Mixed
Support
50Speed · Slow

Is Klang Good in Sun & Moon Playthrough?

Klang is the middle stage between Klink and Klinklang. Pure Steel handles Fairy. Push to level 49 for Klinklang before the E4.

StrongGoodEvenToughBadETTBEGTEEETEGEEIlimaTrial 1HalaKahuna 1KlinkCatchableLanaTrial 2KiaweTrial 3MallowTrial 4OliviaKahuna 2SophoclesTrial 5AcerolaTrial 6NanuKahuna 3KlangEvolveTotem Kommo-oTrial 7HapuKahuna 4KlinklangEvolveHalaE4OliviaE4AcerolaE4KahiliE4
Ilima
Trial 1
Even

Klink trades roughly evenly with Ilima's team.

Even
Gumshoos
Lv 12
Normal
Stakeout
Super FangBiteLeerScary Face
You Win
Yungoos
Lv 10
Normal
Strong Jaw
LeerTacklePursuitBide
Hala
Kahuna 1
Tough

Hala's team hits Klink's weaknesses hard.

Risky
Mankey
Lv 14
Fighting
Anger Point
Karate ChopPursuitFocus Energy
Even
Makuhita
Lv 14
Fighting
Thick Fat
Arm ThrustSand AttackFake Out
Risky
Crabrawler
Lv 15
Fighting
Iron Fist
PursuitPower Up PunchLeer
Lana
Trial 2
Tough

Lana's typing presses Klink's defenses.

Risky
Chinchou
Lv 26
WaterElectric
Volt AbsorbImmune to Electric attacks
Bubble BeamThunder WaveElectro Ball
Even
Shellder
Lv 26
Water
Skill Link
Water GunSupersonicIcicle Spear
Risky
Araquanid
Lv 27
WaterBug
Water Bubble
Bug BiteBiteBubble Beam
Kiawe
Trial 3
Bad

Kiawe's Pokemon outpace and outclass Klink here.

Avoid
Salazzle
Lv 22
PoisonFire
Corrosion
TormentVenom DrenchToxicFlame Burst
Risky
Salandit
Lv 20
PoisonFire
Corrosion
Poison GasVenoshockTauntScratch
Mallow
Trial 4
Even

Klink trades roughly evenly with Mallow's team.

Risky
Lurantis
Lv 24
Grass
Leaf Guard
Razor LeafX ScissorSolar BladeSynthesis
Even
Trumbeak
Lv 22
NormalFlying
Keen Eye
Rock BlastPluckSupersonicScreech
Olivia
Kahuna 2
Good

Klink has the type edge here and should clean up Olivia's team.

You Win
Nosepass
Lv 26
Rock
Sturdy
Rock SlideSparkThunder Wave
You Win
Boldore
Lv 26
Rock
Sturdy
Rock BlastMud SlapHeadbutt
Even
Lycanroc
Lv 27
Rock
Vital Spirit
BiteRock Throw
Sophocles
Trial 5
Tough

Sophocles's team hits Klink's weaknesses hard.

Risky
Vikavolt
Lv 29
BugElectric
Levitate
Vise GripChargeBug BiteSpark
Risky
Charjabug
Lv 28
BugElectric
Battery
String ShotVise GripMud SlapThunder Wave
Acerola
Trial 6
Even

Klink trades roughly evenly with Acerola's team.

Even
Mimikyu
Lv 33
GhostFairy
Disguise
Play RoughShadow ClawAstonishMimic
Even
Haunter
Lv 27
GhostPoison
Levitate
HypnosisSucker PunchNight ShadeLick
Nanu
Kahuna 3
Even

Klink trades roughly evenly with Nanu's team.

Risky
Sableye
Lv 38
DarkGhost
Keen Eye
Power GemShadow BallFake Out
Even
Krokorok
Lv 38
GroundDark
Intimidate
CrunchAssuranceSwaggerEarthquake
Even
Persian
Lv 39
Normal
Fur Coat
Power GemFake OutDark Pulse
Totem Kommo-o
Trial 7
Even

Klang trades roughly evenly with Totem Kommo-o's team.

Risky
Kommo O
Lv 45
DragonFighting
Soundproof
Clanging ScalesSky UppercutFlash CannonProtect
Even
Hakamo O
Lv 32
DragonFighting
Bulletproof
Sky UppercutAutotomizeWork UpBide
Hapu
Kahuna 4
Tough

Hapu's team hits Klang's weaknesses hard.

Risky
Dugtrio
Lv 47
Ground
Sand Veil
Iron HeadEarthquakeSucker PunchSandstorm
Risky
Gastrodon
Lv 47
WaterGround
Sticky Hold
Muddy WaterMud BombRecover
Risky
Flygon
Lv 47
GroundDragon
Levitate
Earth PowerDragon Breath
Risky
Mudsdale
Lv 48
Ground
Stamina
Heavy SlamEarthquakeDouble KickCounter
Hala
Elite Four
Even

Klinklang trades roughly evenly with Hala's team.

Even
Hariyama
Lv 54
Fighting
Thick Fat
Fake OutClose CombatKnock Off
Even
Primeape
Lv 54
Fighting
Anger Point
Cross ChopOutragePunishmentPursuit
Even
Bewear
Lv 54
NormalFighting
Fluffy
Hammer ArmBrutal Swing
Risky
Poliwrath
Lv 54
WaterFighting
Water Absorb
WaterfallSubmission
You Win
Crabominable
Lv 55
FightingIce
Iron Fist
Ice HammerClose Combat
Olivia
Elite Four
Good

Klinklang has the type edge here and should clean up Olivia's team.

You Win
Relicanth
Lv 54
WaterRock
Swift Swim
Hydro PumpAncient PowerYawn
Easy KO
Carbink
Lv 54
RockFairy
Clear Body
Power GemMoonblastReflect
You Win
Probopass
Lv 54
RockSteel
Sturdy
Earth PowerPower GemThunder WaveSandstorm
Acerola
Elite Four
Even

Klinklang trades roughly evenly with Acerola's team.

Even
Sableye
Lv 54
DarkGhost
Keen Eye
Shadow ClawZen HeadbuttConfuse RayFake Out
You Win
Drifblim
Lv 54
GhostFlying
Aftermath
Ominous WindFocus EnergyAmnesiaBaton Pass
Even
Dhelmise
Lv 54
GhostGrass
Steelworker
SlamShadow BallEnergy BallWhirlpool
You Win
Froslass
Lv 54
IceGhost
Snow Cloak
BlizzardShadow BallConfuse RayIce Shard
Even
Palossand
Lv 55
GhostGround
Water Compaction
Shadow BallEarth PowerGiga DrainIron Defense
Kahili
Elite Four
Even

Klinklang trades roughly evenly with Kahili's team.

Even
Skarmory
Lv 54
SteelFlying
Sturdy
SlashSteel WingFeintSpikes
Even
Crobat
Lv 54
PoisonFlying
Inner Focus
Air SlashSwiftSupersonicPoison Fang
Even
Oricorio
Lv 54
FireFlying
Dancer
Revelation DanceTeeter DanceAir SlashFeather Dance
You Win
Mandibuzz
Lv 54
DarkFlying
Big Pecks
Bone RushBrave BirdPunishmentFlatter
You Win
Toucannon
Lv 55
NormalFlying
Skill Link
Bullet SeedRock BlastBeak BlastScreech
Catch Klink
Available after Badge 1
Type
Steel
Tier
F

Catch Klink on Hau'oli City (walking, Lv 8). Island Scan; LIMITED; Thursday.

View Klink locations

Evolve Klink to Klang
Level 38
Type
Steel
Tier
E

Your Klink should hit Level 38 before you reach Totem Kommo-o, at typical leveling pace.

Evolve Klang to Klinklang
Level 49
Type
Steel
Tier
C

Your Klang should hit Level 49 before you reach Hala, at typical leveling pace.

How to Get Klang in Sun & Moon

No wild encounters for Klang. The 3-stage chain runs through Klink, which you can catch at moderate rates from the locations below. Evolve at level 49 once you've got the levels.

How to Obtain Klang in SM

  1. Klink
    Step 1Catch Klink
    Hau'oli City
    Lv.8Grass
    Island Scan (Thursday)
  2. Klang
    Step 2Klang
    BREEDING
    Available
    Leave Klinklang with a compatible partner at the Pokemon Day Care to receive a Klang egg.
  3. Klinklang
    Step 3Evolve into Klinklang

Klang Weakness

Klang is weak to Fire, Fighting, and Ground. On the flip side, it's immune to Poison-type moves entirely. 10 resistances give it solid defensive coverage on top of that. With 60 HP and balanced defenses, Klang can afford to eat a neutral hit or two.

Klang Weakness and Resistance Chart
DamageTypes
2x (Weak)Fire, Fighting, Ground
0.5x (Resist)Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel, Fairy
0x (Immune)Poison

What is Klang Weak Against

Excellent
3Weak
10Resist
1Immune
Score+7
4xCritical
None
¼xResist
None
0xImmune

What is Klang Strong Against

3Strong
4Resisted
0Immune
Score-1
2xStrong
0xImmune
None

Best Pokemon Against Klang

Klang Evolutions

Klang is the middle stage between Klink and Klinklang. It's a three-stage line with one more evolution to go. For breeding, average hatch time with no compatible partners via one egg group. Attack has grown the most so far (+25), but there's still another 80 stats to gain in the final evolution. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Klink
Steel
Klang
Steel
HP
40
60+20
60
ATK
55
80+25
100+20
DEF
70
95+25
115+20
SP.ATK
45
70+25
70
SP.DEF
60
85+25
85
SPE
30
50+20
90+40
BST
300D-Tier
440D-Tier+140
520C-Tier+80
ROLE
Balanced
Balanced
Attacker
TYPE
Utility
Mixed
Physical

Breeding

Challenging

Klang is genderless — breed with Ditto to produce Klink eggs. Part of the Mineral egg group.

Egg Groups
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

SM Klang Best Moveset

80 Attack with AbilityClear Body blocking stat drops. Steel TermStab fires at mid-stage power. The moveset fires behind moderate stats. Klinklang one evolution away adds MoveShift Gear for Attack and Speed boost.

Best Build

Experimental
Wall
Ability
Clear Body
Item
EvioliteBULK
Best Nature for Klang
Impish+DEF

Klang best EVs are HP and Defense

EVs

Wall Moveset

  • Gear GrindSTAB
  • Shift GearSTAB
  • ToxicUtility
  • Wild Charge

Moves List

Klang develops a solid moveset just through leveling. Zap Cannon and Hyper Beam show up naturally, and the progression handles both STAB and utility without leaning on TMs for the core attacks.

Level-Up Moves

Lv 1
Charge
20Electric
Lv 1
Gear Grind
B758515Steel
Lv 1
Thunder Shock
4010030Electric
Lv 1
Vise Grip
5510030Normal
Lv 6
Charge
20Electric
Lv 11
Thunder Shock
4010030Electric
Lv 16
Gear Grind
B758515Steel
Lv 21
Bind
158520Normal
Lv 26
Charge Beam
D509010Electric
Lv 31
Autotomize
D15Steel
Lv 36
Mirror Shot
978510Steel
Lv 40
Screech
8540Normal
Lv 44
Discharge
D8010015Electric
Lv 48
Metal Sound
8540Steel
Lv 52
Shift Gear
B10Steel
Lv 56
Lock-On
5Normal
Lv 60
Zap Cannon
120505Electric
Lv 64
Hyper Beam
C150905Normal

TM Moves

TM
TM57
Charge Beam
D509010Electric
TM100
Confide
D20Normal
TM32
Double Team
15Normal
TM42
Facade
D7010020Normal
TM91
Flash Cannon
C12010010Steel
TM21
Frustration
D10020Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM17
Protect+4
C10Normal
TM44
Rest
A10Psychic
TM27
Return
D10020Normal
TM69
Rock Polish
C20Rock
TM48
Round
6010015Normal
TM37
Sandstorm
D10Rock
TM88
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
TM87
Swagger
D8515Normal
TM73
Thunder Wave
C9020Electric
TM24
Thunderbolt
C9010015Electric
TM06
Toxic
B9010Poison
TM72
Volt Switch
A7010020Electric
TM93
Wild Charge
A9010015Electric

Egg Moves

Klang doesn't have any Egg moves

Tutor Moves

Klang can't learn any Tutor moves

Transfer Moves

Gen
Gen 6
Rock Smash
4010015Fighting
Gen 6
Secret Power
7010020Normal

Base Stats

Base Stats
Above
HP60
C
Attack80
C
Defense95
B
Sp. Atk70
C
Sp. Def85
C
Speed50
D
Total440
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Slow1.06M XP
Height0.6 m
Weight51.0 kg
Base XP154
Abilities
Plus
Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Minus
Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Clear BodyHidden Ability
Prevents stats from being lowered by other Pokémon.
EV Yield
HPAtkDef+2SpASpDSpe
Defense training target

Klang Sun & Moon Guide

  • In Sun & Moon, Klang isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Klinklang to unlock its full potential. At 440 BST, it's a stepping stone rather than a team anchor.

  • In Sun & Moon, Klang's biggest threats include Charizard (Fire), Hitmonlee (Fighting), and Swampert (Ground), all carrying super-effective STAB moves.

  • Plus is the go-to ability for Klang. It increases Special Attack to 1.5× when a friendly Pokémon has plus or minus. Its hidden ability Clear Body can work in specific setups. Minus is the other option. Pick based on what your team needs.

  • In Sun & Moon, Klang fills the support role. It's a mixed attacker with base 80 Attack and 70 Sp. Atk. Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • In Sun & Moon, Klang does the job early-game if you need a Steel type on your team. Evolve it into Klinklang before the later gyms and it holds up fine through the story.

Game Availability

Introduced in Black & White, Klang has appeared in 7 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.

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