Special
Attacker
45Speed · Slow

Stats & Training

Nothing fancy in Octillery's spread. It leans mixed with Attack out front. And you'll get 2 Attack and Sp. Atk EVs per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
Above
HP75
C
Attack105
B
Defense75
C
Sp. Atk105
B
Sp. Def75
C
Speed45
D
Total480
Details
Catch Rate
Challenging75 / 255
Growth Rate
Medium Fast1M XP
Height0.9 m
Weight28.5 kg
Base XP168
Abilities
Suction CupsTop Pick
Prevents being forced out of battle by other Pokémon's moves.
SniperNiche
Strengthens critical hits to inflict 3× damage rather than 2×.
MoodyHA
Raises a random stat two stages and lowers another one stage after each turn.
EV Yield
HPAtk+1DefSpA+1SpDSpe
Attack training target
Pokedex Entries

The ink it spits when escaping is special. It contains a substance that dulls the sense of smell, so Pokémon with keen noses get lost.

Octillery Weakness

Octillery is weak to Electric and Grass. The Water typing picks up 4 resistances to work with. With 75 HP and balanced defenses, Octillery can afford to eat a neutral hit or two.

Octillery Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel
Type ChartGood
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None
How to Beat Octillery in Ultra Sun & Ultra Moon (Best Counters)
Magnezone
Magnezone
ElectricSteel
B
Available Moves
Moves
  • Zap CannonLv. 1
  • ThunderboltTM24
  • DischargeLv. 43
  • SparkLv. 19
Damage vs Octillery
Zap Cannon 2x
144-170%KO
Thunderbolt 2x
109-128%KO
Discharge 2x
97-114%KO
Spark 2x
49-58%
View Magnezone builds →

Ultra Sun & Ultra Moon Evolution

Octillery is what Remoraid becomes. Breed it for Remoraid eggs (average hatch time). Plenty of partners for breeding via two egg groups. Eggs are average hatch time. The evolution from Remoraid pushed Octillery to 480 total stats. HP saw the largest single gain at +40. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Octillery
Water
HP
35
75+40
ATK
65
105+40
DEF
35
75+40
SP.ATK
65
105+40
SP.DEF
35
75+40
SPE
65
45-20
BST
300D-Tier
480C-Tier+180
ROLE
Balanced
Attacker
TYPE
Utility
Mixed

Breeding

Very Easy

Breed with Octillery to get Remoraid eggs easily using 95 partners from the Water1 and Water2 egg groups. Notable egg moves include Acid Spray, Aurora Beam, Entrainment and 11 more.

Egg Groups
Water1Water2
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
14moves
Breed With (best first)
gyaradosazumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingludicolomalamardewgong

Ultra Sun & Ultra Moon Octillery Best Moveset

The physical wall spread is where Octillery earns its spot. Leftovers for passive recovery each turn, Bold nature for the right lean, and the moveset handles sustain. Suctioncups does the rest without needing a move slot.

Best Build

Experimental
Ability
Suction Cups
Item
LeftoversSUSTAIN
Best Nature for Octillery
Bold+DEF

Octillery best EVs are HP and Defense

EVs

Wall Moveset

  • Thunder Wave
  • HazeUtility
  • ScaldSTAB
  • ToxicUtility

Recommended Teammates

Moves

The TM pool is where it gets interesting. Coverage across 14 types means almost nothing walls Octillery cleanly, with Water Spout and Hydro Pump anchoring the STAB side. Matchup flexibility isn't a problem.

Level-Up Moves

Lv 1
Aurora Beam
6510020Ice
Lv 1
Constrict
1010035Normal
Lv 1
Gunk Shot
C120805Poison
Lv 1
Octazooka
658510Water
Lv 1
Psybeam
6510020Psychic
Lv 1
Rock Blast
D259010Rock
Lv 1
Water Gun
C4010025Water
Lv 6
Constrict
1010035Normal
Lv 10
Psybeam
6510020Psychic
Lv 14
Aurora Beam
6510020Ice
Lv 18
Bubble Beam
6510020Water
Lv 22
Focus Energy
D30Normal
Lv 28
Wring Out
1005Normal
Lv 34
Signal Beam
C7510015Bug
Lv 40
Ice Beam
S9010010Ice
Lv 46
Bullet Seed
D2510030Grass
Lv 52
Hydro Pump
S110805Water
Lv 58
Hyper Beam
B150905Normal
Lv 64
Soak
D10020Water

TM Moves

TM
TM45
Attract
C10015Normal
TM14
Blizzard
C110705Ice
TM57
Charge Beam
D509010Electric
TM100
Confide
D20Normal
TM32
Double Team
15Normal
TM53
Energy Ball
S9010010Grass
TM42
Facade
C7010020Normal
TM38
Fire Blast
C110855Fire
TM35
Flamethrower
C9010015Fire
TM91
Flash Cannon
C8010010Steel
TM21
Frustration
D10020Normal
TM68
Giga Impact
B150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM13
Ice Beam
S9010010Ice
TM66
Payback
5010010Dark
TM17
Protect+4
C10Normal
TM29
Psychic
C9010010Psychic
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
C6010015Normal
TM55
Scald
S8010015Water
TM88
Sleep Talk
C10Normal
TM36
Sludge Bomb
C9010010Poison
TM34
Sludge Wave
C9510010Poison
TM23
Smack Down
D5010015Rock
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM94
Surf
B9010015Water
TM87
Swagger
D8515Normal
TM46
Thief
C6010025Dark
TM73
Thunder Wave
S9020Electric
TM06
Toxic
S9010Poison
TM98
Waterfall
B8010015Water

Egg Moves

Egg
Egg
Acid Spray
D4010020Poison
Egg
Aurora Beam
6510020Ice
Egg
Entrainment
C10015Normal
Egg
Flail
10015Normal
Egg
Haze
S30Ice
Egg
Mud Shot
559515Ground
Egg
Octazooka
658510Water
Egg
Rock Blast
D259010Rock
Egg
Screech
8540Normal
Egg
Snore
5010015Normal
Egg
Supersonic
5520Normal
Egg
Swift
C6020Normal
Egg
Water Pulse
C6010020Water
Egg
Water Spout
S1501005Water

Tutor Moves

Tut
Tutor
Bind
158520Normal
Tutor
Bounce
C85855Flying
Tutor
Gunk Shot
C120805Poison
Tutor
Icy Wind
D559515Ice
Tutor
Seed Bomb
C8010015Grass
Tutor
Signal Beam
C7510015Bug
Tutor
Snore
5010015Normal
Tutor
Water Pulse
C6010020Water

Reminder Moves

Rem
Rem
Lock-On
5Normal
Rem
Water Pulse
C6010020Water

Transfer Moves

Gen
Gen 4
Brine
6510010Water
Gen 4
Captivate
10020Normal
Gen 2
Curse
C10Ghost
Gen 3
Defense Curl
D40Normal
Gen 6
Dive
8010010Water
Gen 3
Double-Edge
B12010015Normal
Gen 4
Endure+4
C10Normal
Gen 6
Incinerate
6010015Fire
Gen 3
Mimic
D10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 6
Secret Power
7010020Normal
Gen 3
Seismic Toss
D10020Fighting
Gen 4
String Shot
9540Bug
Gen 4
Whirlpool
D358515Water

How to Get Octillery in Ultra Sun & Ultra Moon

Octillery starts showing up in early-game fishing spots at moderate rates across 16 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Where To Catch Octillery in Ultra Sun & Ultra Moon

Remoraid is your first catch on the way to Octillery. You'll find fishing and surfing encounters from Lv. 10-25 across 38 total spots in the chain.

  1. Remoraid
    Step 1Catch Remoraid
    Kala'e Bay
    Ultra SunSuper Rod Lv.10-17 Water
    25%Early
    Kala'e Bay
    Ultra MoonSuper Rod Lv.10-17 Water
    25%Early
    Hau'oli City - Beachfront
    Ultra MoonSuper Rod Lv.10-17 City
    15%Early
    Hau'oli City - Beachfront
    Ultra SunSuper Rod Lv.10-22 City
    15%Early
    Shaking spot
    Hau'oli City - Beachfront
    Ultra MoonSuper Rod Lv.10-22 City
    15%Early
    Shaking spot
    Hau'oli City - Beachfront
    Ultra SunSuper Rod Lv.10-17 City
    15%Early
    Kala'e Bay
    Ultra SunSuper Rod Lv.10-22 Water
    15%Early
    Shaking spot
    Kala'e Bay
    Ultra MoonSuper Rod Lv.10-22 Water
    15%Early
    Shaking spot
    Melemele Sea
    Ultra SunSuper Rod Lv.10-22 Water
    15%Early
    Shaking spot
    Melemele Sea
    Ultra MoonSuper Rod Lv.10-22 Water
    15%Early
    Shaking spot
    Melemele Sea
    Ultra SunSuper Rod Lv.10-17 Water
    15%Early
    Melemele Sea
    Ultra MoonSuper Rod Lv.10-17 Water
    15%Early
    Route 8
    Ultra SunSuper Rod Lv.10-20 Route
    15%Early
    Route 8
    Ultra MoonSuper Rod Lv.10-20 Route
    15%Early
    Hau'oli City - Beachfront
    Ultra SunSurfing on water Lv.15-18 City
    Early
    SOS from Mantyke
    Hau'oli City - Beachfront
    Ultra MoonSurfing on water Lv.15-18 City
    Early
    SOS from Mantyke
    Kala'e Bay
    Ultra SunSurfing on water Lv.15-18 Water
    Early
    SOS from Mantyke
    Kala'e Bay
    Ultra MoonSurfing on water Lv.15-18 Water
    Early
    SOS from Mantyke
    Melemele Sea
    Ultra SunSurfing on water Lv.15-18 Water
    Early
    SOS from Mantyke
    Melemele Sea
    Ultra MoonSurfing on water Lv.15-18 Water
    Early
    SOS from Mantyke
    Route 8
    Ultra SunSuper Rod Lv.10-25 Route
    5%Early
    Shaking spot
    Route 8
    Ultra MoonSuper Rod Lv.10-25 Route
    5%Early
    Shaking spot
  2. Octillery
    Step 2Octillery
    Hau'oli City - Beachfront
    Ultra MoonSuper Rod Lv.10-22 City
    Early
    SOS from Remoraid
    Hau'oli City - Beachfront
    Ultra MoonSuper Rod Lv.10-17 City
    Early
    SOS from Remoraid
    Hau'oli City - Beachfront
    Ultra SunSuper Rod Lv.10-22 City
    Early
    SOS from Remoraid
    Hau'oli City - Beachfront
    Ultra SunSuper Rod Lv.10-17 City
    Early
    SOS from Remoraid
    Kala'e Bay
    Ultra SunSuper Rod Lv.10-22 Water
    Early
    SOS from Remoraid
    Kala'e Bay
    Ultra SunSuper Rod Lv.10-17 Water
    Early
    SOS from Remoraid
    Kala'e Bay
    Ultra MoonSuper Rod Lv.10-22 Water
    Early
    SOS from Remoraid
    Kala'e Bay
    Ultra MoonSuper Rod Lv.10-17 Water
    Early
    SOS from Remoraid
    Melemele Sea
    Ultra MoonSuper Rod Lv.10-22 Water
    Early
    SOS from Remoraid
    Melemele Sea
    Ultra MoonSuper Rod Lv.10-17 Water
    Early
    SOS from Remoraid
    Melemele Sea
    Ultra SunSuper Rod Lv.10-22 Water
    Early
    SOS from Remoraid
    Melemele Sea
    Ultra SunSuper Rod Lv.10-17 Water
    Early
    SOS from Remoraid
    Route 8
    Ultra MoonSuper Rod Lv.10-25 Route
    Early
    SOS from Remoraid
    Route 8
    Ultra MoonSuper Rod Lv.10-20 Route
    Early
    SOS from Remoraid
    Route 8
    Ultra SunSuper Rod Lv.10-25 Route
    Early
    SOS from Remoraid
    Route 8
    Ultra SunSuper Rod Lv.10-20 Route
    Early
    SOS from Remoraid
    or evolve from Remoraid (Step 1)

Octillery Guide

  • In Ultra Sun & Ultra Moon, Octillery works as an attacker with 480 BST behind it. C-Tier on our list: a niche pick in Ultra Sun & Ultra Moon's meta. Thunder Wave with Leftovers is the standard set.

  • In Ultra Sun & Ultra Moon, Octillery's biggest threats include Jolteon (Electric) and Exeggutor (Grass), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Suction Cups is the go-to ability for Octillery. It prevents being forced out of battle by other Pokémon's moves. Its hidden ability Moody can work in specific setups. Sniper is the other option. Pick based on what your team needs.

  • Octillery is a special attacker with base 105 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. Base 45 Speed is low. Priority moves or Trick Room are the way to go. Fits the attacker role.

  • For Ultra Sun & Ultra Moon, the core moveset is Thunder Wave, Haze, Scald, and Toxic. Thunder Wave leads at 21% usage. Scald provides reliable STAB damage.

Game Availability

Debuting in Gold & Silver, Octillery appears in 17 games across 9 generations. A reliable presence in most mainline games, typically found through wild encounters.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback