Physical
Wallbreaker
90Speed · Above Avg

Stats & Training

Sp. Def and Attack carry most of Ho-oh's stat budget. Defense's the obvious dump stat. Near-impossible to catch and yields 3 Sp. Def EVs. Follows a slow 1.25M XP grind.

Base Stats
Legend
HP106
B
Attack130
A
Defense90
B
Sp. Atk110
B
Sp. Def154
S
Speed90
B
Total680
Details
Catch Rate
Legendary3 / 255
Growth Rate
Slow1.25M XP
Height3.8 m
Weight199.0 kg
Base XP306
Abilities
Pressure
Increases the PP cost of moves targetting the Pokémon by one.
RegeneratorHA
Heals for 1/3 max HP upon switching out.
EV Yield
HPAtkDefSpASpD+3Spe
Strong Special Defense training target
Pokedex Entries

Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.

Ho-oh Weakness

Type-wise, Ho Oh takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. 5 resistances help offset the weaknesses. Ho Oh's special bulk (base 154 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Ho Oh Weakness and Resistance Chart
DamageTypes
4x (Critical)Rock
2x (Weak)Water, Electric
0.5x (Resist)Fire, Fighting, Steel
0.25x (Resist)Grass, Bug
0x (Immune)Ground
Type ChartGood
3Weak
5Resist
1Immune
Score+2
Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCritical
¼xResist
0xImmune
How to Beat Ho Oh in Black 2 & White 2 (Best Counters)

In Black 2 & White 2, Terrakion can KO Ho Oh with Stone Edge (202-238%). Magnezone deals 63-75% with Thunderbolt.

Terrakion
Terrakion
RockFighting
A
Recommended Build
AbilityJustified
ItemFocus Sash
NatureJolly
Moves
  • Close Combat
  • Stone Edge
  • Quick Attack
  • X Scissor
Damage vs Ho Oh
Close Combat
30-36%
Stone Edge 4x
202-238%KO
View Terrakion builds →

Black 2 & White 2 Evolution

No breeding, no evolution. Ho Oh is a Fire/Flying legendary with 680 base stat total that you obtain once and build around. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Ho-oh
#250Ho-oh
Does not evolve

Breeding

Unavailable
Undiscovered egg group

Black 2 & White 2 Ho-oh Best Moveset

Best Build

No build content available for this Pokemon in Gen 5.

Try selecting a different game/generation filter, or check back later.

Moves

Hard to wall, honestly. Ho Oh threatens 12 types beyond its own STAB, with Normal and Psychic standing out. Pair that with Sky Attack and Overheat and switchins need to think twice.

Level-Up Moves

Lv 1
Weather Ball
D5010010Normal
Lv 1
Whirlwind-6
D10020Normal
Lv 9
Gust
C4010035Flying
Lv 15
Brave Bird
B12010015Flying
Lv 23
Extrasensory
C8010030Psychic
Lv 29
Sunny Day
C5Fire
Lv 37
Fire Blast
B120855Fire
Lv 43
Sacred Fire
100955Fire
Lv 50
Punishment
1005Dark
Lv 57
Ancient Power
C601005Rock
Lv 65
Safeguard
D25Normal
Lv 71
Recover
C10Normal
Lv 79
Future Sight
B10010010Psychic
Lv 85
Natural Gift
10015Normal
Lv 93
Calm Mind
C20Psychic
Lv 99
Sky Attack
B140905Flying

TM Moves

TM
TM40
Aerial Ace
C6020Flying
TM78
Bulldoze
C6010020Ground
TM04
Calm Mind
C20Psychic
TM57
Charge Beam
D509010Electric
TM32
Double Team
15Normal
TM85
Dream Eater
10010015Psychic
TM26
Earthquake
B10010010Ground
TM49
Echoed Voice
4010015Normal
TM42
Facade
C7010020Normal
TM38
Fire Blast
B120855Fire
TM43
Flame Charge
C5010020Fire
TM35
Flamethrower
B9510015Fire
TM70
Flash
D10020Normal
HM02
Fly
B909515Flying
TM21
Frustration
10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM59
Incinerate
3010015Fire
TM16
Light Screen
C30Psychic
TM50
Overheat
B140905Fire
TM88
Pluck
6010020Flying
TM17
Protect+4
C10Normal
TM77
Psych Up
10Normal
TM29
Psychic
C9010010Psychic
TM18
Rain Dance
C5Water
TM33
Reflect
C20Psychic
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM05
Roar-6
C10020Normal
TM94
Rock Smash
D4010015Fighting
TM48
Round
6010015Normal
TM20
Safeguard
D25Normal
TM37
Sandstorm
D10Rock
TM30
Shadow Ball
C8010015Ghost
TM58
Sky Drop
6010010Flying
TM22
Solar Beam
B12010010Grass
HM04
Strength
C8010015Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
9015Normal
TM25
Thunder
C1207010Electric
TM73
Thunder Wave
C10020Electric
TM24
Thunderbolt
C9510015Electric
TM06
Toxic
C9010Poison
TM61
Will-O-Wisp
C7515Fire

Egg Moves

Ho-oh doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Earth Power
C9010010Ground
Tutor
Giga Drain
C7510010Grass
Tutor
Heat Wave
B1009010Fire
Tutor
Hyper Voice
C9010010Normal
Tutor
Iron Head
C8010015Steel
Tutor
Roost
C10Flying
Tutor
Signal Beam
C7510015Bug
Tutor
Sky Attack
B140905Flying
Tutor
Sleep Talk
D10Normal
Tutor
Snore
4010015Normal
Tutor
Tailwind
C30Flying
Tutor
Zen Headbutt
C809015Psychic

Transfer Moves

Gen
Gen 4
Air Cutter
C559525Flying
Gen 4
Defog
D15Flying
Gen 3
Double-Edge
B12010015Normal
Gen 4
Endure+4
D10Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Ominous Wind
601005Ghost
Gen 4
Secret Power
7010020Normal
Gen 4
Shock Wave
6020Electric
Gen 4
Steel Wing
709025Steel
Gen 4
Swift
6020Normal
Gen 4
Twister
4010020Dragon

How to Get Ho-oh in Black 2 & White 2

Ho-oh doesn't appear in Black 2 & White 2. Transfer it from Gold, Crystal, or Ultra Sun to add it to your collection. Check the source games below for encounter details.

Ho-oh is not available as a wild encounter in this game.

Also found in:

Ho-oh Guide

  • In Black 2 & White 2, Ho-oh is a Legendary Pokemon rated S-Tier. At 680 BST, it hits hard. It excels as a wallbreaker. Base 154 Sp. Def stands out.

  • In Black 2 & White 2, Ho-oh's biggest threats include Aerodactyl (Rock), Gyarados (Water), and Raikou (Electric), all carrying super-effective STAB moves. Aerodactyl is the most dangerous since Rock moves deal 4x damage. Ho-oh has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Regenerator is what you want on Ho-oh. Every competitive set worth running is built with that ability in mind. The alternatives (Pressure) work on paper but Regenerator is what makes Ho-oh worth using. Regenerator synergizes with Ho-oh's base 154 Sp.Def, letting it soak special attacks as a pivot.

  • Base 90 Speed is workable. Faster than some, slower than many. On offense, Ho-oh is a physical attacker with base 130 Attack. Defensively? Tanky enough to absorb a few hits. Best used as a wallbreaker.

  • In Black 2 & White 2, Regenerator is the hidden ability. It heals for 1/3 max HP upon switching out. Worth hunting for if you want Ho-oh to compete at a higher level.

Game Availability

First obtainable in Gold & Silver, Ho Oh has been featured in 17 titles across 9 generations. Legendary status means a single encounter per playthrough in most games.

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