
Is Electrode Good in Yellow Playthrough?
Nothing in Yellow outspeeds Electrode. It always goes first. The problem is the damage doesn't match the speed. Electrode can pick off weakened opponents and handle specific Water or Flying threats, but it won't carry fights on its own.
Brock's typing presses Voltorb's defenses.
Voltorb trades roughly evenly with Misty's team.
Voltorb trades roughly evenly with Lt. Surge's team.
Erika's typing presses Voltorb's defenses.
Voltorb trades roughly evenly with Koga's team.
Voltorb trades roughly evenly with Sabrina's team.
Voltorb trades roughly evenly with Blaine's team.
Giovanni's team hits Voltorb's weaknesses hard.
Electrode has the type edge here and should clean up Lorelei's team.
Electrode trades roughly evenly with Bruno's team.
Electrode has the type edge here and should clean up Agatha's team.
Electrode trades roughly evenly with Lance's team.
Electrode trades roughly evenly with Blue's team.
Catch Voltorb on Power Plant (walking, Lv 33-37, uncommon).
- STARTING (Lv 33)
- LV 33NormalSelf-Destruct200100%5
- LV 33NormalTackle40100%35
- After Brock
- TM45ElectricThunder Wave—90%20
- After Lt. Surge
- TM24ElectricThunderbolt135100%15
- LV 36NormalSwift60100%20
- LV 43NormalExplosion250100%5
- After Sabrina
- TM25ElectricThunder16570%10
- After Koga
- TM09NormalTake Down9085%20
Your Voltorb should hit Level 30 before you reach Lorelei, at typical leveling pace.
- STARTING (Lv 30)
- LV 30NormalSelf-Destruct200100%5
- After Brock
- TM45ElectricThunder Wave—90%20
- After Lt. Surge
- TM24ElectricThunderbolt135100%15
- After Erika
- TM15NormalHyper Beam15090%5
- TM40NormalSkull Bash130100%10
- LV 50NormalExplosion250100%5
- After Sabrina
- TM25ElectricThunder16570%10
- After Koga
- TM09NormalTake Down9085%20
How to Get Electrode in Yellow
You're catching Voltorb first, not Electrode. Voltorb appears at decent rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Electrode in Y
Step 1Catch VoltorbPower PlantLv.33-37FloorRate 20%
Step 2Electrode ✓
Electrode Weakness
Ground moves hit Electrode for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electrode's Electric typing only leaves 1 gap to cover.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
What is Electrode Weak Against
AvgBest Pokemon Against Electrode
In Yellow, Starmie's Blizzard hits Electrode for 37-43%. Alakazam's Psychic hits Electrode for 39-46%. Tauros deals 74-87% with Earthquake.
S | ||
Recommended Build Moves
Damage vs Electrode View Starmie builds →Blizzard37-43% Psychic30-36% | ||
S | ||
Recommended Build Moves
Damage vs Electrode View Alakazam builds →Psychic39-46% | ||
S | ||
Recommended Build Moves
Damage vs Electrode View Tauros builds →Body Slam31-37% Hyper Beam55-65% Earthquake 2x74-87% Blizzard18-21% | ||
S | ||
Recommended Build Moves
Damage vs Electrode View Chansey builds →Ice Beam13-16% Thunderbolt7-8% | ||
S | ||
Recommended Build Moves
Damage vs Electrode View Snorlax builds →Body Slam34-40% Self Destruct80-94% Earthquake 2x80-95% | ||
Electrode Evolutions
You get Electrode from Voltorb at level 30. This Electric type hits 480 total but remains in the Undiscovered group. The evolution from Voltorb pushed Electrode to 480 total stats. Speed saw the largest single gain at +40. View every chain in the Evolution Chart.
How to Evolve
Y Electrode Best Moveset
Nothing outspeeds 140 Speed in the entire format. MoveThunderbolt fires before anything can respond, though 80 Special keeps the damage moderate. MoveExplosion is the real weapon, converting HP into massive physical damage when the Electric chips aren't enough. First to move, and the choice is always chip or detonate.
Best Build
Screens Setter Moveset
- Explosion
- Thunder Wave
- Thunderbolt
- Light Screen
Recommended Teammates
Moves List
The level-up pool is slim, so TMs matter here. Electrode's Normal coverage all comes from technical machines, built on top of Thunder and Thunderbolt for same-type damage. Self-Destruct and Explosion are the payoff moves.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Base Stats
Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Electrode Yellow Guide
In Yellow, Electrode works as a pivot with 480 BST behind it. B-Tier on our list: a solid option in Yellow for the right team. Explosion anchors the moveset.
In Yellow, watch for Rhydon (Ground) when using Electrode. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. Electrode's base 140 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.
Electrode is a special attacker with base 80 Special. Enough bulk to take a hit or two, too. Speed tells the real story. Base 140 Speed lets it outrun most of the field. Fits the pivot role.
In Yellow, run Explosion, Thunder Wave, Thunderbolt, and Light Screen on Electrode. Explosion is the most common pick at 0% usage. Thunderbolt provides reliable STAB damage.
For Yellow, Electrode has answers, but so do you. Super-effective STAB from faster Pokemon is the simplest answer. Ground-type attackers hit hardest.
Game Availability
Available since Red & Blue, Electrode appears in 20 games spanning 10 generations. Beyond its original form, it gained a Hisuian form in Generation 8.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLAHisuian
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves