Guides

Pokemon Brilliant Diamond and Shining Pearl Electric Moves List

Electric-Type Moves

Pokemon Brilliant Diamond and Shining Pearl Electric Moves List of stats, such as Power, Acc, PP, and even additional Effects. We also include rankings for weakest and Best Electric Moves to deal damage with in the game.

Best Electric Type Moves in Diamond & Pearl

You can learn 20 Electric-Type Moves in Pokemon Brilliant Diamond and Shining Pearl. Electric moves like Thunderbolt, Zap Cannon, and Thunder are among the highest damage dealing moves.

  • Type (Fire, Water, Grass, etc) – Determines the Move strengths and weaknesses.
  • Power (Damage) – Power determines how much damage it will deal.
  • Acc (Accuracy) – Acc determines chance rate to miss and hit.
  • PP (Power Point) – PP determines the amount of times you can use that move.
  • Effects – Moves can have additional Effects (Inflicting Status Aliments, Recovering HP, etc.).
TIER Move Type Class Power Acc PP Effect
A
Thunder
Special 110 70 10 May paralyze opponent.
A
Zap Cannon
Special 120 50 5 Paralyzes opponent.
B
Thunderbolt
Special 90 100 15 May paralyze opponent.
B
Wild Charge
Physical 90 100 15 User receives recoil damage.
C
Discharge
Special 80 100 15 May paralyze opponent.
C
Thunder Punch
Physical 75 100 15 May paralyze opponent.
C
Volt Switch
Special 70 100 20 User must switch out after attacking.
D
Charge Beam
Special 50 90 10 May raise user's Special Attack.
D
Shock Wave
Special 60 20 Ignores Accuracy and Evasiveness.
D
Spark
Physical 65 100 20 May paralyze opponent.
D
Thunder Fang
Physical 65 95 15 May cause flinching and/or paralyze opponent.
E
Thunder Shock
Special 40 100 30 May paralyze opponent.
F
Nuzzle
Physical 20 100 20 Paralyzes opponent.
F
Charge
Status 20 Raises user's Special Defense and next Electric move's power increases.
F
Eerie Impulse
Status 100 15 Sharply lowers opponent's Special Attack.
F
Electric Terrain
Status 10 Prevents all Pokémon from falling asleep for 5 turns.
F
Electro Ball
Special 100 10 The faster the user, the stronger the attack.
F
Magnet Rise
Status 10 User becomes immune to Ground-type moves for 5 turns.
F
Magnetic Flux
Status 20 Raises Defense and Sp. Defense of Plus/Minus Pokémon.
F
Thunder Wave
Status 90 20 Paralyzes opponent.
advertisement
advertisement
advertisement