Physical
Sweeper
102Speed · Fast

Stats & Training

Attack and HP carry most of Garchomp's stat budget. Sp. Atk's the obvious dump stat. Tough to catch and yields 3 Attack EVs. Follows a slow 1.25M XP grind.

Base Stats
Legend
HP108
B
Attack130
A
Defense95
B
Sp. Atk80
C
Sp. Def85
C
Speed102
B
Total600
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.9 m
Weight95.0 kg
Base XP300
Abilities
Sand VeilRare
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Rough SkinHATop Pick
Damages attacking Pokémon for 1/8 their max HP on contact.
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entries
No Legends Z A entries available

It is said that when one runs at high speed, its wings create blades of wind that can fell nearby trees.

Garchomp Weakness

Ice, Dragon, and Fairy moves hit Garchomp for super-effective damage. Ice hits land at 4x, so they're the biggest threat. The upside? Electric-type moves can't touch it at all. Garchomp's overall bulk (108/95/85) lets it take a hit or two from most weaknesses before going down.

Garchomp Weakness and Resistance Chart
DamageTypes
4x (Critical)Ice
2x (Weak)Dragon, Fairy
0.5x (Resist)Fire, Poison, Rock
0x (Immune)Electric
Type ChartAvg
3Weak
3Resist
1Immune
Score-2
4xCritical
¼xResist
None
0xImmune
How to Beat Garchomp in Legends: Z-A (Best Counters)
Flutter Mane
Flutter Mane
GhostFairy
S
Fairy is super effective against GarchompView Flutter Mane →

Legends: Z-A Evolution

End of the line. Garchomp caps a three-stage chain that started at Gible. Breeding produces the base form, and eggs are takes forever to hatch. Attack grew the most through evolution (+60 over Gible), and Garchomp peaks at 600 total stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Gible
DragonGround
Gabite
DragonGround
Garchomp
DragonGround
HP
58
68+10
108+40
ATK
70
90+20
130+40
DEF
45
65+20
95+30
SP.ATK
40
50+10
80+30
SP.DEF
45
55+10
85+30
SPE
42
82+40
102+20
BST
300C-Tier
410C-Tier+110
600S-Tier+190
ROLE
Balanced
Balanced
Sweeper
TYPE
Physical
Physical
Physical
Breeding is not available in this game

Legends: Z-A Garchomp Best Moveset

Garchomp doesn't rely on pure speed. Rocky Helmet gives it chip damage on every physical hit received to stay healthy, and Jolly nature still pushes offense. Earthquake and the remaining moves keep the pressure on while max Attack and Speed EVs balance power and survivability.

Best Build

Highly recommended
Ability
Rough Skin
Item
Rocky HelmetPUNISH
Best Nature for Garchomp
Jolly+SPE

Garchomp best EVs are Attack and Speed

EVs

Doubles Physical Attacker Moveset

  • EarthquakeSTAB
  • Stealth Rock
  • Dragon TailSTAB
  • SpikesHazard

Moves

Need something that threatens multiple types? Garchomp's movepool delivers. Coverage across 11 types plus STAB from Draco Meteor and Outrage gives it answers for most defensive cores you'll run into.

Level-Up Moves

Lv 1
Sand Tomb
D358515Ground
Lv 1
Tackle
D4010035Normal
Lv 12
Dragon Breath
C6010020Dragon
Lv 18
Bulldoze
C6010020Ground
Lv 25
Bite
C6010025Dark
Lv 30
Slash
C7010020Normal
Lv 36
Dragon Claw
S8010015Dragon
Lv 42
Dig
B8010010Ground
Lv 54
Take Down
C908520Normal
Lv 60
Dragon Rush
B1007510Dragon

TM Moves

TM
TM22
Aerial Ace
C6020Flying
TM33
Body Slam
C8510015Normal
TM10
Brick Break
C7510015Fighting
TM78
Bulldoze
C6010020Ground
TM25
Crunch
C8010015Dark
TM28
Dig
B8010010Ground
TM54
Draco Meteor
B130905Dragon
TM02
Dragon Claw
S8010015Dragon
TM75
Dragon Pulse
C8510010Dragon
TM135
Dual Chop
409015Dragon
TM52
Earth Power
C9010010Ground
TM69
Earthquake
S10010010Ground
TM35
Endure+4
C10Normal
TM109
Facade
C7010020Normal
TM122
False Swipe
4010040Normal
TM38
Fire Blast
A110855Fire
TM14
Fire Fang
C659515Fire
TM62
Flamethrower
C9010015Fire
TM55
Giga Impact
B150905Normal
TM44
Hyper Beam
C150905Normal
TM58
Iron Head
A8010015Steel
TM87
Iron Tail
C1007515Steel
TM76
Liquidation
C8510010Water
TM83
Nasty Plot
C20Dark
TM93
Outrage
B12010010Dragon
TM77
Poison Jab
C8010020Poison
TM19
Power Gem
C8010020Rock
TM17
Protect+4
S10Normal
TM145
Razor Wind
8010010Normal
TM12
Rock Slide
A759010Rock
TM36
Rock Tomb
C609515Rock
TM143
Scale Shot
A259020Dragon
TM136
Scorching Sands
C7010010Ground
TM61
Shadow Claw
C7010015Ghost
TM88
Spikes
A20Ground
TM37
Stealth Rock
S20Rock
TM65
Stone Edge
C100805Rock
TM85
Substitute
C10Normal
TM73
Surf
C9010015Water
TM27
Swift
D6020Normal
TM30
Swords Dance
A20Normal
TM21
Thunder Fang
C659515Electric
TM150
Vacuum Wave+1
D4010030Fighting

Egg Moves

Garchomp doesn't have any Egg moves

Tutor Moves

Garchomp can't learn any Tutor moves

How to Get Garchomp in Legends: Z-A

No wild encounters for Garchomp in Legends: Z-A. Bring Gible over from Diamond, Platinum, or Scarlet, then level through the stages. Each step in the chain is laid out below.

How to Obtain Garchomp in Legends: Z-A

  1. Gible
    Step 1Obtain Gible

    Catch in the wild in:

    Then trade to Legends: Z-A to continue the evolution chain.

    Also found in:

  2. Garchomp
    Step 3Garchomp

Garchomp Guide

  • For Legends: Z-A, we rate Garchomp S-Tier: one of the best picks in the Legends: Z-A meta. At 600 BST, it fits the sweeper role. Earthquake with Rocky Helmet is the standard set.

  • Mega Evolution isn't available in Legends: Z-A, but Garchomp does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Garchomp hits 700 BST.

  • In Legends: Z-A, watch for Cloyster (Ice), Kingdra (Dragon), and Togekiss (Fairy) when using Garchomp. They all hit it super-effectively with STAB. Cloyster is the most dangerous since Ice moves deal 4x damage.

  • Sand Veil increases evasion to 1.25× during a sandstorm. That's the one you want on Garchomp. Rough Skin is the hidden ability. Niche, but it has its uses.

  • Base 102 Speed lets it outrun most of the field. On offense, Garchomp is a physical attacker with base 130 Attack. Defensively? Tanky enough to absorb a few hits. Best used as a sweeper.

Game Availability

Since debuting in Diamond & Pearl, Garchomp has appeared in 14 titles over 7 generations. Along the way, it received a Mega form in Generation 7, keeping it relevant across different competitive metas.

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