Mixed
Attacker
95Speed · Above Avg

Is Houndoom Good in Platinum Playthrough?

Houndour evolves at level 24, almost instantly after catching. Dark/Fire handles Fantina's Ghost gym, Gardenia, Byron, Candice, and Aaron. AbilityFlash Fire absorbs Fire hits. Flint's all-Fire E4 means Dark/Fire faces a mirror, but the Dark coverage still earns its keep.

StrongGoodEvenToughBadEGGEGGSEGGEGERoarkGym 1GardeniaGym 2FantinaGym 3MayleneGym 4HoundourCatchableHoundoomEvolveCrasher WakeGym 5ByronGym 6CandiceGym 7VolknerGym 8AaronE4BerthaE4FlintE4LucianE4CynthiaChamp*
Roark
Gym 1
Even

Houndour trades roughly evenly with Roark's team.

Even
Geodude
Lv 12
RockGround
Rock Head
Stealth RockRock Throw
Even
Onix
Lv 12
RockGround
Rock Head
Stealth RockRock ThrowScreech
Even
Cranidos
Lv 14
Rock
Mold Breaker
HeadbuttPursuitLeer
Gardenia
Gym 2
Good

Houndour has the type edge here and should clean up Gardenia's team.

Easy KO
Turtwig
Lv 20
Grass
Overgrow
Grass KnotRazor LeafSunny DayReflect
You Win
Cherrim
Lv 20
Grass
Flower Gift
Grass KnotLeech SeedMagical LeafSafeguard
You Win
Roserade
Lv 22
GrassPoison
Natural Cure
Grass KnotMagical LeafPoison StingStun Spore
Fantina
Gym 3
Good

Houndour has the type edge here and should clean up Fantina's team.

You Win
Duskull
Lv 24
Ghost
Levitate
Will O WispPursuitShadow SneakFuture Sight
You Win
Haunter
Lv 24
GhostPoison
Levitate
Shadow ClawSucker PunchHypnosisConfuse Ray
You Win
Mismagius
Lv 26
Ghost
Levitate
Shadow BallPsybeamMagical LeafConfuse Ray
Maylene
Gym 4
Even

Houndour trades roughly evenly with Maylene's team.

Even
Meditite
Lv 28
FightingPsychic
Pure Power
Drain PunchConfusionRock TombFake Out
Even
Machoke
Lv 29
Fighting
Guts
Karate ChopRock TombStrengthFocus Energy
Even
Lucario
Lv 32
FightingSteel
Steadfast
Drain PunchForce PalmMetal ClawBone Rush
Crasher Wake
Gym 5
Good

Houndoom has the type edge here and should clean up Crasher Wake's team.

You Win
Gyarados
Lv 33
WaterFlying
Intimidate
WaterfallBrineBiteTwister
You Win
Quagsire
Lv 34
WaterGround
Damp
Mud ShotRock TombWater PulseYawn
Even
Floatzel
Lv 37
Water
Swift Swim
BrineIce FangCrunchAqua Jet
Byron
Gym 6
Good

Houndoom has the type edge here and should clean up Byron's team.

You Win
Magneton
Lv 37
ElectricSteel
Magnet Pull
Flash CannonThunderboltTri AttackMetal Sound
You Win
Steelix
Lv 38
SteelGround
Rock Head
Flash CannonIce FangEarthquakeSandstorm
Even
Bastiodon
Lv 41
RockSteel
Sturdy
Metal BurstStone EdgeIron DefenseTaunt
Candice
Gym 7
Strong

Houndoom resists most of Candice's coverage and hits back hard.

You Win
Sneasel
Lv 40
DarkIce
Inner Focus
SlashAerial AceFaint AttackIce Shard
Easy KO
Piloswine
Lv 40
IceGround
Oblivious
AvalancheStone EdgeEarthquakeHail
Easy KO
Abomasnow
Lv 42
GrassIce
Snow Warning
AvalancheWood HammerWater PulseFocus Blast
Easy KO
Froslass
Lv 44
IceGhost
Snow Cloak
BlizzardDouble TeamShadow BallPsychic
Volkner
Gym 8
Even

Houndoom trades roughly evenly with Volkner's team.

Even
Jolteon
Lv 46
Electric
Volt AbsorbImmune to Electric attacks
Thunder WaveCharge BeamIron TailQuick Attack
Even
Raichu
Lv 46
Electric
Static
Charge BeamFocus BlastSignal BeamQuick Attack
Even
Luxray
Lv 48
Electric
Rivalry
Ice FangThunder FangCrunchFire Fang
Even
Electivire
Lv 50
Electric
Motor DriveImmune to Electric attacks
Thunder PunchFire PunchQuick AttackGiga Impact
Aaron
Elite Four
Good

Houndoom has the type edge here and should clean up Aaron's team.

Easy KO
Yanmega
Lv 49
BugFlying
Speed Boost
Air SlashBug BuzzU TurnDouble Team
Easy KO
Scizor
Lv 49
BugSteel
Swarm
Iron HeadX ScissorNight SlashQuick Attack
Easy KO
Vespiquen
Lv 50
BugFlying
Pressure
Attack OrderDefend OrderHeal OrderPower Gem
You Win
Heracross
Lv 51
BugFighting
Swarm
MegahornClose CombatNight SlashStone Edge
Even
Drapion
Lv 53
PoisonDark
Battle Armor
X ScissorCross PoisonIce FangAerial Ace
Bertha
Elite Four
Good

Houndoom has the type edge here and should clean up Bertha's team.

You Win
Whiscash
Lv 50
WaterGround
Oblivious
Earth PowerAqua TailZen HeadbuttSandstorm
Even
Gliscor
Lv 53
GroundFlying
Hyper Cutter
EarthquakeIce FangFire FangThunder Fang
You Win
Golem
Lv 52
RockGround
Rock Head
EarthquakeFire PunchThunder PunchSandstorm
You Win
Rhyperior
Lv 55
GroundRock
Lightning RodImmune to Electric attacks
EarthquakeRock WreckerMegahornAvalanche
You Win
Hippowdon
Lv 52
Ground
Sand Stream
EarthquakeStone EdgeCrunchYawn
Flint
Elite Four
Even

Houndoom trades roughly evenly with Flint's team.

Even
Houndoom
Lv 52
DarkFire
Early Bird
FlamethrowerSludge BombDark PulseSunny Day
Even
Flareon
Lv 55
Fire
Flash FireImmune to Fire attacks
OverheatGiga ImpactQuick AttackWill O Wisp
Even
Rapidash
Lv 53
Fire
Run Away
Flare BlitzSolar BeamBounceSunny Day
Risky
Infernape
Lv 55
FireFighting
Blaze
Flare BlitzThunder PunchMach PunchEarthquake
Even
Magmortar
Lv 57
Fire
Flame Body
FlamethrowerThunderboltSolar BeamHyper Beam
Lucian
Elite Four
Good

Houndoom has the type edge here and should clean up Lucian's team.

Easy KO
Mr Mime
Lv 53
PsychicFairy
Soundproof
PsychicThunderboltReflectLight Screen
Easy KO
Espeon
Lv 55
Psychic
Synchronize
PsychicShadow BallQuick AttackSignal Beam
You Win
Bronzong
Lv 54
SteelPsychic
Levitate
PsychicGyro BallEarthquakeCalm Mind
You Win
Alakazam
Lv 56
Psychic
Synchronize
PsychicEnergy BallFocus BlastRecover
Even
Gallade
Lv 59
PsychicFighting
Steadfast
Drain PunchPsycho CutLeaf BladeStone Edge
Cynthia
Champion
Even

Houndoom trades roughly evenly with Cynthia's team.

You Win
Spiritomb
Lv 58
GhostDark
Pressure
Dark PulsePsychicSilver WindShadow Ball
You Win
Roserade
Lv 58
GrassPoison
Natural Cure
Energy BallSludge BombToxicExtrasensory
Even
Togekiss
Lv 60
FairyFlying
Hustle
Air SlashAura SphereWater PulseShock Wave
Even
Lucario
Lv 60
FightingSteel
Steadfast
Aura SphereExtreme SpeedShadow BallStone Edge
Even
Milotic
Lv 58
Water
Marvel Scale
SurfIce BeamMirror CoatDragon Pulse
Risky
Garchomp
Lv 62
DragonGround
Sand Veil
Dragon RushEarthquakeFlamethrowerGiga Impact
Catch Houndour
Available after Badge 4
Type
DarkFire
Tier
E

Catch Houndour on Route 214 (walking, Lv 23-24, common).

View Houndour locations

Recommended Moves
  • After Fantina
    • TM38FireFire Blast16585%5
    • TM22GrassSolar Beam120100%10
    • LV 30FireFire Fang9895%15
  • After Maylene
    • TUTORDarkSucker Punch105100%5
    • TM85PsychicDream Eater100100%15
    • LV 43FireFlamethrower135100%15
    • LV 48DarkCrunch120100%15
  • After Volkner
    • TM79DarkDark Pulse120100%15
Evolve Houndour to Houndoom
Level 24
Type
DarkFire
Tier
A

Your Houndour should hit Level 24 before you reach Crasher Wake, at typical leveling pace.

Recommended Moves
  • After Fantina
    • TM38FireFire Blast16585%5
    • TM15NormalHyper Beam15090%5
    • TM22GrassSolar Beam120100%10
  • After Maylene
    • TUTORDarkSucker Punch105100%5
    • TM68NormalGiga Impact15090%5
    • LV 48FireFlamethrower135100%15
  • After Volkner
    • TM79DarkDark Pulse120100%15
    • LV 54DarkCrunch120100%15

How to Get Houndoom in Platinum

Can't catch Houndoom directly. Start with Houndour at decent rates from the locations below, then evolve at level 24. The 2-stage line from Houndour to Houndoom is where the leveling time goes.

How to Obtain Houndoom in Pt

The path to Houndoom starts with Houndour at Lv. 23-28 via walking encounters. 1 catchable stage total, with locations listed for each one below.

  1. Houndour
    Step 1Catch Houndour
    Route 214
    Lv.23-24Grass
    Rate 25%
    Day
    Route 214
    Lv.23-24Grass
    Rate 15%
    Morning/night
    Valor Lakefront
    Lv.27-28Grass
    Rate 10%
    Night
    Valor Lakefront
    Lv.28Grass
    Rate 10%
    Morning/day
  2. Houndoom
    Step 2Houndoom
    BREEDING
    Available
    Leave a compatible parent at the Pokemon Day Care to receive a Houndoom egg.

Houndoom Weakness

Water, Fighting, Ground, and Rock moves hit Houndoom for super-effective damage. The upside? Psychic-type moves can't touch it at all. With 6 resistances, the defensive profile is strong. Flash Fire grants an additional Fire immunity, reshaping the matchup chart. Houndoom's special bulk (base 80 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Houndoom Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Fighting, Ground, Rock
0.5x (Resist)Fire, Grass, Ice, Ghost, Dark, Steel
0x (Immune)Psychic
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Houndoom Weak Against

Good
4Weak
6Resist
2Immune
Score+1
4xCritical
None
¼xResist
None
0xImmune

What is Houndoom Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Houndoom

Houndoom Evolutions

Evolved from Houndour. Houndoom is the final form in this two-stage line. A massive partner pool for breeding via one egg group. Eggs are average hatch time. HP grew the most through evolution (+30 over Houndour), and Houndoom peaks at 500 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Houndour
DarkFire
Houndoom
DarkFire
HP
45
75+30
ATK
60
90+30
DEF
30
50+20
SP.ATK
80
110+30
SP.DEF
50
80+30
SPE
65
95+30
BST
330C-Tier
500C-Tier+170
ROLE
Balanced
Attacker
TYPE
Special
Special

Breeding

Very Easy

Breed with Houndoom to get Houndour eggs easily using 131 partners from the Ground egg group. Notable egg moves include Beat Up, Counter, Fire Fang and 9 more.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
12moves
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

Pt Houndoom Best Moveset

95 Speed lets the moveset act before most targets, and 110 Sp. Atk powers special Dark and Fire attacks at dangerous levels. AbilityFlash Fire turns incoming Fire into a free Sp. Atk boost. 50 Defense is the one crack.

Best Build

Experimental
Special Setup Sweeper
Ability
Flash Fire
Item
Life OrbPOWER
Best Nature for Houndoom
Hasty+SPE

Houndoom best EVs are Sp. Atk and Speed

EVs

Special Setup Sweeper Moveset

  • Dark PulseSTAB
  • Sucker PunchSTAB
  • Fire BlastSTAB
  • Nasty PlotSTAB

Moves List

Without breeding, Houndoom misses out on Beat Up and Counter. That's 12 egg moves adding depth that the base kit lacks. STAB comes from Overheat and Fire Blast, with coverage across 9 types rounding things out.

Level-Up Moves

Lv 1
Ember
6010025Fire
Lv 1
Howl
40Normal
Lv 1
Leer
10030Normal
Lv 1
Smog
207020Poison
Lv 1
Thunder Fang
D659515Electric
Lv 4
Howl
40Normal
Lv 9
Smog
207020Poison
Lv 14
Roar-6
C20Normal
Lv 17
Bite
C9010025Dark
Lv 22
Odor Sleuth
40Normal
Lv 28
Beat Up
10010Dark
Lv 32
Fire Fang
C979515Fire
Lv 38
Feint Attack
9020Dark
Lv 44
Embargo
10015Dark
Lv 48
Flamethrower
B14210015Fire
Lv 54
Crunch
C12010015Dark
Lv 60
Nasty Plot
B20Dark

TM Moves

TM
TM45
Attract
10015Normal
TM78
Captivate
10020Normal
TM79
Dark Pulse
B12010015Dark
TM32
Double Team
15Normal
TM85
Dream Eater
C10010015Psychic
TM63
Embargo
10015Dark
TM58
Endure+4
C10Normal
TM42
Facade
C7010020Normal
TM38
Fire Blast
B180855Fire
TM35
Flamethrower
B14210015Fire
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
C6010015Normal
TM15
Hyper Beam
B150905Normal
TM23
Iron Tail
C1007515Steel
TM83
Natural Gift
D10015Normal
TM50
Overheat
B210905Fire
TM66
Payback
C7510010Dark
TM17
Protect+4
C10Normal
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM05
Roar-6
C20Normal
HM06
Rock Smash
D4010015Fighting
TM43
Secret Power
7010020Normal
TM30
Shadow Ball
C8010015Ghost
TM82
Sleep Talk
C10Normal
TM36
Sludge Bomb
C9010010Poison
TM49
Snatch+4
10Dark
TM22
Solar Beam
B12010010Grass
HM04
Strength
C8010015Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
9015Normal
TM12
Taunt
C10020Dark
TM46
Thief
C9010025Dark
TM41
Torment
D10015Dark
TM06
Toxic
C8510Poison
TM61
Will-O-Wisp
C7515Fire

Egg Moves

Egg
Egg
Beat Up
10010Dark
Egg
Counter-5
D10020Fighting
Egg
Fire Fang
C979515Fire
Egg
Fire Spin
527015Fire
Egg
Nasty Plot
B20Dark
Egg
Punishment
D1005Dark
Egg
Pursuit
D6010020Dark
Egg
Rage
D2010020Normal
Egg
Reversal
10015Fighting
Egg
Spite
10010Ghost
Egg
Thunder Fang
D659515Electric
Egg
Will-O-Wisp
C7515Fire

Tutor Moves

Tut
Tutor
Heat Wave
B1509010Fire
Tutor
Mud-Slap
D2010010Ground
Tutor
Snore
D4010015Normal
Tutor
Spite
10010Ghost
Tutor
Sucker Punch+1
B1201005Dark
Tutor
Swift
6020Normal
Tutor
Uproar
9010010Normal

Base Stats

Base Stats
High
HP75
C
Attack90
B
Defense50
D
Sp. Atk110
B
Sp. Def80
C
Speed95
B
Total500
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.4 m
Weight35.0 kg
Base XP175
Abilities
Early Bird
Makes sleep pass twice as quickly.
Flash Fire
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Flash Fire grants Fire immunity
EV Yield
HPAtkDefSpA+2SpDSpe
Special Attack training target
Pokedex Entry

The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.

Pokemon Platinum

Houndoom Platinum Guide

  • In Platinum, Flash Fire changes the entire equation for Houndoom. The 500 BST doesn't tell the full story. Ranked C-Tier as an attacker. Dark Pulse with Life Orb is the standard set.

  • Mega Evolution isn't available in Platinum, but Houndoom does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Houndoom hits 600 BST.

  • In Platinum, watch for Starmie (Water), Machamp (Fighting), and Rhydon (Ground) when using Houndoom. They all hit it super-effectively with STAB. Rock-type attackers are also a problem.

  • Flash Fire is what you want on Houndoom. Every competitive set worth running is built with that ability in mind. The alternatives (Early Bird) work on paper but Flash Fire is what makes Houndoom worth using.

  • Base 95 Speed is workable. Faster than some, slower than many. On offense, Houndoom is a mixed attacker with base 90 Attack and 110 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as an attacker.

Game Availability

Since debuting in Gold & Silver, Houndoom has appeared in 17 titles over 9 generations. Along the way, it received a Mega form in Generation 6, keeping it relevant across different competitive metas.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback