Guides Pokedex

Pokemon Lets Go Vulpix

Vulpix Pokedex ID: 37
StatAmountBar Graph
Max CP299
Attack41
Special Attack50
Defense40
Special Defense65
HP38
Speed65

Overview

Pokemon Let's Go Vulpix is a Fire Type pokemon also known as a Fox Pokémon, first discovered in the Kanto region. it's weak against Ground, Rock, Water type moves and has a Max CP of 299, 38 HP, 41 Attack, 50 SP Attack, 40 Defense, 65 SP Defense and 65 Speed. Considering it's stats, the best nature to have is Hasty, this will increase it's Speed and decrease it's Defense stats.

This is 1 of 11 exclusive version pokemon, only obtainable in the Eevee Version of Let's GO.

Pokedex Entry

At the time of its birth, Vulpix has one white tail. The tail separates into six if this Pokémon receives plenty of love from its Trainer. The six tails become magnificently curled.

Pokemon Lets Go Vulpix Evolutions

What level does Pokemon Let's Go Vulpix Evolve at?

The Unevolved Form Vulpix Use a Fire Stone to Evolve into Ninetales.

FirstSecondThirdFinal
Alolan Vulpix299
Ice Stone Alolan Ninetales505
Vulpix299
Fire Stone Ninetales505

How to catch Vulpix in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Vulpix Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Vulpix is in the Route 5 zone, it will have a 20% chance to spawn in the area with a level range of 11-16. This also makes Route 5 the best place to Catch Combo Chain hunt Shiny Vulpix or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Route 520%11-16normal1F
Route 620%11-16normal1F
Route 719%22-27normal1F
Route 819%22-27normal1F
Route 71%22-27normal1F
Route 81%22-27normal1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Vulpix.

Best Nature for Vulpix

We recommend a Hasty Nature for Vulpix, you can visit Madam Celadon to force encounter pokemon of Hasty Nature.

NatureIncreasesDecreasesChoice 1Choice 2
HastySpeedDefensePinkYellow
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Pokemon Lets Go Vulpix Moves

Level Up Moves

Pokemon Let's Go Vulpix Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
3Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
7EmberFireSpecial4025100%Has a 10% chance to burn the target.
10Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.
14Confuse RayGhostNone--10100%Confuses the target.
17Will-O-WispFireNone--1585%Causes the target to become burned, if it hits. Burned Pokémon lose 1?8 of their maximum HP each turn and their Attack is decreased by 50%.
21Fire SpinFireSpecial351585%Prevents the target from fleeing and inflicts damage for 2-5 turns.
24FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
28RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
31Fire BlastFireSpecial120585%Has a 10% chance to burn the target.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Vulpix can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM10DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM11Will-O-WispFireNone--1585%Causes the target to become burned, if it hits. Burned Pokémon lose 1?8 of their maximum HP each turn and their Attack is decreased by 50%.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM19Iron TailSteelPhysical1001575%deals damage and has a 30% chance of lowering the target's Defense by one stage.
TM20Dark PulseDarkSpecial8015100%deals damage and has a 20% chance of causing the target to flinch
TM21Foul PlayDarkPhysical9515100%uses the opponent's Attack stat instead of the user's in damage calculation. In other words, the move acts as if the target is attacking themselves, and thus is more powerful when the opponent has higher Attack.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM37FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM46Fire BlastFireSpecial120585%Has a 10% chance to burn the target.

Master Trainer

This Pokemon's Master Trainer is Finn

Weak Against
Ground
2x
Rock
2x
Water
2x
Strong Against
Bug
1/2
Steel
1/2
Fire
1/2
Grass
1/2
Ice
1/2
Fairy
1/2