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Pokemon Brilliant Diamond and Shining Pearl Clamperl

Clamperl
Bivalve Pokémon

Pokemon Brilliant Diamond and Shining Pearl Clamperl is a Water Type Bivalve Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Clamperl can be found with Shell Armor as an Ability and has a Erratic growth rate with a 1 Defense EV Yield. We recommend the Relaxed Nature, based on 345 combined Base Stats.

National Dex Pokemon

Clamperl Stats and Abilities

Based on Clamperl Base IVs we consider this pokemon E-Tier choice. Clamperl Highest IV Stat is Defense 85 and the Lowest being Speed 32.

Tier Stat Base Min Max
F
HP35180274
E
Attack64119249
E
Defense85157295
D
Special Attack74137271
F
Special Defense55103229
F
Speed3262179
E
Total345
Clamperl Detail
Best Nature
Relaxed
+10% Defense
-10% Speed
Caught in the Wild Held Item Chance
50% Pearl
Like/Dislikes
Likes: Sour
Dislikes: Sweet
EV Yield1 Defense
Growth RateErratic
Catch Rate255 (33.3% with PokéBall, full HP)
Egg GroupsWater 1
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Shell Armor
Ability 1
Shell Armor prevents the Pokémon from receiving a critical hit.
Rattled
Hidden Ability
When a Pokémon with Rattled is hit by a Bug, Ghost or Dark type move, its Speed is raised one stage (up to the usual maximum of +6 stages).

How To Evolve Clamperl in BDSP

Clamperl can evolve into Gorebyss (trade holding Deep Sea Scale) or Huntail (trade holding Deep Sea Tooth).

Base Form Evolution Requirement First Evolution
Clamperl
trade holding Deep Sea Tooth
Huntail
Clamperl
trade holding Deep Sea Scale
Gorebyss

Where To Find Clamperl in BDSP

Clamperl has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 221
100 - 20%
Clamperl
Lv. 20-30
Route 219
100 - 20%
Clamperl
Lv. 20-30
Still-Water Cavern
National
Clamperl
Lv. 16-63
Riverbank Cave
National
Clamperl
Lv. 16-63
Fountainspring Cave
National
Clamperl
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Clamperl Weakness

Clamperl is a Water Type pokemon. This will cause Clamperl to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Grass
Electric
0.5x
Less Damage
Steel
Fire
Water
Ice
0.25x
Less Damage
Immune to Damage

What pokemon is Clamperl Weak Against?

Tier Pokemon
S
Celebi
S
Zapdos
S
Raikou
A
Electivire
A
Tangrowth

What pokemon is Clamperl Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Metagross
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Best Moves Clamperl in BDSP

Best Moveset for Clamperl Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
1
Water Gun
Special
60
100 25
1
Whirlpool
Special
52.5
85 15 Traps opponent, damaging them for 4-5 turns.

Best Moveset for Clamperl TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM13
Ice Beam
Special
90
100 10 May freeze opponent.
TM95
Surf
Special
135
100 15 Hits all adjacent Pokémon.
TM49
Scald
Special
120
100 15 May burn opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Clamperl Level Up Moves

List of Moves Clamperl can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Water Gun
Power:
60
Acc: 100
PP: 25
Special

1
Whirlpool
Power:
52.5
Acc: 85
PP: 15
Special

Traps opponent, damaging them for 4-5 turns.
1
Iron Defense
Power: —
Acc: —
PP: 15
Status

Sharply raises user's Defense.
50
Shell Smash
Power: —
Acc: —
PP: 15
Status

Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.
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Clamperl TM Moves

List of Moves Clamperl can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM49
Scald
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
TM55
Brine
Power:
97.5
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM99
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
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Clamperl Egg Moves

List of Egg Moves Clamperl can learn.

Egg Move Desc
Body Slam
Power: 85
Acc: 100
PP: 15
Physical

May paralyze opponent.
Supersonic
Power: —
Acc: 55
PP: 20
Status

Confuses opponent.
Confuse Ray
Power: —
Acc: 100
PP: 10
Status

Confuses opponent.
Aqua Ring
Power: —
Acc: —
PP: 20
Status

Restores a little HP each turn.
Muddy Water
Power:
135
Acc: 85
PP: 10
Special

May lower opponent's Accuracy.
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