Physical
Wallbreaker
40Speed · Very Slow

Stats & Training

Attack leads and Speed gets almost nothing. That's Dhelmise's stat line in a nutshell. 4 stats sit in respectable range, but the spread is brutal. Very hard to catch and yields 2 Attack EVs.

Base Stats
High
HP70
C
Attack131
A
Defense100
B
Sp. Atk86
C
Sp. Def90
B
Speed40
D
Total517
Details
Catch Rate
Difficult25 / 255
Growth Rate
Medium Fast1M XP
Height3.9 m
Weight210.0 kg
Base XP181
Abilities
SteelworkerTop Pick
This Pokémon's Steel moves have 1.5× power.
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entries

It wraps its prey in green seaweed and sucks away their vitality. It only likes to go after big prey like Wailord.

Dhelmise Weakness

Fire, Ice, Flying, Ghost, and Dark moves hit Dhelmise for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. 4 resistances help offset the weaknesses.

Dhelmise Weakness and Resistance Chart
DamageTypes
2x (Weak)Fire, Ice, Flying, Ghost, Dark
0.5x (Resist)Water, Electric, Grass, Ground
0x (Immune)Normal, Fighting
Type ChartAvg
5Weak
4Resist
2Immune
Score0
4xCritical
None
¼xResist
None
How to Beat Dhelmise in Ultra Sun & Ultra Moon (Best Counters)
Braviary
Braviary
NormalFlying
C
Available Moves
Moves
  • Brave BirdLv. 63
  • FlyTM76
  • Air SlashLv. 41
  • Shadow ClawTM65
Damage vs Dhelmise
Brave Bird 2x
112-132%KO
Fly 2x
86-101%KO
Air Slash 2x
43-52%
Shadow Claw 2x
44-52%
View Braviary builds →

Ultra Sun & Ultra Moon Evolution

No evolution chain to worry about here. Dhelmise is a standalone Pokemon with no compatible partners for breeding through one egg group. Eggs come out average hatch time. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Dhelmise
#781Dhelmise
Does not evolve

Breeding

Difficult

Dhelmise is genderless and can only breed with Ditto. Part of the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body

Ultra Sun & Ultra Moon Dhelmise Best Moveset

Start with max HP and Attack EVs. Brave nature gives Dhelmise the right slow physical lean, Weakness Policy adds a massive attack boost after eating a super-effective hit, and Steelworker works in the background. Anchorshot is the main damage option.

Best Build

Experimental
Ability
Steelworker
Item
Weakness PolicySETUP
Best Nature for Dhelmise
Brave+ATK

Dhelmise best EVs are Attack and HP

EVs

Doubles Physical Tank Moveset

  • Anchor Shot
  • EarthquakeCoverage
  • ProtectFAST +4
  • Shadow ClawSTAB

Moves

Level-up moves are just the starting point for Dhelmise. TMs unlock coverage across 9 types and turn a straightforward STAB kit around Power Whip and Solar Beam into something with actual range.

Level-Up Moves

Lv 1
Absorb
4010025Grass
Lv 1
Astonish
3010015Ghost
Lv 1
Growth
D20Normal
Lv 1
Rapid Spin
A5010040Normal
Lv 1
Switcheroo
D10010Dark
Lv 5
Mega Drain
D7510015Grass
Lv 9
Wrap
159020Normal
Lv 14
Gyro Ball
D1005Steel
Lv 18
Metal Sound
8540Steel
Lv 23
Giga Drain
C7510010Grass
Lv 27
Whirlpool
D358515Water
Lv 32
Anchor Shot
S8010020Steel
Lv 36
Shadow Ball
C8010015Ghost
Lv 41
Energy Ball
C9010010Grass
Lv 45
Slam
807520Normal
Lv 50
Heavy Slam
D10010Steel
Lv 54
Phantom Force
B9010010Ghost
Lv 59
Power Whip
S1208510Grass

TM Moves

TM
TM40
Aerial Ace
C6020Flying
TM45
Attract
C10015Normal
TM31
Brick Break
C7510015Fighting
TM59
Brutal Swing
C6010020Dark
TM78
Bulldoze
C6010020Ground
TM100
Confide
D20Normal
TM32
Double Team
15Normal
TM26
Earthquake
S10010010Ground
TM63
Embargo
10015Dark
TM53
Energy Ball
C9010010Grass
TM42
Facade
C7010020Normal
TM91
Flash Cannon
C8010010Steel
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM86
Grass Knot
D10020Grass
TM74
Gyro Ball
D1005Steel
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM66
Payback
5010010Dark
TM17
Protect+4
S10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM80
Rock Slide
C759010Rock
TM48
Round
D6010015Normal
TM30
Shadow Ball
C8010015Ghost
TM65
Shadow Claw
S7010015Ghost
TM88
Sleep Talk
C10Normal
TM34
Sludge Wave
C9510010Poison
TM22
Solar Beam
B20010010Grass
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM94
Surf
C9010015Water
TM87
Swagger
D8515Normal
TM75
Swords Dance
C20Normal
TM46
Thief
C6010025Dark
TM06
Toxic
C9010Poison

Egg Moves

Dhelmise doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Ally Switch+2
C15Psychic
Tutor
Block
D5Normal
Tutor
Giga Drain
C7510010Grass
Tutor
Helping Hand+5
C20Normal
Tutor
Iron Defense
C15Steel
Tutor
Iron Head
C8010015Steel
Tutor
Knock Off
C6510020Dark
Tutor
Pain Split
C20Normal
Tutor
Role Play
D10Psychic
Tutor
Snore
5010015Normal
Tutor
Spite
D10010Ghost
Tutor
Synthesis
B5Grass
Tutor
Telekinesis
15Psychic

Ultra Sun & Ultra Moon Dhelmise Locations

Dhelmise's scattered across 4 spots in early-game fishing spots with high spawn rates. Check the list below for the closest location to wherever you are in the game. This one's quick.

Best Locations to Catch Dhelmise in Ultra Sun & Ultra Moon

Catching Dhelmise here means fishing. All 4 encounters require Super Rod at Lv. 10-49, and there aren't any overworld spawns in this game.

Seafolk Village
Ultra MoonSuper Rod Lv.10-49 City
35%Early
Shaking spot
Seafolk Village
Ultra SunSuper Rod Lv.10-49 City
35%Early
Shaking spot
Seafolk Village
Ultra MoonSuper Rod Lv.10-44 City
5%Early
Seafolk Village
Ultra SunSuper Rod Lv.10-44 City
5%Early

Dhelmise Guide

  • For Ultra Sun & Ultra Moon, we rate Dhelmise B-Tier: a solid option in Ultra Sun & Ultra Moon for the right team. At 517 BST, it fits the wallbreaker role. Anchorshot with Weakness Policy is the standard set.

  • In Ultra Sun & Ultra Moon, watch for Arcanine (Fire), Walrein (Ice), and Staraptor (Flying) when using Dhelmise. They all hit it super-effectively with STAB. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 40 Speed, Dhelmise won't outrun any of these threats so switching to a resist is usually the safer play.

  • Steelworker this Pokémon's Steel moves have 1.5× power. That's the one you want on Dhelmise. It's the only ability Dhelmise has.

  • Base 40 Speed is low. Priority moves or Trick Room are the way to go. On offense, Dhelmise is a physical attacker with base 131 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

  • In Ultra Sun & Ultra Moon, run Anchorshot, Earthquake, Protect, and Shadowclaw on Dhelmise. Anchorshot is the most common pick at 25% usage. This set covers the wallbreaker role with a mix of damage and utility.

Game Availability

Dhelmise joined the series in Sun & Moon and has been available in 3 titles so far. With 4 generations of appearances, it's established itself despite the later start.

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