Stats & Training
Aggron's all-in on Defense at the expense of Speed. The physical lean is obvious from the bars. Yields 3 Defense EVs and follows a slow 1.25M XP grind.
It claims an entire mountain as its own. The more wounds it has, the more it has battled, so don’t take it lightly.
It claims an entire mountain as its own. The more wounds it has, the more it has battled, so don’t take it lightly.
Aggron Weakness
Type-wise, Aggron takes extra damage from Fighting, Ground, and Water. Watch out for Fighting and Ground attacks, those deal 4x damage. Poison moves do nothing thanks to a full immunity. 9 resistances give it solid defensive coverage on top of that. Aggron's physical bulk (base 180 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 4x (Critical) | Fighting, Ground |
| 2x (Weak) | Water |
| 0.5x (Resist) | Ice, Psychic, Bug, Rock, Ghost, Dragon, Dark |
| 0.25x (Resist) | Normal, Flying |
| 0x (Immune) | Poison |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
In Black 2 & White 2, Garchomp can KO Aggron with Earthquake (116-136%). Excadrill threatens a KO with Earthquake (119-140%). Starmie's Hydro Pump also KOs at 131-154%.
Garchomp DragonGround | S | |
Recommended Build AbilityRough Skin ItemFocus Sash NatureJolly Moves
Damage vs Aggron View Garchomp builds →Earthquake 4x116-136%KO Outrage17-20% | ||
Excadrill GroundSteel | A | |
Recommended Build AbilitySandforce ItemChoice Scarf NatureJolly Moves
Damage vs Aggron View Excadrill builds →Earthquake 4x119-140%KO Rapid Spin2-3% Rock Slide7-9% | ||
Starmie WaterPsychic | A | |
Recommended Build AbilityAnalytic ItemAir Balloon NatureTimid Moves
Damage vs Aggron View Starmie builds →Rapid Spin1-1% Ice Beam18-21% Hydro Pump 2x131-154%KO Thunderbolt36-42% | ||
Politoed Water | B | |
Recommended Build AbilityDrizzle ItemLeftovers NatureBold Moves
Damage vs Aggron View Politoed builds →Scald 2x69-81% | ||
Conkeldurr Fighting | B | |
Recommended Build AbilityGuts ItemLeftovers NatureAdamant Moves
Damage vs Aggron View Conkeldurr builds →Drain Punch 4x101-119%KO Mach Punch 4x55-65% | ||
Black 2 & White 2 Evolution
Aggron is the final form in a three-stage chain from Aron through Lairon. Breeding this form produces Aron eggs (slow to hatch). Evolving from Aron gave Aggron the biggest boost in Defense (+80), bringing the total to 530 stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Aggron to get Aron eggs using 67 partners from the Monster egg group. Notable egg moves include Body Slam, Curse, Dragon Rush and 8 more.
Black 2 & White 2 Aggron Best Moveset
You commit to a move every time Aggron comes in. Choice Band gives raw power at the cost of move flexibility, and Rockhead adds to that. Max HP and Attack EVs make sure the locked move actually hurts. Ground coverage covers the rest.
Best Build
Aggron best EVs are Attack and HP
Physical Wallbreaker Moveset
- Head Smash
- Earthquake
- Fire Punch
Recommended Teammates
Moves
Hard to wall, honestly. Aggron threatens 13 types beyond its own STAB, with Normal and Ground standing out. Pair that with Head Smash and Iron Tail and switchins need to think twice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
How to Get Aggron in Black 2 & White 2
Aggron doesn't appear wild. Catch Aron instead, it shows up at decent rates. Evolve it at level 42 to get Aggron. The 3-stage chain is mapped in the step cards below.
How to Obtain Aggron in Black 2 & White 2
To get Aggron, start by catching Aron through walking encounters at Lv. 29-57. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch AronMistralton Cave - 1FBlack 2Grass Lv.29-30 CaveUncommonMidAnyMistralton Cave - 1FWhite 2Grass Lv.29-30 CaveUncommonMidAnyMistralton Cave - 2FBlack 2Grass Lv.29-30 CaveUncommonMidAnyMistralton Cave - 2FWhite 2Grass Lv.29-30 CaveUncommonMidAnyMistralton Cave - 3FWhite 2Grass Lv.29-30 CaveUncommonMidAnyMistralton Cave - 3FBlack 2Grass Lv.29-30 CaveUncommonMidAny
Step 2Catch or Evolve LaironClay Tunnel - Room 1Black 2Grass Lv.55-57 CaveUncommonPostAnyClay Tunnel - Room 1White 2Grass Lv.55-57 CaveUncommonPostAnyClay Tunnel - Room 2Black 2Grass Lv.55-57 CaveUncommonPostAnyClay Tunnel - Room 2White 2Grass Lv.55-57 CaveUncommonPostAnyClay Tunnel - Room 3White 2Grass Lv.55-57 CaveUncommonPostAnyClay Tunnel - Room 3Black 2Grass Lv.55-57 CaveUncommonPostAnyUnderground Ruins - All areasWhite 2Grass Lv.55-57 RuinsUncommonPostAnyUnderground Ruins - All areasBlack 2Grass Lv.55-57 RuinsUncommonPostAnyor evolve from Aron (Step 1)
Step 3Aggron ✓
Aggron Guide
In Black 2 & White 2, Aggron has a 530 base stat total and ranks as C-Tier: a niche pick in Black 2 & White 2's meta. It works best as a balanced. Head Smash with Choice Band is the standard set.
Mega Evolution isn't available in Black 2 & White 2, but Aggron does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Aggron hits 630 BST.
In Black 2 & White 2, Aggron's biggest threats include Machamp (Fighting), Golem (Ground), and Swampert (Water), all carrying super-effective STAB moves. Machamp is the most dangerous since Fighting moves deal 4x damage. Aggron has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.
Sturdy is the go-to ability for Aggron. It prevents being KOed from full HP, leaving 1 HP instead. Its hidden ability Heavy Metal can work in specific setups. Rock Head is the other option. Pick based on what your team needs.
In Black 2 & White 2, Aggron fills the balanced role. It's a physical attacker with base 110 Attack. Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's tanky enough to absorb a few hits.
Game Availability
Aggron first appeared in Ruby & Sapphire and spans 15 games across 8 generations. It later gained a Mega form in Generation 6, adding new dimensions to its competitive identity.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves