Physical
Balanced
65Speed · Below Avg

Is Tranquill Good in Sword & Shield Playthrough?

Tranquill passes through between Pidove and Unfezant. AbilitySuper Luck boosts critical hits. Normal/Flying contributes through midgame, but Corviknight remains the obvious better choice from the same starting area.

StrongGoodEvenToughBadGEESETGEEEPidoveCatchMiloGym 1TranquillEvolveNessaGym 2KabuGym 3UnfezantEvolveBeaGym 4OpalGym 5GordieGym 6PiersGym 7RaihanGym 8BedeGym 9LeonChamp*
Milo
Gym 1
Good

Pidove has the type edge here and should clean up Milo's team.

Easy KO
Gossifleur
Lv 19
Grass
Regenerator
Magical LeafRoundRapid Spin
You Win
Eldegoss
Lv 20
Grass
Regenerator
Magical LeafLeafageRound
Nessa
Gym 2
Even

Tranquill trades roughly evenly with Nessa's team.

You Win
Goldeen
Lv 22
Water
Swift Swim
Water PulseWhirlpoolHorn AttackAgility
You Win
Arrokuda
Lv 23
Water
Swift Swim
Aqua JetBiteWhirlpoolFury Attack
Risky
Drednaw
Lv 24
WaterRock
Swift Swim
Razor ShellWater GunBiteHeadbutt
Kabu
Gym 3
Even

Tranquill trades roughly evenly with Kabu's team.

Even
Ninetales
Lv 25
Fire
Flash Fire
Will O WispFire SpinQuick AttackEmber
Even
Arcanine
Lv 25
Fire
Intimidate
Will O WispFlame WheelBiteAgility
You Win
Centiskorch
Lv 27
FireBug
Flash Fire
Flame WheelCoilBug BiteSmokescreen
Bea
Gym 4
Strong

Unfezant resists most of Bea's coverage and hits back hard.

Easy KO
Hitmontop
Lv 34
Fighting
Technician
Triple KickQuick AttackCounterRevenge
Easy KO
Pangoro
Lv 34
FightingDark
Mold Breaker
Bullet PunchCircle ThrowNight SlashWork Up
Easy KO
Sirfetchd
Lv 35
Fighting
Steadfast
DetectSwords DanceBrutal SwingRevenge
You Win
Machamp
Lv 36
Fighting
Guts
Scary FaceRevengeKnock OffStrength
Opal
Gym 5
Even

Unfezant trades roughly evenly with Opal's team.

You Win
Weezing
Lv 36
Poison
Levitate
SludgeFairy WindTackle
Risky
Mawile
Lv 36
SteelFairy
Intimidate
Draining KissCrunchIron DefenseAstonish
Even
Togekiss
Lv 37
FairyFlying
Hustle
Air SlashDraining KissAncient Power
Even
Alcremie
Lv 38
Fairy
Sweet Veil
Draining KissAcid ArmorSweet Kiss
Gordie
Gym 6
Tough

Gordie's team hits Unfezant's weaknesses hard.

Risky
Barbaracle
Lv 40
RockWater
Tough Claws
Shell SmashRock TombRazor Shell
Even
Shuckle
Lv 40
BugRock
Contrary
Power SplitStone EdgeStruggle BugRock Tomb
Risky
Stonjourner
Lv 41
Rock
Power Spot
Stealth RockRock TombBody SlamWonder Room
Risky
Coalossal
Lv 42
RockFire
Steam Engine
Tar ShotStealth RockHeat CrashRock Tomb
Piers
Gym 7
Good

Unfezant has the type edge here and should clean up Piers's team.

You Win
Scrafty
Lv 44
DarkFighting
Intimidate
Fake OutSand AttackBrick BreakPayback
Even
Malamar
Lv 45
DarkPsychic
Contrary
Night SlashFoul PlayPsycho CutPayback
Even
Skuntank
Lv 45
PoisonDark
Aftermath
Sucker PunchScreechToxicSnarl
Even
Obstagoon
Lv 46
DarkNormal
Reckless
ObstructThroat ChopCounterShadow Claw
Raihan
Gym 8
Even

Unfezant trades roughly evenly with Raihan's team.

Risky
Gigalith
Lv 46
Rock
Sand Stream
Stealth RockSand TombRock BlastBody Press
Even
Flygon
Lv 47
GroundDragon
Levitate
Thunder PunchBreaking SwipeCrunchSteel Wing
You Win
Sandaconda
Lv 46
Ground
Sand Spit
ProtectGlareFire FangEarth Power
Risky
Duraludon
Lv 48
SteelDragon
Heavy Metal
Breaking SwipeBody PressStone EdgeIron Head
Bede
Gym 9
Even

Unfezant trades roughly evenly with Bede's team.

Risky
Mawile
Lv 51
SteelFairy
Intimidate
Play RoughIron HeadCrunch
Even
Gardevoir
Lv 51
PsychicFairy
Synchronize
Dazzling GleamPsychicCalm MindWish
Even
Rapidash
Lv 52
Fire
Pastel Veil
Psycho CutTake DownDazzling GleamQuick Attack
Even
Hatterene
Lv 53
PsychicFairy
Anticipation
PsychicDazzling GleamCalm MindMystical Fire
Leon
Champion
Even

Unfezant trades roughly evenly with Leon's team.

Even
Aegislash
Lv 62
SteelGhost
Stance Change
Kings ShieldShadow BallSacred SwordFlash Cannon
Even
Dragapult
Lv 62
DragonGhost
Clear Body
Shadow BallFlamethrowerThunderboltDragon Breath
Even
Haxorus
Lv 63
Dragon
Mold Breaker
Poison JabIron TailOutrageEarthquake
Even
Seismitoad
Lv 64
WaterGround
Water Absorb
ToxicDrain PunchLiquidationEarthquake
Even
Cinderace
Lv 64
Fire
Blaze
Pyro BallFeintAcrobaticsQuick Attack
Risky
Charizard
Lv 65
FireFlying
Blaze
Fire BlastAir SlashSolar BeamAncient Power
Catch Pidove
Available before Badge 1
Type
NormalFlying
Tier
F

Catch Pidove on Rolling Fields (overworld, Lv 7-10). Snowstorm.

View Pidove locations

Evolve Pidove to Tranquill
Level 21
Type
NormalFlying
Tier
E

Your Pidove should hit Level 21 before you reach Nessa, at typical leveling pace.

View Tranquill locations

Evolve Tranquill to Unfezant
Level 32
Type
NormalFlying
Tier
E

Your Tranquill should hit Level 32 before you reach Bea, at typical leveling pace.

View Unfezant locations

How to Get Tranquill in Sword & Shield

48 encounter spots for Tranquill at high spawn rates starting from mid-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Where To Catch Tranquill in SwSh

To get Tranquill, start by catching Pidove through walking encounters at Lv. 7-40. The chain covers 3 catchable stages before reaching the final form.

  1. Pidove
    Step 1Catch Pidove
    Rolling Fields - Flying
    Lv.7-10Overworld
    Rate 75%
    Intense Sun
    Rolling Fields - Flying
    Lv.7-10Overworld
    Rate 75%
    Raining
    Rolling Fields - Flying
    Lv.7-10Overworld
    Rate 75%
    Snowstorm
    Rolling Fields - Flying
    Lv.7-10Overworld
    Rate 75%
    Snowing
    Rolling Fields - Flying
    Lv.7-10Overworld
    Rate 75%
    Sandstorm
    Rolling Fields - Flying
    Lv.7-10Overworld
    Rate 75%
    Thunderstorm
    East Lake Axewell - Flying
    Lv.8-11Overworld
    Rate 75%
    Heavy Fog
    East Lake Axewell - Flying
    Lv.8-11Overworld
    Rate 75%
    Overcast
    East Lake Axewell - Flying
    Lv.12-15Overworld
    Rate 70%
    All Weather
    Rolling Fields - Flying
    Lv.7-10Overworld
    Rate 25%
    Normal Weather
    Rolling Fields - Flying
    Lv.7-10Overworld
    Rate 25%
    Heavy Fog
    Rolling Fields - Flying
    Lv.7-10Overworld
    Rate 25%
    Overcast
    East Lake Axewell - Flying
    Lv.8-11Overworld
    Rate 25%
    Normal Weather
    East Lake Axewell - Flying
    Lv.8-11Overworld
    Rate 25%
    Raining
    East Lake Axewell - Flying
    Lv.8-11Overworld
    Rate 25%
    Intense Sun
    East Lake Axewell - Flying
    Lv.8-11Overworld
    Rate 25%
    Snowstorm
    East Lake Axewell - Flying
    Lv.8-11Overworld
    Rate 25%
    Snowing
    East Lake Axewell - Flying
    Lv.8-11Overworld
    Rate 25%
    Sandstorm
    East Lake Axewell - Flying
    Lv.8-11Overworld
    Rate 25%
    Thunderstorm
    East Lake Axewell
    Lv.8-12Cave
    Rate 20%
    Normal Weather
    North Lake Miloch
    Lv.14-16Grass
    Rate 20%
    Normal Weather
    Watchtower Ruins
    Lv.11-14Floor
    Rate 10%
    Heavy Fog
    Watchtower Ruins
    Lv.11-14Floor
    Rate 10%
    Thunderstorm
    Watchtower Ruins
    Lv.11-14Floor
    Rate 10%
    Normal Weather
    Watchtower Ruins
    Lv.11-14Floor
    Rate 10%
    Sandstorm
    Watchtower Ruins
    Lv.11-14Floor
    Rate 10%
    Raining
  2. Tranquill
    Step 2Tranquill
    Giant's Mirror - Flying
    Lv.28-30Overworld
    Rate 60%
    All Weather
    Stony Wilderness - Flying
    Lv.28-30Overworld
    Rate 60%
    Snowing
    Stony Wilderness - Flying
    Lv.28-30Overworld
    Rate 60%
    Normal Weather
    Stony Wilderness - Flying
    Lv.28-30Overworld
    Rate 60%
    Raining
    Stony Wilderness - Flying
    Lv.28-30Overworld
    Rate 60%
    Overcast
    Stony Wilderness - Flying
    Lv.28-30Overworld
    Rate 60%
    Thunderstorm
    Stony Wilderness - Flying
    Lv.28-30Overworld
    Rate 60%
    Snowstorm
    Bridge Field - Flying
    Lv.27-29Overworld
    Rate 55%
    Sandstorm
    Bridge Field - Flying
    Lv.27-29Overworld
    Rate 50%
    Intense Sun
    Giant's Mirror
    Lv.28-30Overworld
    Rate 45%
    Intense Sun
    Stony Wilderness - Flying
    Lv.28-30Overworld
    Rate 40%
    Heavy Fog
    Stony Wilderness - Flying
    Lv.28-30Overworld
    Rate 40%
    Intense Sun
    Stony Wilderness - Flying
    Lv.28-30Overworld
    Rate 40%
    Sandstorm
    Bridge Field - Flying
    Lv.27-29Overworld
    Rate 35%
    Snowstorm
    Bridge Field - Flying
    Lv.27-29Overworld
    Rate 35%
    Raining
    Giant's Mirror
    Lv.28-30Overworld
    Rate 35%
    Overcast
    Bridge Field - Flying
    Lv.27-29Overworld
    Rate 15%
    Snowing
    Bridge Field - Flying
    Lv.27-29Overworld
    Rate 15%
    Overcast
    Giant's Mirror
    Lv.28-30Overworld
    Rate 15%
    Sandstorm
    Giant's Seat
    Lv.30-35Grass
    Rate 15%
    Normal Weather
    Bridge Field - Flying
    Lv.27-29Overworld
    Rate 10%
    Heavy Fog
    Giant's Mirror
    Lv.28-30Overworld
    Rate 10%
    Normal Weather
    Bridge Field - Flying
    Lv.27-29Overworld
    Rate 5%
    Thunderstorm
    Bridge Field - Flying
    Lv.27-29Overworld
    Rate 5%
    Normal Weather
    or evolve from Pidove (Step 1)
  3. Unfezant
    Step 3Catch or Evolve into Unfezant
    Hammerlocke Hills - Flying
    Lv.36-39Overworld
    Rate 60%
    All Weather
    Axew's Eye
    Lv.35-40Grass
    Rate 40%
    Normal Weather
    Axew's Eye
    Lv.35-40Grass
    Rate 30%
    Intense Sun
    Axew's Eye
    Lv.35-40Grass
    Rate 10%
    Raining
    Axew's Eye
    Lv.35-40Grass
    Rate 10%
    Thunderstorm
    Axew's Eye
    Lv.35-40Grass
    Rate 10%
    Overcast
    Axew's Eye
    Lv.35-40Grass
    Rate 10%
    Snowing
    Axew's Eye
    Lv.35-40Grass
    Rate 10%
    Heavy Fog
    or evolve from Tranquill (Step 2)

Tranquill Weakness

Tranquill is weak to Electric, Ice, and Rock. On the flip side, it's immune to Ground and Ghost-type moves entirely.

Tranquill Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Ice, Rock
0.5x (Resist)Grass, Bug
0x (Immune)Ground, Ghost

What is Tranquill Weak Against

Good
3Weak
2Resist
2Immune
Score+2
4xCritical
None
½xResist
¼xResist
None
0xImmune

What is Tranquill Strong Against

3Strong
2Resisted
0Immune
Score+1
½xResisted
0xImmune
None

Best Pokemon Against Tranquill

Tranquill Evolutions

Partway through Pidove's chain. Tranquill still has another evolution ahead before reaching Unfezant. For breeding, quick to hatch with a decent partner pool via one egg group. Attack has grown the most so far (+22), but there's still another 130 stats to gain in the final evolution. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Pidove
NormalFlying
Tranquill
NormalFlying
Unfezant
NormalFlying
HP
50
62+12
80+18
ATK
55
77+22
115+38
DEF
50
62+12
80+18
SP.ATK
36
50+14
65+15
SP.DEF
30
42+12
55+13
SPE
43
65+22
93+28
BST
264D-Tier
358D-Tier+94
488C-Tier+130
ROLE
Balanced
Balanced
Wallbreaker
TYPE
Utility
Physical
Physical

Breeding

Very Easy

Breed with Tranquill to get Pidove eggs easily using 42 partners from the Flying egg group. Notable egg moves include Defog, Hypnosis, Morning Sun and 2 more.

Egg Groups
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Egg Moves
5moves
Breed With (best first)
togekisstogetichawluchanoivernsirfetchdaltariacramorantpelipperswoobatfarfetchdwoobatswablu

SwSh Tranquill Best Moveset

Normal/Flying middle evolution with 77 Attack and 65 Speed behind AbilitySuper Luck for critical hit boosting. The moveset has modest physical damage but can't justify a competitive slot against anything in the format. One evolution from Unfezant's E-tier offensive stats.

Best Build

Experimental
Physical Attacker
Ability
Super Luck
Item
EvioliteBULK
Best Nature for Tranquill

Tranquill best EVs are Attack and Sp. Def

EVs

Physical Attacker Moveset

  • Night Slash
  • Feather DanceSTAB
  • TailwindUtility
  • Aerial AceSTAB

Recommended Teammates

Moves List

Breeding opens up real options for Tranquill. Defog and Hypnosis come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Sky Attack and Fly and Fire and Steel coverage and more.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 1
Gust
D6010035Flying
Lv 1
Leer
10030Normal
Lv 1
Quick Attack+1
D6010030Normal
Lv 12
Taunt
C10020Dark
Lv 16
Air Cutter
D909525Flying
Lv 20
Swagger
D8515Normal
Lv 26
Feather Dance
S10015Flying
Lv 34
Detect+4
D5Fighting
Lv 38
Air Slash
D1129515Flying
Lv 44
Roost
C10Flying
Lv 50
Tailwind
S15Flying
Lv 56
Sky Attack
B210905Flying

TM Moves

TM
TR12
Agility
C30Psychic
TM95
Air Slash
D1129515Flying
TM31
Attract
C10015Normal
TR26
Endure+4
C10Normal
TM39
Facade
C10510020Normal
TM06
Fly
C1359515Flying
TR13
Focus Energy
C30Normal
TR36
Heat Wave
D959010Fire
TM25
Protect+4
C10Normal
TM33
Rain Dance
C5Water
TM21
Rest
C10Psychic
TM76
Round
D9010015Normal
TR27
Sleep Talk
C10Normal
TM24
Snore
D7510015Normal
TM30
Steel Wing
D709025Steel
TR20
Substitute
C10Normal
TM34
Sunny Day
C5Fire
TM40
Swift
D9020Normal
TR37
Taunt
C10020Dark
TM56
U-turn
D7010020Bug
TR35
Uproar
C13510010Normal
TR85
Work Up
C30Normal

Egg Moves

Egg
Egg
Defog
C15Flying
Egg
Hypnosis
C6020Psychic
Egg
Morning Sun
C5Normal
Egg
Night Slash
S7010015Dark
Egg
Wish
C10Normal

Tutor Moves

Tut
Tutor
Dual Wingbeat
D609010Flying

Base Stats

Base Stats
Avg
HP62
C
Attack77
C
Defense62
C
Sp. Atk50
D
Sp. Def42
D
Speed65
C
Total358
Details
Catch Rate
Moderate120 / 255
Growth Rate
Medium Slow1.06M XP
Height0.6 m
Weight15.0 kg
Base XP125
Abilities
Big Pecks
Protects against Defense drops.
Super Luck
Raises moves' critical hit rates one stage.
RivalryHidden Ability
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entry

It can fly moderately quickly. No matter how far it travels, it can always find its way back to its master and its nest.

These bright Pokémon have acute memories. Apparently delivery workers often choose them as their partners.

Tranquill Sword & Shield Guide

  • Tranquill is meant to evolve into Unfezant. At 358 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • In Sword & Shield, Tranquill's biggest threats include Jolteon (Electric), Cloyster (Ice), and Tyranitar (Rock), all carrying super-effective STAB moves.

  • Big Pecks is the go-to ability for Tranquill. It protects against Defense drops. Its hidden ability Rivalry can work in specific setups. Super Luck is the other option. Pick based on what your team needs.

  • At base 65 Speed, it won't be moving first often. On offense, Tranquill is a physical attacker with base 77 Attack. Defensively? Fragile, can't afford to take many hits.

  • For Sword & Shield, you can run Tranquill through the first few routes without issues. 358 BST won't carry you far though. Get it to Unfezant as fast as you can.

Game Availability

Tranquill joined the series in Black & White and has been available in 7 titles so far. With 6 generations of appearances, it's established itself despite the later start.

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