark
TM06
Toxic
C9010Poison
TM01
Work Up
C30Normal

Egg Moves

Egg
Egg
Bullet Punch+1
S4010030Steel
Egg
Close Combat
A1201005Fighting
Egg
Counter-5
D10020Fighting
Egg
Encore
C1005Normal
Egg
Fire Punch
C7510015Fire
Egg
Heavy Slam
D10010Steel
Egg
Ice Punch
A7510015Ice
Egg
Knock Off
A6510020Dark
Egg
Meditate
D40Psychic
Egg
Power Trick
D10Psychic
Egg
Quick Guard+3
D15Fighting
Egg
Rolling Kick
608515Fighting
Egg
Smelling Salts
7010010Normal
Egg
Thunder Punch
C7510015Electric
Egg
Tickle
D10020Normal

Tutor Moves

Tut
Tutor
Dual Chop
409015Dragon
Tutor
Fire Punch
C7510015Fire
Tutor
Focus Punch-3
B15010020Fighting
Tutor
Helping Hand+5
C20Normal
Tutor
Ice Punch
A7510015Ice
Tutor
Knock Off
A6510020Dark
Tutor
Low Kick
D10020Fighting
Tutor
Role Play
D10Psychic
Tutor
Snore
5010015Normal
Tutor
Stomping Tantrum
C7510010Ground
Tutor
Superpower
B1201005Fighting
Tutor
Throat Chop
C8010015Dark
Tutor
Thunder Punch
C7510015Electric

Transfer Moves

Gen
Gen 1
Bide+1
10Normal
Gen 3
Body Slam
C8510015Normal
Gen 4
Captivate
10020Normal
Gen 2
Curse
C10Ghost
Gen 2
Detect+4
C5Fighting
Gen 6
Dig
C8010010Ground
Gen 3
Double-Edge
B12010015Normal
Gen 4
Endure+4
C10Normal
Gen 1
Fissure
305Ground
Gen 4
Headbutt
C7010015Normal
Gen 6
Incinerate
6010015Fire
Gen 3
Mega Kick
C120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Metronome
D10Normal
Gen 3
Mimic
D10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 6
Power-Up Punch
C4010020Fighting
Gen 1
Rage
D2010020Normal
Gen 6
Retaliate
C701005Normal
Gen 6
Rock Smash
C4010015Fighting
Gen 6
Secret Power
7010020Normal
Gen 1
Skull Bash
B13010010Normal
Gen 1
Take Down
908520Normal
Gen 4
Vacuum Wave+1
D4010030Fighting

How to Get Machamp in Ultra Sun & Ultra Moon

A trade step sits in Machamp's 3-stage chain from Machop. The step cards below map each stage with catch locations and evolution methods. Machop shows up at solid rates, so the starting catch is the easy part.

Trade Evolution Required — Requires trading with another player

How to Obtain Machamp in Ultra Sun & Ultra Moon

The path to Machamp starts with Machop at Lv. 11-46 via walking encounters. 2 catchable stages total, with locations listed for each one below.

  1. Machop
    Step 1Catch Machop
    Ten Carat Hill - Farthest Hollow
    Ultra SunGrass Lv.11-14
    30%Early
    Ten Carat Hill - Farthest Hollow
    Ultra MoonGrass Lv.11-14
    30%Early
  2. Machoke
    Step 2Catch or Evolve Machoke
    Vast Poni Canyon - Outside
    Ultra SunGrass Lv.43-46
    20%Late
    Vast Poni Canyon - Outside
    Ultra MoonGrass Lv.43-46
    20%Late
    or evolve from Machop (Step 1)
  3. Machamp
    Step 3Machamp

Machamp Guide

  • In Ultra Sun & Ultra Moon, Machamp works as a wallbreaker with 505 BST behind it. C-Tier on our list: a niche pick in Ultra Sun & Ultra Moon's meta. Dynamicpunch with Leftovers is the standard set.

  • In Ultra Sun & Ultra Moon, Machamp's biggest threats include Dodrio (Flying), Starmie (Psychic), and Clefable (Fairy), all carrying super-effective STAB moves.

  • Guts is the go-to ability for Machamp. It increases Attack to 1.5× with a major status ailment. Its hidden ability Steadfast can work in specific setups. No Guard is the other option. Pick based on what your team needs.

  • Machamp is a physical attacker with base 130 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. At base 55 Speed, it won't be moving first often. Fits the wallbreaker role.

  • For Ultra Sun & Ultra Moon, the core moveset is Dynamicpunch, Bullet Punch, Knock Off, and Rock Slide. Dynamicpunch leads at 21% usage. This set covers the wallbreaker role with a mix of damage and utility.

Game Availability

Available since Red & Blue, Machamp appears in 21 games spanning 10 generations. Beyond its original form, it gained a Gigantamax form in Generation 8.

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