Special
Balanced
50Speed · Slow

Stats & Training

The stat bars tell the story: Sp. Def carries everything and Attack's dead weight. But this Kite Pokemon still yields 1 Sp. Def EV per fight on a slow 1.25M XP grind.

Base Stats
Avg
HP45
D
Attack20
F
Defense50
D
Sp. Atk60
C
Sp. Def120
A
Speed50
D
Total345
Details
Catch Rate
Difficult25 / 255
Growth Rate
Slow1.25M XP
Height1.0 m
Weight65.0 kg
Base XP69
Abilities
Swift Swim
Doubles Speed during rain.
Water Absorb
Absorbs water moves, healing for 1/4 max HP.
Water VeilHA
Prevents burns.
Water Absorb grants Water immunity
EV Yield
HPAtkDefSpASpD+1Spe
Special Defense training source
Pokedex Entries

The pattern on its back varies by region. It often swims in a school of Remoraid.

Mantyke Weakness

Type-wise, Mantyke takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. The Water/Flying typing picks up 5 resistances to work with. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Mantyke's special bulk (base 120 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Mantyke Weakness and Resistance Chart
DamageTypes
4x (Critical)Electric
2x (Weak)Rock
0.5x (Resist)Fire, Water, Fighting, Bug, Steel
0x (Immune)Ground
Type ChartExcellent
2Weak
5Resist
2Immune
Score+2
Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCritical
2xWeak
¼xResist
None
0xImmune
How to Beat Mantyke in Black 2 & White 2 (Best Counters)
Zebstrika
Zebstrika
Electric
C
Available Moves
Moves
  • ThunderTM25
  • Wild ChargeLv. 47
  • DischargeLv. 36
  • SparkLv. 25
Damage vs Mantyke
Thunder 4x
149-176%KO
Wild Charge 4x
290-341%KO
Discharge 4x
109-129%KO
Spark 4x
210-248%KO
View Zebstrika builds →

Black 2 & White 2 Evolution

Mantyke starts the chain as a baby form and evolves into Mantine through a special method. To get more eggs, breed the evolved versions. Evolving adds up to 140 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Mantyke
#458Mantyke
Remoraid in Party
Mantine
#226Mantine
Stat Comparison 2 Stages
Mantyke
WaterFlying
Mantine
WaterFlying
HP
45
85+40
ATK
20
40+20
DEF
50
70+20
SP.ATK
60
80+20
SP.DEF
120
140+20
SPE
50
70+20
BST
345D-Tier
485C-Tier+140
ROLE
Balanced
Balanced
TYPE
Special
Special

Breeding

Unavailable
Undiscovered egg group

Black 2 & White 2 Mantyke Best Moveset

Best Build

No build content available for this Pokemon in Gen 5.

Try selecting a different game/generation filter, or check back later.

Moves

The egg pool carries weight here. Amnesia and Haze aren't available any other way for Mantyke, and they meaningfully change what it threatens. Stack those on top of Hydro Pump and Surf for solid options.

Level-Up Moves

Lv 1
Bubble
2010030Water
Lv 1
Tackle
D5010035Normal
Lv 3
Supersonic
D5520Normal
Lv 7
Bubble Beam
6510020Water
Lv 11
Confuse Ray
D10010Ghost
Lv 14
Wing Attack
D6010035Flying
Lv 16
Headbutt
D7010015Normal
Lv 19
Water Pulse
D6010020Water
Lv 23
Wide Guard+3
10Rock
Lv 27
Take Down
908520Normal
Lv 32
Agility
C30Psychic
Lv 36
Air Slash
C759520Flying
Lv 39
Aqua Ring
D20Water
Lv 46
Bounce
D85855Flying
Lv 49
Hydro Pump
C120805Water

TM Moves

TM
TM62
Acrobatics
D5510015Flying
TM40
Aerial Ace
D6020Flying
TM45
Attract
C10015Normal
TM14
Blizzard
D120705Ice
TM78
Bulldoze
D6010020Ground
HM06
Dive
D8010010Water
TM32
Double Team
15Normal
TM26
Earthquake
D10010010Ground
TM42
Facade
D7010020Normal
TM21
Frustration
10020Normal
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM13
Ice Beam
D9510010Ice
TM17
Protect+4
C10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM80
Rock Slide
D759010Rock
TM48
Round
6010015Normal
TM55
Scald
C8010015Water
TM90
Substitute
C10Normal
HM03
Surf
C9510015Water
TM87
Swagger
9015Normal
TM06
Toxic
C9010Poison
HM05
Waterfall
D8010015Water

Egg Moves

Egg
Egg
Amnesia
D20Psychic
Egg
Haze
C30Ice
Egg
Hydro Pump
C120805Water
Egg
Mirror Coat-5
D10020Psychic
Egg
Mud Sport
15Ground
Egg
Signal Beam
D7510015Bug
Egg
Slam
807520Normal
Egg
Splash
40Normal
Egg
Twister
4010020Dragon
Egg
Water Sport
15Water
Egg
Wide Guard+3
10Rock

Tutor Moves

Tut
Tutor
Bounce
D85855Flying
Tutor
Helping Hand+5
20Normal
Tutor
Icy Wind
D559515Ice
Tutor
Signal Beam
D7510015Bug
Tutor
Sleep Talk
D10Normal
Tutor
Snore
4010015Normal

Transfer Moves

Gen
Gen 4
Air Cutter
D559525Flying
Gen 4
Captivate
10020Normal
Gen 4
Endure+4
D10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 4
Swift
6020Normal
Gen 4
Whirlpool
D358515Water

Black 2 & White 2 Mantyke Locations

Mantyke appears at high spawn rates across 4 spots in mid-game water routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Best Locations to Catch Mantyke in Black 2 & White 2

Mantyke appears in 4 surfing locations at Lv. 25-45 across Black 2 and White 2. Not all encounters show up in every version, so check which ones match your game.

Undella Bay
Black 2Surfing on water Lv.25-40 Water
30%Mid
Spring/summer/autumn
Undella Bay
White 2Surfing on water Lv.25-40 Water
30%Mid
Spring/summer/autumn
Route 21
Black 2Surfing on water Lv.30-45 Route
CommonMid
Any
Route 21
White 2Surfing on water Lv.30-45 Route
CommonMid
Any

Mantyke Guide

  • Mantyke evolves into Mantine through a special method. One evolution, no branching. Solid jump from 345 BST.

  • Mantyke is catchable in Black 2 & White 2. Check the Locations section above for specific routes, encounter rates, and methods. It also appears in 11 other games across the series.

  • Mantyke is available in Black 2 & White 2. Across the full series, it appears in 12 games total.

  • In Black 2 & White 2, For a casual playthrough, Mantyke works as a placeholder. Water/Flying coverage is useful early. The real payoff is Mantine. That's where the stats start mattering.

Game Availability

Debuting in Diamond & Pearl, Mantyke appears in 12 games across 7 generations. A reliable presence in a solid number of games, typically found through catching or hatching as a base form.

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