Physical
Balanced
25Speed · Very Slow

Stats & Training

Defense and Sp. Def carry most of Duskull's stat budget. HP's the obvious dump stat. Common in the wild and yields 1 Sp. Def EV. Follows a fast 800K XP curve.

Base Stats
Below
HP20
F
Attack40
D
Defense90
B
Sp. Atk30
F
Sp. Def90
B
Speed25
F
Total295
Details
Catch Rate
Easy190 / 255
Growth Rate
Fast800,000 XP
Height0.8 m
Weight15.0 kg
Base XP59
Abilities
LevitateTop Pick
Evades ground moves.
FriskHANot in game
Reveals an opponent's held item upon entering battle.
Levitate grants Ground immunity
EV Yield
HPAtkDefSpASpD+1Spe
Special Defense training source
Pokedex Entries

A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness.

Emerald

Duskull Weakness

Duskull's Ghost typing leaves it vulnerable to Ghost and Dark. It shrugs off Normal and Fighting-type attacks completely. Levitate grants an additional Ground immunity, reshaping the matchup chart.

Duskull Weakness and Resistance Chart
DamageTypes
2x (Weak)Ghost, Dark
0.5x (Resist)Poison, Bug
0x (Immune)Normal, Fighting
Type ChartExcellent
2Weak
2Resist
3Immune
Score+4
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCritical
None
2xWeak
½xResist
¼xResist
None
STAB (2)
How to Beat Duskull in Emerald (Best Counters)
Sableye
Sableye
DarkGhost
C
Available Moves
Moves
  • Shadow BallTM30
  • Knock OffLv. 33
  • Feint AttackLv. 29
  • ThiefTM46
Damage vs Duskull
Shadow Ball 2x
85-100%KO
Knock Off 2x
65-77%
Feint Attack 2x
58-69%
Thief 2x
58-69%
View Sableye builds →

Emerald Evolution

Three stages ahead. Duskull grows into Dusclops, then pushes on to Dusknoir. Check the evolution methods below. For breeding, average hatch time with a decent partner pool via one egg group. The evolved forms gain up to 230 total stats over Duskull. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Duskull
Ghost
HP
20
40+20
ATK
40
70+30
DEF
90
130+40
SP.ATK
30
60+30
SP.DEF
90
130+40
SPE
25
25
BST
295C-Tier
455B-Tier+160
ROLE
Balanced
Balanced
TYPE
Utility
Physical

Breeding

Easy

Breed Duskull easily with 22 breeding partners from the Indeterminate egg group. Pass egg moves like Destiny Bond, Feint Attack, Grudge and 3 more to offspring.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
6moves
Breed With (best first)
gardevoirkirliacastformraltsmukgengarweezingswalotmagcargohaunterwobbuffetkoffing

Emerald Duskull Best Moveset

Duskull's built to absorb hits. Impish nature leans into physical wall duty, Quickclaw gives it extra utility, and the moveset handles sustain. Levitate and Defense and Sp. Def investment EVs tie the defensive profile together.

Best Build

Experimental
Bulky Support
Ability
Levitate
Item
Quick Claw
Best Nature for Duskull
Impish+DEF

Duskull best EVs are Defense and Sp. Def

EVs

Bulky Support Moveset

  • Pain Split
  • CurseSetup
  • SubstituteUtility
  • GrudgeUtility

Moves

You'll want to breed for Destiny Bond and Feint Attack on Duskull. These egg moves aren't just nice to have. Combined with STAB from Shadow Ball and Astonish, they expand what Duskull can actually threaten in practice.

Level-Up Moves

Lv 1
Leer
10030Normal
Lv 1
Night Shade
D10015Ghost
Lv 5
Disable
5520Normal
Lv 12
Foresight
10040Normal
Lv 16
Astonish
3010015Ghost
Lv 23
Confuse Ray
D10010Ghost
Lv 27
Pursuit
D4010020Dark
Lv 34
Curse
S10Ghost
Lv 38
Will-O-Wisp
B7515Fire
Lv 45
Mean Look
D5Normal
Lv 49
Future Sight
12010010Psychic

TM Moves

TM
TM45
Attract
10015Normal
TM14
Blizzard
D120705Ice
TM04
Calm Mind
C20Psychic
TM32
Double Team
15Normal
TM42
Facade
D7010020Normal
HM05
Flash
7020Normal
TM21
Frustration
10020Normal
TM10
Hidden Power
6010015Normal
TM13
Ice Beam
D9510010Ice
TM17
Protect+4
C10Normal
TM29
Psychic
D9010010Psychic
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM43
Secret Power
7010020Normal
TM30
Shadow Ball
D8010015Ghost
TM48
Skill Swap
10Psychic
TM49
Snatch+4
10Dark
TM11
Sunny Day
C5Fire
TM12
Taunt
C10020Dark
TM46
Thief
D6010025Dark
TM41
Torment
D10015Dark
TM06
Toxic
C8510Poison

Egg Moves

Egg
Egg
Destiny Bond
D5Ghost
Egg
Feint Attack
6020Dark
Egg
Grudge
S5Ghost
Egg
Imprison
10Psychic
Egg
Memento
D10010Dark
Egg
Pain Split
S20Normal

Tutor Moves

Tut
Tutor
Body Slam
D8510015Normal
Tutor
Double-Edge
D12010015Normal
Tutor
Dream Eater
10010015Psychic
Tutor
Endure+4
D10Normal
Tutor
Icy Wind
559515Ice
Tutor
Mimic
10Normal
Tutor
Psych Up
D10Normal
Tutor
Sleep Talk
D10Normal
Tutor
Snore
4010015Normal
Tutor
Substitute
S10Normal
Tutor
Swagger
9015Normal

Emerald Duskull Locations

moderate rates across 4 locations for Duskull in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.

Best Locations to Catch Duskull in Emerald

4 walking spots from Lv. 25-30 for Duskull. Sorted by game progression with rates on each row, so you can compare without scrolling through everything.

Mt. Pyre - Summit
Grass Lv.26-30 Cave
13%Mid
Mt. Pyre - 4F
Grass Lv.25-29 Cave
10%Mid
Mt. Pyre - 5F
Grass Lv.25-29 Cave
10%Mid
Mt. Pyre - 6F
Grass Lv.25-29 Cave
10%Mid

Duskull Guide

  • Dusclops at level 37 is the mid-stage. Push through to Dusknoir while holding a Reaper Cloth for the final form. 295 BST right now won't cut it long-term.

  • Level 37 gets you Dusclops. Not the fastest evolution, so consider Exp. Share or route grinding to speed it up.

  • For Emerald, you can run Duskull through the first few routes without issues. 295 BST won't carry you far though. Get it to Dusclops as fast as you can.

  • You can find Duskull in Emerald. The Locations section has the full breakdown of routes and encounter details. It also appears in 16 other games across the series.

Game Availability

Available in 17 titles since its debut in Ruby & Sapphire, Duskull spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.

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