Physical
Balanced
55Speed · Slow

Stats & Training

Relicanth's all-in on Defense at the expense of Sp. Atk. The physical lean is obvious from the bars. Yields 2 HP and Defense EVs and follows a slow 1.25M XP grind.

Base Stats
Above
HP100
B
Attack90
B
Defense130
A
Sp. Atk45
D
Sp. Def65
C
Speed55
D
Total485
Details
Catch Rate
Difficult25 / 255
Growth Rate
Slow1.25M XP
Height1.0 m
Weight23.4 kg
Base XP170
Abilities
Swift Swim
Doubles Speed during rain.
Rock HeadTop Pick
Protects against recoil damage.
SturdyHARare
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
EV Yield
HP+1AtkDef+1SpASpDSpe
HP training target
Pokedex Entries

A rare Pokémon discovered during a deep-sea exploration. It has not changed in over 100 million years.

Relicanth Weakness

Grass, Electric, Fighting, and Ground moves hit Relicanth for super-effective damage. Grass hits land at 4x, so they're the biggest threat. It resists 5 types, giving it decent defensive coverage. Relicanth's physical bulk (base 130 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Relicanth Weakness and Resistance Chart
DamageTypes
4x (Critical)Grass
2x (Weak)Electric, Fighting, Ground
0.5x (Resist)Normal, Ice, Poison, Flying
0.25x (Resist)Fire
Type ChartVulnerable
4Weak
5Resist
0Immune
Score-4
Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCritical
¼xResist
0xImmune
None
How to Beat Relicanth in Black 2 & White 2 (Best Counters)
Virizion
Virizion
GrassFighting
C
Obtain MethodRoute 11 Interact Encounter
Available Moves
Moves
  • Sacred SwordLv. 42
  • Energy BallTM53
  • Giga DrainLv. 37
  • Magical LeafLv. 13
Damage vs Relicanth
Sacred Sword 2x
45-53%
Energy Ball 4x
154-182%KO
Giga Drain 4x
128-151%KO
Magical Leaf 4x
105-123%KO
View Virizion builds →

Black 2 & White 2 Evolution

What you see is what you get. Relicanth sits outside any evolution chain, so focus on the egg moves and plenty of partners from two egg groups. Eggs are takes forever to hatch. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Relicanth
#369Relicanth
Does not evolve

Breeding

Moderate

Breed Relicanth with 78 breeding partners from the Water1 and Water2 egg groups. Pass egg moves like Amnesia, Aqua Tail, Brine and 9 more to offspring.

Egg Groups
Water1Water2
Gender
87.5%12.5%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Egg Moves
12moves
Breed With (best first)
gyaradosazumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolodewgong

Black 2 & White 2 Relicanth Best Moveset

the remaining moves gives Relicanth answers even while choice-locked. Choice Band provides raw power at the cost of move flexibility, and max HP and Attack EVs with Rockhead mean every prediction that lands hits hard.

Best Build

Experimental
Physical Wallbreaker
Ability
Rock Head
Item
Choice BandPOWER
Best Nature for Relicanth

Relicanth best EVs are HP and Attack

EVs

Physical Wallbreaker Moveset

  • Head SmashSTAB
  • WaterfallSTAB
  • Double Edge
  • Zen Headbutt

Moves

Don't skip the egg moves. Relicanth picks up Amnesia and Aqua Tail only through breeding, and both fill gaps the natural movepool can't. STAB runs through Head Smash and Hydro Pump while Normal and Ice coverage and more adds range.

Level-Up Moves

Lv 1
Harden
30Normal
Lv 1
Tackle
D5010035Normal
Lv 8
Water Gun
4010025Water
Lv 15
Rock Tomb
609510Rock
Lv 22
Yawn
10Normal
Lv 29
Take Down
908520Normal
Lv 36
Mud Sport
15Ground
Lv 43
Ancient Power
D601005Rock
Lv 50
Double-Edge
A12010015Normal
Lv 57
Dive
C8010010Water
Lv 64
Rest
C10Psychic
Lv 71
Hydro Pump
D120805Water
Lv 78
Head Smash
S150805Rock

TM Moves

TM
TM45
Attract
C10015Normal
TM14
Blizzard
D120705Ice
TM78
Bulldoze
D6010020Ground
TM04
Calm Mind
C20Psychic
HM06
Dive
C8010010Water
TM32
Double Team
15Normal
TM26
Earthquake
A10010010Ground
TM42
Facade
C7010020Normal
TM21
Frustration
10020Normal
TM68
Giga Impact
B150905Normal
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM13
Ice Beam
D9510010Ice
TM17
Protect+4
B10Normal
TM77
Psych Up
10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM69
Rock Polish
D20Rock
TM80
Rock Slide
C759010Rock
TM94
Rock Smash
D4010015Fighting
TM39
Rock Tomb
609510Rock
TM48
Round
6010015Normal
TM20
Safeguard
D25Normal
TM37
Sandstorm
D10Rock
TM55
Scald
D8010015Water
TM23
Smack Down
5010015Rock
TM71
Stone Edge
C100805Rock
TM90
Substitute
C10Normal
HM03
Surf
C9510015Water
TM87
Swagger
9015Normal
TM06
Toxic
C9010Poison
HM05
Waterfall
S8010015Water

Egg Moves

Egg
Egg
Amnesia
D20Psychic
Egg
Aqua Tail
C909010Water
Egg
Brine
D6510010Water
Egg
Magnitude
10030Ground
Egg
Mud Shot
D559515Ground
Egg
Mud-Slap
D2010010Ground
Egg
Muddy Water
958510Water
Egg
Skull Bash
10010010Normal
Egg
Sleep Talk
D10Normal
Egg
Snore
4010015Normal
Egg
Water Sport
15Water
Egg
Zen Headbutt
A809015Psychic

Tutor Moves

Tut
Tutor
Aqua Tail
C909010Water
Tutor
Bounce
C85855Flying
Tutor
Earth Power
D9010010Ground
Tutor
Icy Wind
D559515Ice
Tutor
Sleep Talk
D10Normal
Tutor
Snore
4010015Normal
Tutor
Stealth Rock
C20Rock
Tutor
Zen Headbutt
A809015Psychic

Transfer Moves

Gen
Gen 3
Body Slam
C8510015Normal
Gen 4
Captivate
10020Normal
Gen 4
Endure+4
D10Normal
Gen 4
Headbutt
C7010015Normal
Gen 3
Mimic
10Normal
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 4
Water Pulse
D6010020Water
Gen 4
Whirlpool
D358515Water

Black 2 & White 2 Relicanth Locations

moderate rates is the best you'll get on Relicanth in endgame fishing spots. Use the sort toggle below. Best shows where the odds peak, Earliest shows where you can access it soonest in your playthrough.

Best Locations to Catch Relicanth in Black 2 & White 2

Route 4
White 2Super Rod Lv.50-70 Route
RarePost
AnyShaking spot
Route 4
Black 2Super Rod Lv.50-70 Route
RarePost
AnyShaking spot

Relicanth Guide

  • In Black 2 & White 2, Don't let Relicanth's 485 base stat total fool you. Swift Swim is what makes it tick. It punches way above its weight class. We rate it C-Tier. Head Smash with Choice Band is the standard set.

  • In Black 2 & White 2, watch for Venusaur (Grass), Jolteon (Electric), and Hitmonlee (Fighting) when using Relicanth. They all hit it super-effectively with STAB. Venusaur is the most dangerous since Grass moves deal 4x damage. Ground-type attackers are also a problem.

  • In Black 2 & White 2, Run Swift Swim on Relicanth. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Relicanth also gets Rock Head and Sturdy, but they don't compare.

  • In Black 2 & White 2, Relicanth fills the balanced role. It's a physical attacker with base 90 Attack. At base 55 Speed, it won't be moving first often. And it's tanky enough to absorb a few hits.

  • In Black 2 & White 2, run Head Smash, Waterfall, Double Edge, and Zenheadbutt on Relicanth. Head Smash is the most common pick at 25% usage. Waterfall provides reliable STAB damage.

Game Availability

Relicanth first appeared in Ruby & Sapphire and has been available in 14 games across 8 generations. Obtainable through wild encounters in most titles where it appears.

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