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Raze Valorant

Valorant Raze Icon
Raze
Class: Duelist
Ranking: S Tier
Region: El Salvador
Valorant Raze Signature Ability available at the start of the round called Blast Pack Instantly throw a Blast Pack that will stick to surfaces. Re-us the ability after deployment to detonate, damaging and moving anything hit. Raze isn't damaged by this ability, but will still take fall damage if launched up far enough. You also have an Ultimate Ability called Showstopper, which charges up from kills, you can also purchase two more abilities called Boom Bot and Paint Shells between rounds.
Valorant Raze

Valorant Raze Ability List

Ability 1 Cost Description
Boom Bot
1 Charges
100
Equip a Boom Bot. Fire will deploy the bot, causing it to travel in a straight line on the ground, bouncing off walls. The Boom Bot will lock on to any enemies in it frontal cone and chase them, exploding for heavy damage if it reaches them.
Ability 2 Cost Description
Paint Shells
1 Charges
200
Equip a cluster grenade. Fire to throw the grenade, which does damage and creates sub-munitions, each doing damage to anyone in their range.
Signature Cost Description
Blast Pack
1 Charges
Free
Instantly throw a Blast Pack that will stick to surfaces. Re-us the ability after deployment to detonate, damaging and moving anything hit. Raze isn't damaged by this ability, but will still take fall damage if launched up far enough.
Ultimate Cost Description
Showstopper
1 Charges
6 Points
Equip a single-use rocket launcher with the ability to one-shot enemies. Damage from this ability is consistent throughout the entire blast radius.
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Best Raze Team Comp

The best agents to use with Raze in valorant will have synergy with the Showstopper, Blast Pack, Paint Shells and Boom Bot Ability.

Overall: S Tier Attacker: S Tier Defender: B Tier

Raze Counters

What is Raze weak against in valorant?

Raze Synergy

Agents that are good with Raze in valorant?

Best Weapons for Raze

Below we list the Best Weapons to use with Raze in Valorant based on the characters abilities.

Weapon Stats VS Range Head Body Leg

Bulldog
2100
Rifle
9.15 / 4

Medium
No Armor
0-50m
116
35
30
Light Armor
Heavy Armor

Guardian
2700
Rifle
6.5 / 6.5

Medium
No Armor
0-50m
195
65
49
Light Armor
Heavy Armor

Phantom
2900
Rifle
11 / 9.9

Medium
No Armor
0-15m
156
39
33
Light Armor
15-30m
140
35
30
Heavy Armor
30-50m
124
31
26

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