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Pokemon Lets Go Chansey

Chansey Pokedex ID: 113
StatAmountBar Graph
Max CP450
Attack5
Special Attack35
Defense5
Special Defense105
HP250
Speed50

Overview

Pokemon Let's Go Chansey is a Normal Type pokemon also known as a Egg Pokémon, first discovered in the Kanto region. it's weak against Fighting type moves and has a Max CP of 450, 250 HP, 5 Attack, 35 SP Attack, 5 Defense, 105 SP Defense and 50 Speed. Considering it's stats, the best nature to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.

Pokedex Entry

The eggs laid by Chansey are rich in nutrients and a favorite food of many Pokémon.

Pokemon Lets Go Chansey Evolutions

What level does Pokemon Let's Go Chansey Evolve at?

Currently there is no evolutions for this Pokémon in Let's Go.

FirstSecondThirdFinal
Chansey450

How to catch Chansey in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Chansey Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Chansey is in the Diglett’s Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 13-18. This also makes Diglett’s Cave the best place to Catch Combo Chain hunt Shiny Chansey or for a Flawless IV Stats.

PokemonAreaSpawn ChanceLevelsEncounterFloor
Diglett’s CaveRare Spawn13-18normal1F
Mt. MoonRare Spawn05-10normal3F
Pokemon MansionRare Spawn39-44normal4F
Pokemon TowerRare Spawn27-32normal4F
Power PlantRare Spawn37-42normal1F
Victory RoadRare Spawn41-46normal3F
Cerulean Cave10%51-56normal2F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Chansey.

Best Nature for Chansey

We recommend a Calm Nature for Chansey, you can visit Madam Celadon to force encounter pokemon of Calm Nature.

NatureIncreasesDecreasesChoice 1Choice 2
CalmSp. DefAttackGreenRed
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Pokemon Lets Go Chansey Moves

Level Up Moves

Pokemon Let's Go Chansey Moves You Learn From Leveling Up.

LVLMoveTypeClassPowPPAccEffect
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
1PoundNormalPhysical4035100%Inflicts regular damage with no additional effect.
4Defense CurlNormalNone--40--Raises user's Defense by one stage.
8Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
12Double SlapNormalPhysical151085%hits 2-5 times per turn used.
16Soft-BoiledNormalNone--10--recovers up to 50% of the user's maximum HP.
20MinimizeNormalNone--20--Raises the user's evasion by two stages.
25Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
30SingNormalNone--1555%Puts the target to sleep.
35Egg BombNormalPhysical1001075%Inflicts regular damage with no additional effect.
40Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
45Double-EdgeNormalPhysical12015100%deals damage, but the user receives 1?3 of the damage it inflicted in recoil.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Chansey can Learn.

ItemMoveTypeClassPowPPAccEffect
TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3Helping HandNormalNone--20--boosts the power of the partner's move.
TM4TeleportPsychicNone--20--Immediately ends wild battles. No effect otherwise.
TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM6Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM13Brick BreakFightingPhysical7515100%deals damage, but removes the effects of Reflect and Light Screen before attacking.
TM15Seismic TossFightingPhysical120100%Inflicts damage equal to the user's level.
TM16Thunder WaveElectricNone--20100%Paralyzes the target.
TM19Iron TailSteelPhysical1001575%deals damage and has a 30% chance of lowering the target's Defense by one stage.
TM22Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM23Thunder PunchElectricPhysical7515100%deals damage and has a 10% chance of paralyzing the target.
TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM28Tri AttackNormalSpecial8010100%Has a 20% chance to burn, freeze, or paralyze the target.
TM31Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
TM32Dazzling GleamFairySpecial8010100%deals damage and hits all adjacent opponents in double/triple battles.
TM33Calm MindPsychicNone--20--raises the user's Special Attack and Special Defense by one stage each.
TM35Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
TM36ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM37FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38ThunderElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM40PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM41EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM43Shadow BallGhostSpecial8015100%deals damage and has a 20% chance of lowering the target's Special Defense by one stage.
TM45Solar BeamGrassSpecial12010100%The user of Solar Beam will absorb light on the first turn. On the second turn, Solar Beam deals damage.
TM46Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM48Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM51BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM55Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM56Stealth RockRockNone--20--lays a trap of stones around the foe, which hurts Pokémon switching in to the opposing field.
TM59Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.

Master Trainer

This Pokemon's Master Trainer is Mizuki

Weak Against
Fighting
2x
Strong Against
Ghost
Immune