Guides

Pokemon Brilliant Diamond and Shining Pearl Mightyena

Mightyena
Bite Pokémon

Pokemon Brilliant Diamond and Shining Pearl Mightyena is a Dark Type Bite Pokémon, with a 16.6% Chance To Catch with a regular Pokeball. Mightyena can be found with Intimidate, Quick Feet and Moxie as an Ability and has a Medium Fast growth rate with a 2 Attack EV Yield. We recommend the Adamant Nature, based on 420 combined Base Stats.

National Dex Pokemon

Mightyena Stats and Abilities

Based on Mightyena Base IVs we consider this pokemon D-Tier choice. Mightyena Highest IV Stat is Attack 90 and the Lowest being Special Attack 60.

Tier Stat Base Min Max
F
HP70250344
C
Attack90166306
E
Defense70130262
E
Special Attack60112240
F
Special Defense60112240
E
Speed70130262
D
Total420
Mightyena Detail
Best Nature
Adamant
+10% Attack
-10% Special Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Dry
EV Yield2 Attack
Growth RateMedium Fast
Catch Rate127 (16.6% with PokéBall, full HP)
Egg GroupsField
Egg Cycles15 (3,599–3,855 steps)
Abilities Description
Intimidate
Ability 1
Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle).
Quick Feet
Ability 2
Quick Feet raises the ability-bearer's Speed by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). If paralyzed, the Pokémon does not suffer the usual drop in Speed.
Moxie
Hidden Ability
Moxie increases the user's Attack one stage upon fainting an opponent.

How To Evolve Mightyena in BDSP

Poochyena requires (Level 18) to evolve into Mightyena.

Base Form Evolution Requirement First Evolution
Poochyena
Level 18
Mightyena

Where To Find Mightyena in BDSP

Mightyena has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 215
20 - 5%
Mightyena
Lv. 20-22
Route 214
20 - 5%
Mightyena
Lv. 24
Stargleam Cavern
National
Mightyena
Lv. 16-63
Stargleam Cavern
National
Poochyena
Lv. 16-63
Spacious Cave
National
Mightyena
Lv. 16-63
Spacious Cave
National
Poochyena
Lv. 16-63
Icy Cave
National
Mightyena
Lv. 16-63
Icy Cave
National
Poochyena
Lv. 16-63
Glacial Cavern
National
Mightyena
Lv. 16-63
Glacial Cavern
National
Poochyena
Lv. 16-63
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Dazzling Cave
National
Mightyena
Lv. 16-63
Dazzling Cave
National
Poochyena
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Mightyena Weakness

Mightyena is a Dark Type pokemon. This will cause Mightyena to take More Damage from Fighting, Bug, Fairy Type Moves, and Less Damage from Ghost, Dark, Psychic Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Fighting
Bug
Fairy
0.5x
Less Damage
Ghost
Dark
0.25x
Less Damage
Immune to Damage
Psychic

What pokemon is Mightyena Weak Against?

Tier Pokemon
A
Togekiss
A
Infernape
A
Blaziken
B
Lucario
B
Gardevoir

What pokemon is Mightyena Strong Against?

Tier Pokemon
S
Mewtwo
S
Lugia
S
Tyranitar
S
Celebi
S
Metagross
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Best Moves Mightyena in BDSP

Best Moveset for Mightyena Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
56
Play Rough
Physical
90
90 10 May lower opponent's Attack.
48
Take Down
Physical
90
85 20 User receives recoil damage.
40
Crunch
Physical
120
100 15 May lower opponent's Defense.
32
Headbutt
Physical
70
100 15 May cause flinching.

Best Moveset for Mightyena TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
TM79
Dark Pulse
Special
120
100 15 May cause flinching.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Mightyena Level Up Moves

List of Moves Mightyena can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Snarl
Power:
82.5
Acc: 95
PP: 15
Special

Lowers opponent's Special Attack.
1
Fire Fang
Power: 65
Acc: 95
PP: 15
Physical

May cause flinching and/or burn opponent.
1
Thunder Fang
Power: 65
Acc: 95
PP: 15
Physical

May cause flinching and/or paralyze opponent.
1
Ice Fang
Power: 65
Acc: 95
PP: 15
Physical

May cause flinching and/or freeze opponent.
40
Crunch
Power:
120
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
1
Thief
Power:
90
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
4
Howl
Power: —
Acc: —
PP: 40
Status

Raises user's Attack.
7
Sand Attack
Power: —
Acc: 100
PP: 15
Status

Lowers opponent's Accuracy.
10
Bite
Power:
90
Acc: 100
PP: 25
Physical

May cause flinching.
13
Mud-Slap
Power: 20
Acc: 100
PP: 10
Special

Lowers opponent's Accuracy.
16
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
20
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
24
Assurance
Power:
90
Acc: 100
PP: 10
Physical

Power doubles if opponent already took damage in the same turn.
28
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
32
Headbutt
Power: 70
Acc: 100
PP: 15
Physical

May cause flinching.
36
Taunt
Power: —
Acc: 100
PP: 20
Status

Opponent can only use moves that attack.
44
Yawn
Power: —
Acc: —
PP: 10
Status

Puts opponent to sleep in the next turn.
48
Take Down
Power: 90
Acc: 85
PP: 20
Physical

User receives recoil damage.
52
Sucker Punch
Power:
105
Acc: 100
PP: 5
Physical

User attacks first, but only works if opponent is readying an attack.
56
Play Rough
Power: 90
Acc: 90
PP: 10
Physical

May lower opponent's Attack.
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Mightyena TM Moves

List of Moves Mightyena can learn using (TMs) Technical Machine Items.

TM Move Desc
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM12
Taunt
Power: —
Acc: 100
PP: 20
Status

Opponent can only use moves that attack.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM41
Torment
Power: —
Acc: 100
PP: 15
Status

Opponent cannot use the same move in a row.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power:
90
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM63
Nasty Plot
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Attack.
TM66
Payback
Power:
75
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM78
Snarl
Power:
82.5
Acc: 95
PP: 15
Special

Lowers opponent's Special Attack.
TM79
Dark Pulse
Power:
120
Acc: 100
PP: 15
Special

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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