Stats & Training
Bulk defines Scream Tail's stat line. HP and Sp. Def anchor the defensive side, but Attack can't keep up offensively. Tough to catch and worth 3 HP EVs.
Scream Tail Weakness
Poison, Ghost, and Steel moves hit Scream Tail for super-effective damage. The upside? Dragon-type moves can't touch it at all. Scream Tail's overall bulk (115/99/115) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 2x (Weak) | Poison, Ghost, Steel |
| 0.5x (Resist) | Psychic |
| 0.25x (Resist) | Fighting |
| 0x (Immune) | Dragon |
Bisharp DarkSteel | A | |
Available Moves Moves
Damage vs Scream Tail View Bisharp builds →Iron Head 2x59-69% Flash Cannon 2x29-35% Poison Jab 2x39-46% Metal Claw 2x37-44% | ||
Skuntank PoisonDark | B | |
Available Moves Moves
Damage vs Scream Tail View Skuntank builds →Belch 2x49-58% Poison Jab 2x47-55% Venoshock 2x28-33% Hex 2x18-22% | ||
Magnezone ElectricSteel | B | |
Available Moves Moves
Damage vs Scream Tail View Magnezone builds →Flash Cannon 2x55-65% Iron Head 2x37-44% | ||
Lucario FightingSteel | B | |
Available Moves Moves
Damage vs Scream Tail View Lucario builds →Meteor Mash 2x60-71% Poison Jab 2x36-42% Flash Cannon 2x49-58% Metal Claw 2x35-41% | ||
Tinkaton FairySteel | B | |
Available Moves Moves
Damage vs Scream Tail View Tinkaton builds →Flash Cannon 2x33-39% Metal Claw 2x25-30% Astonish 2x11-13% | ||
In Scarlet & Violet, Pelipper deals 34-40% with Hurricane.
A | ||
Recommended Build AbilityRegenerator ItemHeavy-Duty Boots NatureModest Moves
Damage vs Scream Tail View Hydrapple builds →Giga Drain30-35% | ||
A | ||
Recommended Build AbilityRegenerator ItemHeavy-Duty Boots NatureModest Moves
Damage vs Scream Tail View Hydrapple builds →Giga Drain30-35% | ||
Pelipper Water | B | |
Recommended Build AbilityDrizzle ItemFocus Sash NatureTimid Moves
Damage vs Scream Tail View Pelipper builds →Hurricane34-40% | ||
Flamigo Fighting | B | |
Recommended Build AbilityScrappy ItemChoice Scarf NatureJolly Moves
Damage vs Scream Tail View Flamigo builds →Close Combat12-14% U Turn19-22% | ||
B | ||
Recommended Build AbilityNatural Cure ItemHeavy-Duty Boots NatureImpish Moves View Altaria builds →
| ||
Scarlet & Violet Evolution
At 570 base stat total, Scream Tail hits hard for a Fairy/Psychic type. No evolution chain and no egg group, just a straight pickup. View every chain in the Evolution Chart.
How to Evolve
Breeding
Scarlet & Violet Scream Tail Best Moveset
Normal coverage is what separates a good sweep from a wasted boost. After Calm Mind, Scream Tail threatens a wide range with flexible EVs and Booster Energy backing every hit.
Best Build
Scream Tail best EVs are Sp. Atk and Speed
Special Setup Sweeper Moveset
- Calm Mind
- Psychic Noise
- Boomburst
- Fire Blast
Recommended Teammates
Doubles Bulky Support Moveset
- Protect
- Encore
- Disable
- Perish Song
Recommended Teammates
Doubles Support Moveset
- Dazzling Gleam
- Thunder Wave
- Play Rough
- Encore
Recommended Teammates
Wall Moveset
- Encore
- Thunder Wave
- Wish
- Stealth Rock
Recommended Teammates
Moves
Coverage runs deep. Scream Tail can hit 11 types beyond STAB, including Normal and Dark. The offense anchors on Misty Explosion and Play Rough while TMs handle everything else.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Scarlet & Violet Scream Tail Locations
A handful of locations for Scream Tail with moderate rates across endgame routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.
Best Locations to Catch Scream Tail in Scarlet & Violet
You can find Scream Tail through 4 walking encounters at Lv. 52-60. The list is sorted by game progression, so the earliest accessible spots show up first.
Scream Tail Guide
For Scarlet & Violet, we rate Scream Tail B-Tier: a solid option in Scarlet & Violet for the right team. At 570 BST, it fits the wall role. Calm Mind with Booster Energy is the standard set.
Protosynthesis raises highest stat in harsh sunlight, or if holding Booster Energy. That's the one you want on Scream Tail. It's the only ability Scream Tail has.
Base 111 Speed lets it outrun most of the field. On offense, Scream Tail is leaning toward the physical side (base 65 Attack). Defensively? Tanky enough to absorb a few hits. Best used as a wall.
For Scarlet & Violet, Scream Tail has answers, but so do you. Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Physical attackers can break through.
Game Availability
Scream Tail joined the series in Scarlet & Violet and has been available in 1 titles so far. With 2 generations of appearances, it's established itself despite the later start.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SVDebut

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
