Guides Pokedex

Pokemon Lets Go NidoranM

NidoranM Pokedex ID: 32
StatAmountBar Graph
Max CP273
Attack57
Special Attack40
Defense40
Special Defense40
HP46
Speed50

Overview

Pokemon Let's Go NidoranM is a Poison Type pokemon also known as a Poison Pin Pokémon, first discovered in the Kanto region. it's weak against Ground, Psychic type moves and has a Max CP of 273, 46 HP, 57 Attack, 40 SP Attack, 40 Defense, 40 SP Defense and 50 Speed. Considering it's stats, the best nature to have is Lonely, this will increase it's Attack and decrease it's Defense stats.

Pokedex Entry

Pokemon Lets Go NidoranM Evolutions

What level does Pokemon Let's Go NidoranM Evolve at?

The Unevolved Form NidoranM Evolves at level 16 into Nidorino, which then Use a Moon Stone to Evolve into Nidoking.

FirstSecondThirdFinal
NidoranM273
16 Nidorino365
Moon Stone Nidoking505

How to catch NidoranM in Pokemon Let's Go

Where to catch and find Pokemon Lets Go NidoranM Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go NidoranM is in the Route 22 zone, it will have a 20% chance to spawn in the area with a level range of 03-04. This also makes Route 22 the best place to Catch Combo Chain hunt Shiny NidoranM or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Route 2220%03-04normal1F
Route 2319%41-46normal1F
Route 1015%18-23normal1F
Route 915%17-22normal1F
Route 2310%41-46normal1F
Route 105%18-23normal1F
Route 95%17-22normal1F
Route 231%41-46normal1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching NidoranM.

Best Nature for NidoranM

We recommend a Lonely Nature for NidoranM, you can visit Madam Celadon to force encounter pokemon of Lonely Nature.

NatureIncreasesDecreasesChoice 1Choice 2
LonelyAttackDefenseRedYellow
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Pokemon Lets Go NidoranM Moves

Level Up Moves

Pokemon Let's Go NidoranM Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1PeckFlyingPhysical3535100%Inflicts regular damage with no additional effect.
3Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
6Poison StingPoisonPhysical1535100%Has a 30% chance to poison the target.
9Double KickFightingPhysical3030100%Hits twice in one turn.
12Horn AttackNormalPhysical6525100%Inflicts regular damage with no additional effect.
15Helping HandNormalNone--20--boosts the power of the partner's move.
18ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
21Fury AttackNormalPhysical152085%Hits 2-5 times in one turn.
24Poison JabPoisonPhysical8020100%deals damage and has a 30% chance of poisoning the target.
27Horn DrillNormalPhysical1530%Causes a one-hit KO.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that NidoranM can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3Helping HandNormalNone--20--boosts the power of the partner's move.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM10DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM19Iron TailSteelPhysical1001575%deals damage and has a 30% chance of lowering the target's Defense by one stage.
TM26Poison JabPoisonPhysical8020100%deals damage and has a 30% chance of poisoning the target.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM36ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM38ThunderElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM51BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM52Sludge BombPoisonSpecial9010100%deals damage and has a 30% chance of poisoning the target.
TM55Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM58Drill RunGroundPhysical801095%deals damage and has an increased critical hit ratio

Master Trainer

This Pokemon's Master Trainer is Alvin

Weak Against
Ground
2x
Psychic
2x
Strong Against
Fighting
1/2
Poison
1/2
Bug
1/2
Grass
1/2
Fairy
1/2