Mixed
Pivot
100Speed · Fast

Stats & Training

Charizard's stats barely vary. 4 sit in respectable range with no real gaps. It's a blank slate for EV investment. Worth 3 Special stat exp, 1.06M XP medium-slow curve to max.

Base Stats
High
HP78
C
Attack84
C
Defense78
C
Sp. Atk85
C
Sp. Def85
C
Speed100
B
Total510
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height1.7 m
Weight90.5 kg
Base XP267
Abilities
Abilities were introduced in Generation III. Shown below for reference.
Blaze
Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
Solar PowerHA
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
EV Yield
HPAtkDefSpA+3SpDSpe
Strong Special Attack training target
Pokedex Entries

When expelling a blast of super hot fire, the red flame at the tip of its tail burns more intensely.

Yellow

Charizard Weakness

Type-wise, Charizard takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. It resists 4 types, giving it decent defensive coverage. With 78 HP and balanced defenses, Charizard can afford to eat a neutral hit or two.

Charizard Weakness and Resistance Chart
DamageTypes
4x (Critical)Rock
2x (Weak)Water, Electric
0.5x (Resist)Fire, Fighting
0.25x (Resist)Grass, Bug
0x (Immune)Ground
Type ChartGood
3Weak
4Resist
1Immune
Score+1
Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
4xCritical
½xResist
¼xResist
0xImmune
How to Beat Charizard in Yellow (Best Counters)

In Yellow, Starmie's Psychic hits Charizard for 38-44%. Cloyster's Explosion hits Charizard for 71-84%. Jolteon deals 81-96% with Thunderbolt.

Starmie
Starmie
WaterPsychic
S
Recommended Build
Moves
  • RecoverRecovery
  • Thunder Wave
  • Blizzard
  • PsychicSTAB
Damage vs Charizard
Blizzard
30-36%
Psychic
38-44%
View Starmie builds →

Yellow Evolution

Charmander's chain leads to Charizard (at level 36). A Fire/Flying type at 510 stats, sitting in the Undiscovered group. Evolving from Charmander gave Charizard the biggest boost in HP (+39), bringing the total to 510 stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Charizard
FireFlying
HP
39
58+19
78+20
ATK
52
64+12
84+20
DEF
43
58+15
78+20
SP.ATK
60
80+20
109+29
SP.DEF
50
65+15
85+20
SPE
65
80+15
100+20
BST
309D-Tier
405D-Tier+96
534B-Tier+129
ROLE
Balanced
Balanced
Sweeper
TYPE
Utility
Special
Special
Breeding not available · Introduced in Gen 2

Yellow Charizard Best Moveset

Best Build

Solid pick
Utility
Ability
Not in Gen 1
Item
Not in Gen 1
Nature
Not in Gen 1

Utility Moveset

  • EarthquakeCoverage
  • Fire BlastSTAB
  • Swords Dance
  • Hyper Beam

Moves

TMs define Charizard's movepool. The natural moves cover basics with Fire Blast and Flamethrower, but the real versatility comes from technical machines giving it Normal and Fighting coverage and more. That's where the options open up.

Level-Up Moves

Lv 1
Ember
D4010025Fire
Lv 1
Growl
D10040Normal
Lv 1
Leer
10030Normal
Lv 1
Scratch
4010035Normal
Lv 9
Ember
D4010025Fire
Lv 15
Leer
10030Normal
Lv 24
Rage
2010020Normal
Lv 36
Slash
B7010020Normal
Lv 46
Flamethrower
A9510015Fire
Lv 55
Fire Spin
B357015Fire

TM Moves

TM
TM34
Bide+1
10Normal
TM08
Body Slam
C8510015Normal
TM18
Counter-5
D10020Fighting
HM01
Cut
509530Normal
TM28
Dig
10010010Ground
TM32
Double Team
15Normal
TM10
Double-Edge
C12010015Normal
TM23
Dragon Rage
10010Dragon
TM26
Earthquake
S10010010Ground
TM38
Fire Blast
S120855Fire
TM27
Fissure
305Ground
HM02
Fly
709515Flying
TM15
Hyper Beam
A150905Normal
TM05
Mega Kick
C120755Normal
TM01
Mega Punch
D808520Normal
TM31
Mimic
10Normal
TM20
Rage
2010020Normal
TM33
Reflect
C20Psychic
TM44
Rest
C10Psychic
TM19
Seismic Toss
D10020Fighting
TM40
Skull Bash
C10010010Normal
HM04
Strength
8010015Normal
TM17
Submission
D808025Fighting
TM50
Substitute
C10Normal
TM39
Swift
D6020Normal
TM03
Swords Dance
A30Normal
TM09
Take Down
908520Normal
TM06
Toxic
C9010Poison

Egg Moves

Charizard doesn't have any Egg moves

Tutor Moves

Charizard can't learn any Tutor moves

How to Get Charizard in Yellow

Charizard doesn't appear wild. Catch Charmander instead, it shows up at solid rates. Evolve it at level 36 to get Charizard. The 3-stage chain is mapped in the step cards below.

How to Obtain Charizard in Yellow

  1. Charmander
    Step 1Catch Charmander
    Route 24
    Gift from NPC Lv.10 Route
    100%Early
  2. Charmeleon
    Step 2Evolve into Charmeleon
  3. Charizard
    Step 3Charizard

Charizard Guide

  • In Yellow, Charizard has a 510 base stat total and ranks as C-Tier: a niche pick in Yellow's meta. It works best as a pivot. Earthquake anchors the moveset.

  • Mega Evolution isn't available in Yellow, but Charizard does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Charizard hits 610 BST.

  • In Yellow, Charizard's biggest threats include Golem (Rock), Gyarados (Water), and Raikou (Electric), all carrying super-effective STAB moves. Golem is the most dangerous since Rock moves deal 4x damage.

  • In Yellow, Charizard fills the pivot role. It's a mixed attacker with base 84 Attack and 85 Special. Base 100 Speed lets it outrun most of the field. And it's enough bulk to take a hit or two.

  • For Yellow, the core moveset is Earthquake, Fire Blast, Swords Dance, and Hyper Beam. Earthquake leads at 18% usage. This set covers the pivot role with a mix of damage and utility.

Game Availability

Charizard first appeared in Red & Blue and spans 21 games across 10 generations. It later gained Mega X and Mega Y forms in Generation 6, a Mega form in Generation 7, and a Gigantamax form in Generation 8, adding new dimensions to its competitive identity.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback