Stats & Training
HP and Attack carry most of Type: Null's stat budget. Speed's the obvious dump stat. Near-impossible to catch and yields 2 HP EVs. Follows a slow 1.25M XP grind.
Type: Null Weakness
Type: Null is weak to Fighting. On the flip side, it's immune to Ghost-type moves entirely. Type: Null's overall bulk (95/95/95) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting |
| 0x (Immune) | Ghost |
In Sword & Shield, Gurdurr's Drain Punch hits Type: Null for 37-44%.
Gurdurr Fighting | A | |
Recommended Build AbilityGuts ItemEviolite NatureAdamant Moves
Damage vs Type: Null View Gurdurr builds →Drain Punch 2x37-44% Knock Off11-13% Mach Punch 2x21-24% | ||
Machamp Fighting | C | |
Recommended Build AbilityNoguard ItemLeftovers NatureAdamant Moves
Damage vs Type: Null View Machamp builds →Bullet Punch9-10% Rock Slide16-19% Knock Off14-16% | ||
Sword & Shield Evolution
Type: Null is the evolved form of Type: Null, reached. A Normal type at 534 stats that still can't breed. View every chain in the Evolution Chart.
How to Evolve
Breeding
Sword & Shield Type: Null Best Moveset
max HP and Sp. Def EVs and Sassy nature turn Type: Null into a wall that doesn't fold easily. Eviolite brings a bulk boost that only works before full evolution for the long game, and Rest handles sustain. Battlearmor fills in the gaps.
Best Build
Type: Null best EVs are Sp. Def and HP
Wall Moveset
- U Turn
- Toxic
- Rest
- Sleep Talk
Recommended Teammates
Doubles Physical Tank Moveset
- Protect
- Giga Impact
- Payback
- Iron Head
Recommended Teammates
Physical Tank Moveset
- Iron Head
- Rest
- Flame Charge
- Sleep Talk
Recommended Teammates
Bulky Support Moveset
- Tri Attack
- Air Slash
- Metal Sound
- Hail
Recommended Teammates
Moves
TMs carry this one. Type: Null learns Giga Impact and Hyper Beam naturally for STAB, but the offensive range comes almost entirely from technical machines. Flying and Bug and beyond give it real matchup play.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Type: Null in Sword & Shield
Type: Null Guide
In Sword & Shield, Type: Null is a Legendary Pokemon rated A-Tier. At 534 BST, it hits hard. It excels as a support. U Turn with Eviolite is the standard set.
In Sword & Shield, Type: Null's biggest threats include Blaziken (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.
Battle Armor is the go-to ability for Type: Null. It protects against critical hits. It's Type: Null's only ability.
At base 59 Speed, it won't be moving first often. On offense, Type: Null is leaning toward the physical side (base 95 Attack). Defensively? Tanky enough to absorb a few hits. Best used as a support.
In Sword & Shield, the best way to handle Type: Null: Super-effective STAB from faster Pokemon is the simplest answer. Fighting-type attackers hit hardest.
Game Availability
First obtainable in Sun & Moon, Type Null has been featured in 3 titles across 4 generations. Legendary status means a single encounter per playthrough in most games.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SMDebut

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
