Special
Cannon
55Speed · Slow

Stats & Training

Everything pushes toward mixed damage here. Cacturne's Attack does the work, Speed pays the price. But you're still getting 2 Attack and Sp. Atk EVs per KO. Moderately hard to find, on a 1.06M XP medium-slow curve.

Base Stats
Above
HP70
C
Attack115
B
Defense60
C
Sp. Atk115
B
Sp. Def60
C
Speed55
D
Total475
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Slow1.06M XP
Height1.3 m
Weight77.4 kg
Base XP166
Abilities
Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Water AbsorbHANot in game
Absorbs water moves, healing for 1/4 max HP.
Water Absorb grants Water immunity
EV Yield
HPAtk+1DefSpA+1SpDSpe
Attack training target
Pokedex Entries

It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.

Cacturne Weakness

Cacturne is weak to Bug, Fire, Ice, Fighting, Poison, and Flying. Watch out for Bug attacks, those deal 4x damage. On the flip side, it's immune to Psychic-type moves entirely. It resists 6 types, so it can switch into a lot of moves safely. Water Absorb grants an additional Water immunity, reshaping the matchup chart.

Cacturne Weakness and Resistance Chart
DamageTypes
4x (Critical)Bug
2x (Weak)Fire, Ice, Fighting, Poison, Flying
0.5x (Resist)Water, Electric, Grass, Ground, Ghost, Dark
0x (Immune)Psychic
Type ChartVulnerable
6Weak
6Resist
2Immune
Score-5
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
How to Beat Cacturne in FireRed & LeafGreen (Best Counters)

In FireRed & LeafGreen, Aerodactyl can KO Cacturne with Double-Edge (91-107%). Forretress threatens a KO with Explosion (88-104%). Charizard's Fire Blast also KOs at 171-202%.

Aerodactyl
Aerodactyl
RockFlying
A
Recommended Build
AbilityRockhead
ItemChoice Band
NatureJolly
Moves
  • Earthquake
  • Rock Slide
  • Double Edge
  • Hidden Power Flying
Damage vs Cacturne
Earthquake
38-44%
Rock Slide
85-100%KO
Double Edge
91-107%KO
View Aerodactyl builds →

FireRed & LeafGreen Evolution

Cacturne is what Cacnea becomes. Breed it for Cacnea eggs (average hatch time). A decent partner pool for breeding via two egg groups. Eggs are average hatch time. The evolution from Cacnea pushed Cacturne to 475 total stats. Attack saw the largest single gain at +30. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Cacnea
Grass
Cacturne
GrassDark
HP
50
70+20
ATK
85
115+30
DEF
40
60+20
SP.ATK
85
115+30
SP.DEF
40
60+20
SPE
35
55+20
BST
335C-Tier
475B-Tier+140
ROLE
Trick Room
Cannon
TYPE
Mixed
Mixed

Breeding

Very Easy

Breed with Cacturne to get Cacnea eggs easily using 35 partners from the Plant and Humanshape egg groups. Notable egg moves include Acid, Counter, Dynamic Punch and 2 more.

Egg Groups
PlantHumanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
5moves
Breed With (best first)
venusaurmeganiumgardevoirludicoloshiftryjumpluffbreloomvolbeatillumiseivysaurparasectbayleef

FireRed & LeafGreen Cacturne Best Moveset

Best Build

No build content available for this Pokemon in Gen 3.

Try selecting a different game/generation filter, or check back later.

Moves

Egg moves make a real difference. Cacturne gets Acid and Counter exclusively through breeding, filling gaps that TMs and level-up can't touch. Poison and Fighting coverage and more rounds out the picture alongside Solar Beam and Giga Drain.

Level-Up Moves

Lv 1
Absorb
2010020Grass
Lv 1
Growth
D20Normal
Lv 1
Leer
10030Normal
Lv 1
Poison Sting
1510035Poison
Lv 1
Revenge-4
6010010Fighting
Lv 5
Absorb
2010020Grass
Lv 9
Growth
D20Normal
Lv 13
Leech Seed
C9010Grass
Lv 17
Sand Attack
D10015Ground
Lv 21
Pin Missile
149520Bug
Lv 25
Ingrain
20Grass
Lv 29
Feint Attack
6020Dark
Lv 35
Spikes
C20Ground
Lv 41
Needle Arm
6010015Grass
Lv 47
Cotton Spore
8540Grass
Lv 53
Sandstorm
10Rock
Lv 59
Destiny Bond
D5Ghost

TM Moves

TM
TM45
Attract
10015Normal
TM09
Bullet Seed
1010030Grass
HM01
Cut
509530Normal
TM32
Double Team
15Normal
TM42
Facade
C7010020Normal
HM05
Flash
7020Normal
TM01
Focus Punch-3
B15010020Fighting
TM21
Frustration
10020Normal
TM19
Giga Drain
B751005Grass
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM17
Protect+4
C10Normal
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM37
Sandstorm
10Rock
TM43
Secret Power
7010020Normal
TM22
Solar Beam
B12010010Grass
HM04
Strength
8010015Normal
TM11
Sunny Day
C5Fire
TM06
Toxic
C8510Poison

Egg Moves

Egg
Egg
Acid
4010030Poison
Egg
Counter-5
D10020Fighting
Egg
Dynamic Punch
D100505Fighting
Egg
Grass Whistle
5515Grass
Egg
Teeter Dance
D10020Normal

Tutor Moves

Tut
Tutor
Body Slam
C8510015Normal
Tutor
Counter-5
D10020Fighting
Tutor
Double-Edge
B12010015Normal
Tutor
Mega Kick
120755Normal
Tutor
Mega Punch
808520Normal
Tutor
Mimic
10Normal
Tutor
Seismic Toss
D10020Fighting
Tutor
Substitute
C10Normal
Tutor
Swords Dance
C30Normal

How to Get Cacturne in FireRed & LeafGreen

Cacturne isn't available in the wild in FireRed & LeafGreen. Start by transferring Cacnea from Ruby, Emerald, or Scarlet. The evolution path from Cacnea to Cacturne is covered in the steps below.

How to Obtain Cacturne in FireRed & LeafGreen

  1. Cacnea
    Step 1Obtain Cacnea

    Catch in the wild in:

    Then trade to FireRed & LeafGreen to continue the evolution chain.

    Also found in:

  2. Cacturne
    Step 2Cacturne

Cacturne Guide

  • In FireRed & LeafGreen, Cacturne looks average on paper at 475 BST. But Water Absorb is why it sees play. Build around that and it pulls its weight. C-Tier cannon on our tier list.

  • In FireRed & LeafGreen, Cacturne's biggest threats include Scyther (Bug), Blaziken (Fire), and Lapras (Ice), all carrying super-effective STAB moves. Scyther is the most dangerous since Bug moves deal 4x damage. Fighting, Poison, and Flying-type attackers are also a problem. With 6 weakness types, most competitive teams carry at least one counter.

  • Cacturne gets Water Absorb and Sand Veil. But Water Absorb is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Cacturne is a special attacker with base 115 Sp. Atk. Speed tells the real story. At base 55 Speed, it won't be moving first often. Fits the cannon role.

  • In FireRed & LeafGreen, Water Absorb is the hidden ability. It absorbs water moves, healing for 1/4 max HP. Worth hunting for if you want Cacturne to compete at a higher level.

Game Availability

Debuting in Ruby & Sapphire, Cacturne appears in 14 games across 8 generations. A reliable presence in a solid number of games, typically found through wild encounters.

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