Guides Pokedex

Pokemon Lets Go Fearow

Fearow Pokedex ID: 22
StatAmountBar Graph
Max CP442
Attack90
Special Attack61
Defense65
Special Defense61
HP65
Speed100

Overview

Pokemon Let's Go Fearow is a Normal and Flying Type pokemon also known as a Beak Pokémon, first discovered in the Kanto region. it's weak against Rock, Electric, Ice type moves and has a Max CP of 442, 65 HP, 90 Attack, 61 SP Attack, 65 Defense, 61 SP Defense and 100 Speed. Considering it's stats, the best nature to have is Jolly, this will increase it's Speed and decrease it's Sp. Atk stats.

Pokedex Entry

It’s tough and has excellent stamina. It has no problem flying continuously for a whole day carrying a heavy load.

Pokemon Lets Go Fearow Evolutions

What level does Pokemon Let's Go Fearow Evolve at?

The Unevolved Form Spearow Evolves at level 20 into Fearow.

FirstSecondThirdFinal
Spearow262
20 Fearow442

How to catch Fearow in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Fearow Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Fearow is in the Route 10 zone, it will have a 60% chance to spawn in the area with a level range of 03-56. This also makes Route 10 the best place to Catch Combo Chain hunt Shiny Fearow or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Route 1060%03-56normal1F
Route 2260%03-56normal1F
Route 2360%03-56normal1F
Route 460%03-56normal1F
Route 1040%03-56sky1F
Route 2240%03-56sky1F
Route 2340%03-56sky1F
Route 440%03-56sky1F
Route 2230%03-04normal1F
Route 330%03-08normal1F
Route 430%07-12normal1F
Route 920%17-22normal1F
Route 2315%41-46normal1F
Route 1015%18-23normal1F
Route 1010%18-23normal1F
Route 910%17-22normal1F
Route 2310%41-46normal1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Fearow.

Best Nature for Fearow

We recommend a Jolly Nature for Fearow, you can visit Madam Celadon to force encounter pokemon of Jolly Nature.

NatureIncreasesDecreasesChoice 1Choice 2
JollySpeedSp. AtkPinkBlue
advertisement

Pokemon Lets Go Fearow Moves

Level Up Moves

Pokemon Let's Go Fearow Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
1Drill RunGroundPhysical801095%deals damage and has an increased critical hit ratio
1Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1PeckFlyingPhysical3535100%Inflicts regular damage with no additional effect.
1Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.
1Sky AttackFlyingPhysical140590%User charges for one turn before attacking. Has a 30% chance to make the target flinch.
3GrowlNormalNone--40100%Lowers the target's Attack by one stage.
8LeerNormalNone--30100%Lowers the target's Defense by one stage.
11Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
16Fury AttackNormalPhysical152085%Hits 2-5 times in one turn.
19Mirror MoveFlyingNone--20--Uses the target's last used move.
29RoostFlyingNone--10--User recovers half of its max HP and loses the Flying type temporarily.
37AgilityPsychicNone--30--Raises the user's Speed by two stages.
47Drill PeckFlyingPhysical8020100%Inflicts regular damage with no additional effect.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Fearow can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM14FlyFlyingPhysical901595%User flies high into the air, dodging all attacks, and hits next turn.
TM18U-turnBugPhysical7020100%User switches out immediately after attacking.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM28Tri AttackNormalSpecial8010100%Has a 20% chance to burn, freeze, or paralyze the target.
TM48Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM50RoostFlyingNone--10--User recovers half of its max HP and loses the Flying type temporarily.
TM58Drill RunGroundPhysical801095%deals damage and has an increased critical hit ratio

Master Trainer

This Pokemon's Master Trainer is Theo

Weak Against
Rock
2x
Electric
2x
Ice
2x
Strong Against
Bug
1/2
Grass
1/2
Ghost
Immune
Ground
Immune